-rw-r--r-- | core/applets/rotateapplet/rotate.cpp | 24 |
1 files changed, 10 insertions, 14 deletions
diff --git a/core/applets/rotateapplet/rotate.cpp b/core/applets/rotateapplet/rotate.cpp index 3a5a3c9..42406da 100644 --- a/core/applets/rotateapplet/rotate.cpp +++ b/core/applets/rotateapplet/rotate.cpp @@ -40,7 +40,6 @@ RotateApplet::RotateApplet ( ) - : QObject ( 0, "RotateApplet" ), ref ( 0 ) + : QObject ( 0, "RotateApplet" ), ref ( 0 ), m_flipped( false ) { - m_flipped = false; } @@ -91,5 +90,5 @@ QPopupMenu *RotateApplet::popup ( QWidget * ) const void RotateApplet::activated ( ) { - int currentRotation = QPEApplication::defaultRotation(); + int defaultRotation = QPEApplication::defaultRotation(); int newRotation; @@ -99,5 +98,5 @@ void RotateApplet::activated ( ) // 0 -> 90° clockwise, 1 -> 90° counterclockwise - bool rotDirection = cfg.readBoolEntry( "rotatedir" ); + bool rotDirection = cfg.readBoolEntry( "rotatedir", 0 ); // hide inputs methods before rotation @@ -105,20 +104,17 @@ void RotateApplet::activated ( ) if ( m_flipped ) { - if ( rotDirection ) { - newRotation = ( currentRotation + 270 ) % 360; - } else { - newRotation = ( currentRotation + 90 ) % 360; - } + // if flipped, flip back to the original state, + // regardless of rotation direction + newRotation = defaultRotation; } else { if ( rotDirection ) { - newRotation = ( currentRotation + 90 ) % 360; + newRotation = ( defaultRotation + 90 ) % 360; } else { - newRotation = ( currentRotation + 270 ) % 360; - } + newRotation = ( defaultRotation + 270 ) % 360; + } } + QCopEnvelope env( "QPE/System", "setCurrentRotation(int)" ); env << newRotation; - QCopEnvelope env2( "QPE/System", "setDefaultRotation(int)" ); - env2 << newRotation; m_flipped = !m_flipped; |