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1 | <chapter><title>Using Opie</title> | ||
2 | <para> | ||
3 | Now that Opie is installed and running, it's time to start using it. When you | ||
4 | first start Opie, you will see the "Launcher" from which you can start all of | ||
5 | your Applications, and the "Taskbar" along the bottom, where you can see all | ||
6 | the running applications, select an input method, and interact with the | ||
7 | installed "applets". | ||
8 | </para> | ||
9 | |||
10 | <section><title>Getting Around</title> | ||
11 | <para> | ||
12 | Getting around in Opie is very easy, you simply click your stylus on whatever | ||
13 | icon or button you want to click on. The main difference between using the | ||
14 | stylus and using a mouse is that you cannot right click with a stylus, so things | ||
15 | that require a right click are kept to a minimum. However, it is sometimes | ||
16 | necessary to right click, and this is implemented with a "press and hold". | ||
17 | Any time you want to do something that you think would require a right click on | ||
18 | a normal pc, try pressing the stylus down and holding it still for a few | ||
19 | seconds. This usually opens up a context sensative menu, much like a right | ||
20 | click usually does on a desktop interface. | ||
21 | </para> | ||
22 | </section> | ||
23 | |||
24 | <section><title>Launcher</title> | ||
25 | <para> | ||
26 | The Launcher behaves like the "desktop" on most PC GUIs. When no applications | ||
27 | are running or visible, you will have access to the Launcher. You can also map | ||
28 | a hardware key to bring the Launcher to the top without closing any of the | ||
29 | running applications (this is similar to "minimising" all the applications | ||
30 | that are running). | ||
31 | </para> | ||
32 | <para> | ||
33 | Along the top of the Launcher you will see a list of tabs which function as | ||
34 | categories for your applications. You can click on the tab for the category you | ||
35 | want to view, and then click on the icon for the application that you wish to | ||
36 | launch. By default, there will be an Applications tab and a Settings tab (if | ||
37 | you install any games, they will appear in the Games tab). When new | ||
38 | applications are installed, they will usually appear in one of these three tabs, | ||
39 | or in a tab of their own. To add or delete tabs or to move applications between | ||
40 | the tabs, you can use the Tab Manager application, or you can edit them by hand, | ||
41 | by changing the directories in /opt/QtPalmtop/apps. | ||
42 | </para> | ||
43 | <para> | ||
44 | There is also a tab to the far right called the "Documents" tab, which allows | ||
45 | you to quickly open your most often used documents. You can click on a document | ||
46 | to open it up in the proper application. For help on adding files to the | ||
47 | Documents tab see the <xref linkend="adddoc">. | ||
48 | </para> | ||
49 | </section> | ||
50 | |||
51 | <section><title>Taskbar</title> | ||
52 | <para> | ||
53 | Opie has a "Taskbar" that always runs along the bottom of the screen in Opie, | ||
54 | except for a few "fullscreen" applications that cover it up. The Taskbar is | ||
55 | what lets you select which input method you would like to use, shows what | ||
56 | applications are running, and is also where the "applets" draw their icons. | ||
57 | On the left of the Taskbar is an "O" button that opens a menu which has an | ||
58 | entry for every tab in the Launcher, allowing you to star an applications | ||
59 | without going back to the Launcher, or quiting the application that you are | ||
60 | running. On the right hand side of the Taskbar, you will probably see a clock | ||
61 | (unless you installed task-opie-minimal), which is actually just another applet | ||
62 | that draws the time instead of an icon. | ||
63 | </para> | ||
64 | <para> | ||
65 | When an application is run, it adds its icon to the Taskbar, starting from the | ||
66 | right side of the input method icon, with new application's icons appearing to | ||
67 | the right. If you click on the icon for an application, it will be brought to | ||
68 | the screen, allowing you to interact with it. | ||
69 | </para> | ||
70 | <para> | ||
71 | To the right of the "O" menu you will see an icon for the currently selected | ||
72 | input method. Clicking this will bring up the input method, allowing you to | ||
73 | type into the currently running application. To the right of the input method | ||
74 | icon is a small arrow pointing up, which will open a menu of all the currently | ||
75 | installed input methods when clicked. When you select one of these, it will | ||
76 | become the current input method, with its icon replacing the previous one. | ||
77 | </para> | ||
78 | </section> | ||
79 | |||
80 | <section><title>Dialogs</title> | ||
81 | <para> | ||
82 | In Opie, dialogs, as well as some applications, have a button labeled "Ok" on | ||
83 | the right side of the window title bar, in addition to the normal "x". For | ||
84 | dialogs, the "Ok" button will apply your changes and close the window, while | ||
85 | the "x" will cancel them before closing the window (for people used to most | ||
86 | desktop GUI's the "Ok" and "x" behave like the "Ok" and "Cancel" buttons | ||
87 | you would normally see in the bottom right of the dialog window). | ||
88 | </para> | ||
89 | <para> | ||
90 | For applications that have an "Ok" button as well as the "x" button that all | ||
91 | applications have, the "Ok" button will usually save the current file and then | ||
92 | close the application, while the "x" button will close the application without | ||
93 | saving. | ||
94 | </para> | ||
95 | </section> | ||
96 | </chapter> \ No newline at end of file | ||