-rw-r--r-- | core/pim/todo/tableview.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/core/pim/todo/tableview.cpp b/core/pim/todo/tableview.cpp index 5bbf880..0d298f4 100644 --- a/core/pim/todo/tableview.cpp +++ b/core/pim/todo/tableview.cpp @@ -95,56 +95,56 @@ TableView::TableView( MainWindow* window, QWidget* wid ) namestr = "todo/priority"; namestr.append( QString::number( i ) ); m_pic_priority[ i - 1 ] = Resource::loadPixmap( namestr ); } setUpdatesEnabled( false ); viewport()->setUpdatesEnabled( false ); m_enablePaint = false; setNumRows(0); setNumCols(4); horizontalHeader()->setLabel( 0, QWidget::tr("C.") ); horizontalHeader()->setLabel( 1, QWidget::tr("Priority") ); horizontalHeader()->setLabel( 2, QWidget::tr("Summary" ) ); horizontalHeader()->setLabel( 3, QWidget::tr("Deadline") ); setShowDeadline( todoWindow()->showDeadline() ); setSorting( TRUE ); setSelectionMode( NoSelection ); setLeftMargin( 0 ); verticalHeader()->hide(); - connect((QTable*)this, SIGNAL( clicked( int, int, int, const QPoint& ) ), - this, SLOT( slotClicked(int, int, int, const QPoint& ) ) ); - connect((QTable*)this, SIGNAL( pressed( int, int, int, const QPoint& ) ), - this, SLOT( slotPressed(int, int, int, const QPoint& ) ) ); - connect((QTable*)this, SIGNAL(valueChanged(int, int) ), - this, SLOT( slotValueChanged(int, int) ) ); - connect((QTable*)this, SIGNAL(currentChanged(int, int) ), - this, SLOT( slotCurrentChanged(int, int) ) ); + connect((QTable*)this, SIGNAL( clicked(int,int,int,const QPoint&) ), + this, SLOT( slotClicked(int,int,int,const QPoint&) ) ); + connect((QTable*)this, SIGNAL( pressed(int,int,int,const QPoint&) ), + this, SLOT( slotPressed(int,int,int,const QPoint&) ) ); + connect((QTable*)this, SIGNAL(valueChanged(int,int) ), + this, SLOT( slotValueChanged(int,int) ) ); + connect((QTable*)this, SIGNAL(currentChanged(int,int) ), + this, SLOT( slotCurrentChanged(int,int) ) ); m_menuTimer = new QTimer( this ); connect( m_menuTimer, SIGNAL(timeout()), this, SLOT(slotShowMenu()) ); /* now let's init the config */ initConfig(); m_enablePaint = true; setUpdatesEnabled( true ); viewport()->setUpdatesEnabled( true ); viewport()->update(); setSortOrder( 0 ); setAscending( TRUE ); m_first = true; } /* a new day has started * update the day */ void TableView::newDay() { clear(); |