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path: root/core/settings/citytime/citytime.cpp
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Diffstat (limited to 'core/settings/citytime/citytime.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--core/settings/citytime/citytime.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/core/settings/citytime/citytime.cpp b/core/settings/citytime/citytime.cpp
index e7f0c46..721285d 100644
--- a/core/settings/citytime/citytime.cpp
+++ b/core/settings/citytime/citytime.cpp
@@ -88,50 +88,50 @@ CityTime::CityTime( QWidget *parent, const char* name,
cmdCity7->hide();
cmdCity8->hide();
cmdCity9->hide();
} else {
listCities.append( cmdCity7 );
listCities.append( cmdCity8 );
listCities.append( cmdCity9 );
listTimes.append( lblCTime7 );
listTimes.append( lblCTime8 );
listTimes.append( lblCTime9 );
lblCTime4->hide();
lblCTime5->hide();
lblCTime6->hide();
cmdCity4->hide();
cmdCity5->hide();
cmdCity6->hide();
}
selWidget = frmMap->selectionWidget( this );
selWidget->hide();
CityTimeBaseLayout->addWidget( selWidget );
bAdded = true;
readInTimes();
changed = FALSE;
- QObject::connect( qApp, SIGNAL( clockChanged( bool ) ),
- this, SLOT( changeClock( bool ) ) );
+ QObject::connect( qApp, SIGNAL( clockChanged(bool) ),
+ this, SLOT( changeClock(bool) ) );
// now start the timer so we can update the time quickly every second
timerEvent( 0 );
}
CityTime::~CityTime()
{
if ( changed ) {
Config cfg("CityTime");
cfg.setGroup("TimeZones");
QListIterator<QToolButton> itCity( listCities );
int i;
bool realTzWritten = FALSE;
for ( i = 0, itCity.toFirst(); i < CITIES; i++, ++itCity ) {
if ( !strCityTz[i].isNull() ) {
cfg.writeEntry("Zone"+QString::number(i), strCityTz[i]);
cfg.writeEntry("ZoneName"+QString::number(i), itCity.current()->text());
if ( strCityTz[i] == strRealTz )
realTzWritten = TRUE;
}
}
if ( realTzWritten ) {
cfg.removeEntry("Zone"+QString::number(CITIES));
cfg.removeEntry("ZoneName"+QString::number(CITIES));
} else {