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-/*! \class InputMethodInterface inputmethodinterface.h
- \brief The InputMethodInterface class provides an interface for Qtopia
- input methods.
-
- Input methods must supply a QWidget that will be shown above the task bar
- and emit a signal when a key is pressed:
-
- Input methods may be added to Qtopia via plugins. In order to write an
- input method plugin you must create an interface to your input method by
- deriving from the InputMethodInterface class and implementing the pure
- virtual functions.
-
- See also: <a href=inputmethods.html>Input Method Tutorial</a>
-*/
-
-
-/*! \fn QWidget *InputMethodInterface::inputMethod( QWidget *parent, Qt::WFlags f )
-
- The inputMethod() function returns the input method widget. This
- widget will be display just above the task bar when the user needs to input
- text. You should always return the same widget if this function is called
- multiple times.
-*/
-
-/*! \fn void InputMethodInterface::resetState()
-
- The resetState() function should return the input method to its default
- state.
-*/
-
-/*! \fn QString InputMethodInterface::name()
-
- The name() function returns the name of the input method. This will
- be displayed in the popup list of available input methods.
-*/
-
-/*! \fn QPixmap *InputMethodInterface::icon()
-
- The icon() function returns the icon for the input method. This will
- be displayed in the taskbar when the input method is selected.
-*/
-
-
-/*! \fn void InputMethodInterface::onKeyPress( QObject *receiver, const char *slot )
-
- The onKeyPress() function must connect the supplied slot to the signal
- that is emitted when a key press is generated.
-*/
-