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1#include <qaction.h> // action
2#include <qmenubar.h> // menubar
3#include <qtoolbar.h> // toolbar
4#include <qlabel.h> // a label
5#include <qpushbutton.h> // the header file for the QPushButton
6#include <qlayout.h>
7
8#include <qpe/qpeapplication.h> // the QPEApplication
9#include <qpe/resource.h>
10
11#include <opie/oapplicationfactory.h> // a template + macro to save the main method and allow quick launching
12
13#include "simple.h"
14
15/*
16 * implementation of simple
17 */
18
19/*
20 * The factory is used for quicklaunching
21 * It needs a constructor ( c'tor ) with at least QWidget, const char* and WFlags as parameter and a static QString appName() matching the TARGET of the .pro
22 *
23 * Depending on the global quick launch setting this will create
24 * either a main method or one for our component plugin system
25 */
26
27OPIE_EXPORT_APP( OApplicationFactory<MainWindow> )
28
29MainWindow::MainWindow(QWidget *parent, const char* name, WFlags fl )
30 : QMainWindow( parent, name, fl ) {
31 setCaption(tr("My MainWindow") );
32 setIcon( Resource::loadPixmap("new") );
33 /*
34 * out mainwindow should have a menubar
35 * a toolbar, a mainwidget and use Resource
36 * to get the IconSets
37 */
38 /*
39 * we initialize the GUI in a different methid
40 */
41 initUI();
42
43 Simple *simple = new Simple( this );
44 setCentralWidget( simple );
45
46 /*
47 * If you use signal and slots do not include the parameter
48 * names inside
49 * so SIGNAL(fooBar(int) ) and NOT SIGNAL(fooBar(int foo) )
50 */
51 /*
52 * We connect the activation of our QAction
53 * to the slot connected to the firebutton
54 * We could also connect the signal to the clicked
55 * signal of the button
56 */
57 connect(m_fire, SIGNAL(activated() ),
58 simple, SLOT(slotFire() ) );
59}
60
61MainWindow::~MainWindow() {
62 // again nothing to delete because Qt takes care
63}
64
65/*
66 * set Document is a special function used by Document
67 * centric applications.
68 * In example if Opie receives a Todo via IrDa it uses
69 * setDocument via QCOP the IPC system to load the card
70 * Or If you decide to open a file in filemanager with textedit
71 * setDocument is called via IPC in textedit.
72 * Also any call to QPE/Application/xyz and xyz is currently not running
73 * leads to the start of xyz and delivering of the QCOP call
74 * But more on QCOP in the next application
75 */
76void MainWindow::setDocument( const QString& /*str*/ ) {
77 // in our case empty but you should see if it is a direct
78 // file request or if it is a DocLnk.
79 // A DocLnk is Link to an Document so you would end up
80 // opening the document behind the file you got
81}
82
83/*
84 * Two new concepts with this Method
85 * 1. QAction. An action can be grouped and emits
86 * an activated signal. Action a universal useable
87 * you can just plug/addTo in most Qt widgets. For example
88 * the same action can be plugged into a ToolBar, MenuBar,
89 * QPopupMenu and other widgets but you do not need to worry
90 * about it
91 *
92 * 2. an IconSet contains pixmaps and provides them scaled down, scaled up
93 * enabled and disabled. SO if you use QIConSet and the toolbar
94 * size changes to use big pixmaps you will not use upscaled icons
95 * but the right ones thanks to QIconSet and Resource
96 */
97
98void MainWindow::initUI() {
99/*
100 * We want to provde a File Menu with Quit as option
101 * and a Fire Toolbutton ( QAction )
102 * So we need two actions
103 * A toolbar and a popupMenu
104 */
105 setToolBarsMovable( false );
106 /*
107 *We don't want the static toolbar but share it with the
108 * toolbar on small screens
109 */
110 QToolBar *menuBarHolder = new QToolBar( this );
111 /* we allow the menubarholder to become bigger than
112 * the screen width and to offer a > for the additional items
113 */
114 menuBarHolder->setHorizontalStretchable( true );
115 QMenuBar *mb = new QMenuBar( menuBarHolder );
116 QToolBar *tb = new QToolBar( this );
117
118 QPopupMenu *fileMenu = new QPopupMenu( this );
119
120 /*
121 * we create our first action with the Text Quit
122 * a IconSet, no menu name, no acceleration ( keyboard shortcut ),
123 * with parent this, and name "quit_action"
124 */
125 /*
126 * Note if you want a picture out of the inline directory
127 * you musn't prefix inline/ inline means these pics are built in
128 * into libqpe so the name without ending and directory is enough
129 */
130 QAction *a = new QAction( tr("Quit"), Resource::loadIconSet("quit_icon"),
131 QString::null, 0, this, "quit_action" );
132 /*
133 * Connect quit to the QApplication quit slot
134 */
135 connect(a, SIGNAL(activated() ),
136 qApp, SLOT(quit() ) );
137 a->addTo( fileMenu );
138
139 a = new QAction(tr("Fire"),
140 Resource::loadIconSet("new"),
141 QString::null, 0, this, "fire_button");
142
143 /* see the power? */
144 a->addTo( fileMenu );
145 a->addTo( tb );
146 m_fire = a;
147
148
149 mb->insertItem(tr("File"), fileMenu );
150
151}
152
153Simple::Simple( QWidget* parent, const char* name, WFlags fl )
154 : QWidget( parent, name, fl ) {
155
156 /*
157 * sets the caption of this toplevel widget
158 * put all translatable string into tr()
159 */
160 setCaption(tr("My Simple Application") );
161
162 /*
163 * A simple vertical layout
164 * either call layout->setAutoAdd( true )
165 * or use layout->addWidget( wid ) to add widgets
166 */
167 QVBoxLayout *layout = new QVBoxLayout( this );
168 layout->setSpacing( 8 );
169 layout->setMargin( 11 );
170
171 /*
172 * creates a label
173 * The first parameter is this widget so the Label is a child
174 * of us and will be deleted when we're deleted.
175 */
176 QLabel *lbl = new QLabel( this, "a name for the label" );
177 lbl->setText( tr("Click on the button or follow the white rabbit") );
178 layout->addWidget( lbl );
179
180
181 /* creates a button as child of this widget */
182 m_button = new QPushButton(this);
183 /*
184 * another way to call tr. The first parameter is the string
185 * to translate and the second a hint to the translator
186 */
187 m_button->setText( tr("Fire", "translatable quit string" ) );
188 layout->addWidget( m_button );
189
190 /*
191 * Now we bring the action into it. The power of qt is the dynamic
192 * signal and slots model
193 * Usage is simple connect m_buttons clicked signal to our
194 * slotQuit slot.
195 * We could also have connected a SIGNAL to a SIGNAL or the clicked
196 * signal directly to qApp and SLOT(quit() )
197 */
198 connect( m_button, SIGNAL(clicked() ),
199 this, SLOT( slotFire() ) );
200}
201
202/*
203 * Our destructor is empty because all child
204 * widgets and layouts will be deleted by Qt.
205 * Same applies to QObjects
206 */
207Simple::~Simple() {
208
209}
210
211void Simple::slotFire() {
212 /*
213 * NOTE: Simple is now a child window of MainWindow
214 * close will hide() Simple and not delete it. But as
215 * the mainwindow is shown all children will be shown as well
216 */
217 close();
218}