-rw-r--r-- | development/macosx/README_MACOSX | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/development/macosx/README_MACOSX b/development/macosx/README_MACOSX index a468700..5069a2e 100644 --- a/development/macosx/README_MACOSX +++ b/development/macosx/README_MACOSX @@ -1,21 +1,22 @@ Information about porting Opie to MacOS-X (eilers) ================================================== Credits: -------- Special thanks to Andreas Junghans (webmaster@lucid-cake.net) for its patches for qt-X11 (2.3.2), QT/E (2.3.5) and qtopia (1.6.1). Without them, I wouldn't be able to provide the port for OPIE to MacOS-X that fast.. +Thanks to Juergen Graf to debug this very generic README ! Status: ------- The basic system works quite well. But a lot of applications and plugins, which are platform specific, need some work to be compileable. What is ready: libqpe libopie1 libopie2/opiedb pim-applications (addressbook, todolist, datebook, today) @@ -58,24 +59,27 @@ After compiling successful (I hope) you need qvfb: cd tools/qvfb make Compile QT/E-2.3.7: Got to into the basic directory of qt-2.3.2 and enter export QTDIR=`pwd` export QPEDIR=$QTDIR export DYLD_LIBRARY_PATH=$QTDIR/lib ./configure -platform darwin-generic-g++ -qconfig qpe -qvfb -depths 4,8,16,32 make +Now create a link for the uic of qt-2.3.2 into the bin-directory of qt/e 2.3.7 ! +Otherwise OPIE will fail to compile ! + Compile OPIE: Set your environment (You may use the script "set_vars.sh" to set your variables successfully ! BUT: You have to customize this script for YOUR needs !!) Go into the basic directory of Opie make menuconfig" set "Build Parameters"->"Target Machine"->"Mac OS X (DARWIN)" to activate the platform specific changes. save and exit the menuconfig app make You will see that a lot of applications and plugins/applets will not compile successfully, due to the fact that they are not ported to this platform. |