Diffstat (limited to 'core/multimedia/opieplayer/mediaplayer.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | core/multimedia/opieplayer/mediaplayer.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/core/multimedia/opieplayer/mediaplayer.cpp b/core/multimedia/opieplayer/mediaplayer.cpp index 753b2e3..b77708c 100644 --- a/core/multimedia/opieplayer/mediaplayer.cpp +++ b/core/multimedia/opieplayer/mediaplayer.cpp @@ -1,77 +1,70 @@ /********************************************************************** ** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. ** ** This file is part of the Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ -#include <qpe/qpeapplication.h> -#include <qpe/qlibrary.h> -#include <qpe/resource.h> -#include <qpe/config.h> -#include <qmainwindow.h> #include <qmessagebox.h> -#include <qwidgetstack.h> -#include <qfile.h> #include "mediaplayer.h" #include "playlistwidget.h" #include "audiowidget.h" #include "loopcontrol.h" #include "audiodevice.h" #include "mediaplayerstate.h" extern AudioWidget *audioUI; extern PlayListWidget *playList; extern LoopControl *loopControl; extern MediaPlayerState *mediaPlayerState; MediaPlayer::MediaPlayer( QObject *parent, const char *name ) : QObject( parent, name ), volumeDirection( 0 ), currentFile( NULL ) { // QPEApplication::grabKeyboard(); connect( qApp,SIGNAL( aboutToQuit()),SLOT( cleanUp()) ); connect( mediaPlayerState, SIGNAL( playingToggled( bool ) ), this, SLOT( setPlaying( bool ) ) ); connect( mediaPlayerState, SIGNAL( pausedToggled( bool ) ), this, SLOT( pauseCheck( bool ) ) ); connect( mediaPlayerState, SIGNAL( next() ), this, SLOT( next() ) ); connect( mediaPlayerState, SIGNAL( prev() ), this, SLOT( prev() ) ); connect( audioUI, SIGNAL( moreClicked() ), this, SLOT( startIncreasingVolume() ) ); connect( audioUI, SIGNAL( lessClicked() ), this, SLOT( startDecreasingVolume() ) ); connect( audioUI, SIGNAL( moreReleased() ), this, SLOT( stopChangingVolume() ) ); connect( audioUI, SIGNAL( lessReleased() ), this, SLOT( stopChangingVolume() ) ); } MediaPlayer::~MediaPlayer() { } void MediaPlayer::pauseCheck( bool b ) { // Only pause if playing if ( b && !mediaPlayerState->playing() ) mediaPlayerState->setPaused( FALSE ); } void MediaPlayer::play() { mediaPlayerState->setPlaying( FALSE ); |