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-rw-r--r--examples/simple-icon/config.in4
-rw-r--r--examples/simple-icon/example.pro16
-rw-r--r--examples/simple-icon/opie-simple.control9
-rw-r--r--examples/simple-icon/simple.cpp100
-rw-r--r--examples/simple-icon/simple.h58
5 files changed, 187 insertions, 0 deletions
diff --git a/examples/simple-icon/config.in b/examples/simple-icon/config.in
new file mode 100644
index 0000000..cd6a17a
--- a/dev/null
+++ b/examples/simple-icon/config.in
@@ -0,0 +1,4 @@
+CONFIG EXAMPLE_SIMPLE
+ boolean "Simple Icon Loading and Sound Example"
+ default "n"
+ depends (LIBQPE || LIBQPE-X11 ) && EXAMPLES \ No newline at end of file
diff --git a/examples/simple-icon/example.pro b/examples/simple-icon/example.pro
new file mode 100644
index 0000000..6505330
--- a/dev/null
+++ b/examples/simple-icon/example.pro
@@ -0,0 +1,16 @@
+# remember each example is based on the other
+CONFIG += qt warn_on quick-app
+TARGET = simple-icon
+
+HEADERS = simple.h
+
+SOURCES = simple.cpp
+
+INCLUDEPATH += $(OPIEDIR)/include
+DEPENDPATH += $(OPIEDIR)/include
+
+
+
+LIBS += -lqpe
+
+include ( $(OPIEDIR)/include.pro )
diff --git a/examples/simple-icon/opie-simple.control b/examples/simple-icon/opie-simple.control
new file mode 100644
index 0000000..87ae80e
--- a/dev/null
+++ b/examples/simple-icon/opie-simple.control
@@ -0,0 +1,9 @@
+Package: opie-simple-icon-example
+Files: bin/simple-icon apps/Examples/simple-icon.desktop
+Priority: optional
+Section: opie/applications
+Maintainer: Holger 'zecke' Freyther <zecke@handhelds.org>
+Architecture: arm
+Depends: task-opie-minimal, opie-pics
+Description: A simple icon example
+Version: $QPE_VERSION$EXTRAVERSION
diff --git a/examples/simple-icon/simple.cpp b/examples/simple-icon/simple.cpp
new file mode 100644
index 0000000..054ade8
--- a/dev/null
+++ b/examples/simple-icon/simple.cpp
@@ -0,0 +1,100 @@
+#include <qlabel.h> // a label
+#include <qpushbutton.h> // the header file for the QPushButton
+#include <qlayout.h>
+
+#include <qpe/qpeapplication.h> // the QPEApplication
+#include <qpe/resource.h> // for loading icon
+#include <qpe/sound.h> // for playing a sound
+
+#include <opie/oapplicationfactory.h> // a template + macro to save the main method and allow quick launching
+
+#include "simple.h"
+
+/*
+ * implementation of simple
+ */
+
+/*
+ * The factory is used for quicklaunching
+ * It needs a constructor ( c'tor ) with at least QWidget, const char* and WFlags as parameter and a static QString appName() matching the TARGET of the .pro
+ *
+ * Depending on the global quick launch setting this will create
+ * either a main method or one for our component plugin system
+ */
+
+OPIE_EXPORT_APP( OApplicationFactory<Simple> )
+
+Simple::Simple( QWidget* parent, const char* name, WFlags fl )
+ : QWidget( parent, name, fl ) {
+
+ /*
+ * sets the caption of this toplevel widget
+ * put all translatable string into tr()
+ */
+ setCaption(tr("My Simple Application") );
+
+ /*
+ * A simple vertical layout
+ * either call layout->setAutoAdd( true )
+ * or use layout->addWidget( wid ) to add widgets
+ */
+ QVBoxLayout *layout = new QVBoxLayout( this );
+ layout->setSpacing( 8 );
+ layout->setMargin( 11 );
+
+ /*
+ * creates a label
+ * The first parameter is this widget so the Label is a child
+ * of us and will be deleted when we're deleted.
+ */
+ QLabel *lbl = new QLabel( this, "a name for the label" );
+ /*
+ * Resource will search hard for a Pixmap in $OPIEDIR/pics
+ * to find 'logo/opielogo' You need to pass the subdir
+ * but not the ending
+ */
+ lbl->setPixmap( Resource::loadPixmap("logo/opielogo") );
+ layout->addWidget( lbl );
+
+
+ /* creates a button as child of this widget */
+ m_button = new QPushButton(this);
+ /*
+ * another way to call tr. The first parameter is the string
+ * to translate and the second a hint to the translator
+ */
+ m_button->setText( tr("Fire", "translatable fire string" ) );
+ layout->addWidget( m_button );
+
+ /*
+ * Now we bring the action into it. The power of qt is the dynamic
+ * signal and slots model
+ * Usage is simple connect m_buttons clicked signal to our
+ * slotQuit slot.
+ * We could also have connected a SIGNAL to a SIGNAL or the clicked
+ * signal directly to qApp and SLOT(quit() )
+ */
+ connect( m_button, SIGNAL(clicked() ),
+ this, SLOT( slotQuit() ) );
+}
+
+/*
+ * Our destructor is empty because all child
+ * widgets and layouts will be deleted by Qt.
+ * Same applies to QObjects
+ */
+Simple::~Simple() {
+
+}
+
+void Simple::slotQuit() {
+ /*
+ * We will fire up a sound
+ * Note that Sound will use Resource as well
+ * and we do not need to supply an ending
+ * sounds are found in $OPIEDIR/sounds
+ */
+ Sound snd("hit_target01");
+ snd.play();
+
+}
diff --git a/examples/simple-icon/simple.h b/examples/simple-icon/simple.h
new file mode 100644
index 0000000..00965cd
--- a/dev/null
+++ b/examples/simple-icon/simple.h
@@ -0,0 +1,58 @@
+
+/*
+ * A Simple widget with a button to quit
+ * and Pixmaps and Sound
+ */
+
+/*
+ * The below sequence is called a guard and guards
+ * against multiple inclusion of header files
+ */
+#ifndef QUIET_SIMPLE_DEMO_H
+#define QUIET_SIMPLE_DEMO_H
+
+
+
+
+#include <qwidget.h> // from this class we will inherit
+
+class QPushButton; // forward declaration to not include the header. This can save time when compiling
+
+
+/*
+ * Simple inherits from QWidget
+ * Remeber each example is based on the other
+ */
+class Simple : public QWidget {
+ Q_OBJECT
+public:
+ /*
+ * C'tor for the Simple
+ * make sure to always have these three when you use
+ * the quicklaunch factory ( explained in the implementation )
+ */
+ Simple( QWidget* parent = 0, const char * name = 0, WFlags fl = 0 );
+ ~Simple();
+
+ /*
+ * appName is used by the Application factory.
+ * make sure the name matches the one of the executable
+ */
+ static QString appName() { return QString::fromLatin1("simple-icon"); }
+
+ /*
+ * use private slots: to mark your slots as such
+ * A slot can also be called as a normal method
+ */
+private slots:
+ void slotQuit();
+
+private:
+ /* my variable */
+ QPushButton* m_button;
+};
+
+
+
+
+#endif