-rw-r--r-- | i18n/no/wordgame.po | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/i18n/no/wordgame.po b/i18n/no/wordgame.po new file mode 100644 index 0000000..03cc599 --- a/dev/null +++ b/i18n/no/wordgame.po @@ -0,0 +1,88 @@ +# This is a Qt message file in .po format. Each msgid starts with +# a scope. This scope should *NOT* be translated - eg. translating +# from French to English, "Foo::Bar" would be translated to "Pub", +# not "Foo::Pub". +msgid "" +msgstr "" +"Project-Id-Version: PROJECT VERSION\n" +"POT-Creation-Date: 2001-03-07 18:31:18 EST\n" +"PO-Revision-Date: YYYY-MM-DD\n" +"Last-Translator: FULLNAME <EMAIL@ADDRESS>\n" +"Content-Type: text/plain; charset=iso-8859-1\n" + +#: newgamebase.cpp:66 +msgid "NewGameBase::" +msgstr "" + +#: newgamebase.cpp:102 +msgid "NewGameBase::&Cancel" +msgstr "&Avbryt" + +#: newgamebase.cpp:96 +msgid "NewGameBase::&OK" +msgstr "&OK" + +#: newgamebase.cpp:67 +msgid "NewGameBase::AI3: Smart AI player" +msgstr "AI3: Smart AI-spiller" + +#: newgamebase.cpp:19 +msgid "NewGameBase::New Game" +msgstr "Nytt spill" + +#: newgamebase.cpp:26 +msgid "NewGameBase::Players" +msgstr "Spillere" + +#: newgamebase.cpp:73 +msgid "NewGameBase::Rules" +msgstr "Regler" + +#: rulesbase.cpp:93 +msgid "RulesBase::&Cancel" +msgstr "&Avbryt" + +#: rulesbase.cpp:87 +msgid "RulesBase::&OK" +msgstr "&OK" + +#: rulesbase.cpp:41 +msgid "RulesBase::Board" +msgstr "Brett" + +#: rulesbase.cpp:80 +msgid "RulesBase::Delete" +msgstr "Slett" + +#: rulesbase.cpp:68 +msgid "RulesBase::Edit..." +msgstr "Rediger..." + +#: rulesbase.cpp:22 +msgid "RulesBase::Game Rules" +msgstr "Spilleregler" + +#: rulesbase.cpp:33 +msgid "RulesBase::Name:" +msgstr "Navn:" + +#: rulesbase.cpp:52 +msgid "RulesBase::Size:" +msgstr "Størrelse:" + +#: wordgame.cpp:336 +msgid "WordGame::Do you want to end the game early?" +msgstr "Vil du avslutte spillet?" + +#: wordgame.cpp:335 +msgid "WordGame::End game" +msgstr "Slutt spillet" + +#: wordgame.cpp:337 +msgid "WordGame::No" +msgstr "Nei" + +#: wordgame.cpp:337 +msgid "WordGame::Yes" +msgstr "Ja" + |