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-rw-r--r--core/multimedia/opieplayer/wavplugin/wavplugin.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/core/multimedia/opieplayer/wavplugin/wavplugin.h b/core/multimedia/opieplayer/wavplugin/wavplugin.h
index 6afd67e..19d1a8e 100644
--- a/core/multimedia/opieplayer/wavplugin/wavplugin.h
+++ b/core/multimedia/opieplayer/wavplugin/wavplugin.h
@@ -1,81 +1,77 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
-// L.J.Potter added changes Fri 02-15-2002
-
#ifndef WAV_PLUGIN_H
#define WAV_PLUGIN_H
-
#include <qstring.h>
#include <qapplication.h>
-#include "../mediaplayerplugininterface.h"
+#include <qpe/mediaplayerplugininterface.h>
// #define OLD_MEDIAPLAYER_API
class WavPluginData;
class WavPlugin : public MediaPlayerDecoder {
public:
WavPlugin();
~WavPlugin();
const char *pluginName() { return "WavPlugin"; }
const char *pluginComment() { return "This is a simple plugin for playing wav files"; }
double pluginVersion() { return 1.0; }
bool isFileSupported( const QString& );
bool open( const QString& );
bool close();
bool isOpen();
const QString &fileInfo() { return strInfo = ""; }
// If decoder doesn't support audio then return 0 here
int audioStreams();
int audioChannels( int stream );
int audioFrequency( int stream );
- int audioBitsPerSample( int stream );
int audioSamples( int stream );
bool audioSetSample( long sample, int stream );
long audioGetSample( int stream );
#ifdef OLD_MEDIAPLAYER_API
bool audioReadMonoSamples( short *output, long samples, long& samplesRead, int stream );
bool audioReadStereoSamples( short *output, long samples, long& samplesRead, int stream );
bool audioReadSamples( short *output, int channel, long samples, int stream );
bool audioReReadSamples( short *output, int channel, long samples, int stream );
#else
bool audioReadSamples( short *output, int channels, long samples, long& samplesRead, int stream );
#endif
// If decoder doesn't support video then return 0 here
int videoStreams() { return 0; }
int videoWidth( int ) { return 0; }
int videoHeight( int ) { return 0; }
double videoFrameRate( int ) { return 0.0; }
int videoFrames( int ) { return 0; }
bool videoSetFrame( long, int ) { return FALSE; }
long videoGetFrame( int ) { return 0; }
bool videoReadFrame( unsigned char **, int, int, int, int, ColorFormat, int ) { return FALSE; }
bool videoReadScaledFrame( unsigned char **, int, int, int, int, int, int, ColorFormat, int ) { return FALSE; }
bool videoReadYUVFrame( char *, char *, char *, int, int, int, int, int ) { return FALSE; }