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path: root/inputmethods/handwriting/qimpensetup.cpp
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Diffstat (limited to 'inputmethods/handwriting/qimpensetup.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--inputmethods/handwriting/qimpensetup.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/inputmethods/handwriting/qimpensetup.cpp b/inputmethods/handwriting/qimpensetup.cpp
index 2441102..d0f9ffd 100644
--- a/inputmethods/handwriting/qimpensetup.cpp
+++ b/inputmethods/handwriting/qimpensetup.cpp
@@ -276,257 +276,258 @@ void QIMPenInputCharDlg::addSpecial( QComboBox *cb )
}
void QIMPenInputCharDlg::setSpecial( int sp )
{
uni = qimpen_specialKeys[sp].code << 16;
}
void QIMPenInputCharDlg::setCharacter( const QString &string )
{
uni = string[0].unicode();
}
//---------------------------------------------------------------------------
class CharListItem : public QListBoxText
{
public:
CharListItem( const QString &text, uint c )
: QListBoxText( text )
{
_code = c;
}
uint code() const { return _code; }
protected:
uint _code;
};
/*!
\class QIMPenEdit qimpensetup.h
Class to allow users to input totally useless character definitions
which could match any number of the default set.
*/
QIMPenEdit::QIMPenEdit( QIMPenProfile *p, QWidget *parent,
const char *name )
: QWidget( parent, name ), profile(p)
{
currentChar = 0;
currentCode = 0;
inputChar = new QIMPenChar();
QVBoxLayout *tvb = new QVBoxLayout( this, 5 );
QGridLayout *gl = new QGridLayout( tvb, 4, 2 );
gl->setRowStretch( 1, 1 );
gl->addRowSpacing( 2, 35 );
gl->addRowSpacing( 3, 35 );
charSetCombo = new QComboBox( this );
gl->addMultiCellWidget( charSetCombo, 0, 0, 0, 1 );
connect( charSetCombo, SIGNAL(activated(int)), SLOT(selectCharSet(int)));
QIMPenCharSetIterator it( profile->charSets() );
for ( ; it.current(); ++it ) {
charSetCombo->insertItem( it.current()->description() );
}
charList = new QListBox( this );
charList->setMinimumHeight( charList->sizeHint().height() );
connect( charList, SIGNAL(highlighted(int)), SLOT(selectChar(int)) );
gl->addWidget( charList, 1, 0 );
pw = new QIMPenWidget( this );
pw->setFixedHeight( 75 );
gl->addMultiCellWidget( pw, 2, 3, 0, 0 );
connect( pw, SIGNAL(stroke(QIMPenStroke *)),
SLOT(newStroke(QIMPenStroke *)) );
QVBoxLayout *vb = new QVBoxLayout();
gl->addLayout( vb, 1, 1 );
newBtn = new QPushButton( tr("New..."), this );
connect( newBtn, SIGNAL(clicked()), SLOT(addNewChar()) );
vb->addWidget( newBtn );
addBtn = new QPushButton( tr("Add"), this );
connect( addBtn, SIGNAL(clicked()), SLOT(addChar()) );
vb->addWidget( addBtn );
removeBtn = new QPushButton( tr("Remove"), this );
connect( removeBtn, SIGNAL(clicked()), SLOT(removeChar()) );
vb->addWidget( removeBtn );
QPushButton *pb = new QPushButton( tr("Default"), this );
connect( pb, SIGNAL(clicked()), SLOT(defaultChars()) );
vb->addWidget( pb );
QHBoxLayout *hb = new QHBoxLayout();
gl->addLayout( hb, 2, 1 );
prevBtn = new QPushButton( this );
prevBtn->setPixmap( QPixmap( (const char **)left_xpm ) );
connect( prevBtn, SIGNAL(clicked()), SLOT(prevChar()));
hb->addWidget( prevBtn );
nextBtn = new QPushButton( this );
nextBtn->setPixmap( QPixmap( (const char **)right_xpm ) );
connect( nextBtn, SIGNAL(clicked()), SLOT(nextChar()));
hb->addWidget( nextBtn );
pb = new QPushButton( tr("Clear"), this );
connect( pb, SIGNAL(clicked()), SLOT(clearChar()) );
gl->addWidget( pb, 3, 1 );
//--
#if !defined(Q_WS_QWS)
hb = new QHBoxLayout( tvb );
pb = new QPushButton( tr("OK"), this );
connect( pb, SIGNAL(clicked()), SLOT(accept()) );
hb->addWidget( pb );
pb = new QPushButton( tr("Cancel"), this );
connect( pb, SIGNAL(clicked()), SLOT(reject()) );
hb->addWidget( pb );
#endif
selectCharSet( 0 );
charList->setFocus();
resize( minimumSize() );
enableButtons();
}
void QIMPenEdit::setProfile( QIMPenProfile *p )
{
profile = p;
charSetCombo->clear();
QIMPenCharSetIterator it( profile->charSets() );
for ( ; it.current(); ++it ) {
- charSetCombo->insertItem( it.current()->description() );
+ if ( ! it.current()->hidden() )
+ charSetCombo->insertItem( it.current()->description() );
}
selectCharSet( 0 );
charList->setFocus();
enableButtons();
}
void QIMPenEdit::selectCharSet( QIMPenCharSet *c )
{
int i = 0;
QIMPenCharSetIterator it( profile->charSets() );
for ( ; it.current(); ++it, i++ ) {
if ( it.current() == c ) {
charSetCombo->setCurrentItem( i );
selectCharSet( i );
}
}
}
/*!
Fill the character list box with the characters. Duplicates are not
inserted.
*/
void QIMPenEdit::fillCharList()
{
charList->clear();
QIMPenCharIterator it( currentSet->characters() );
CharListItem *li = 0;
for ( ; it.current(); ++it ) {
uint ch = it.current()->character();
QString n = it.current()->name();
if ( !n.isEmpty() )
li = new CharListItem( n, ch );
if ( li ) {
CharListItem *i = (CharListItem *)charList->findItem( li->text() );
if ( !i || i->code() != ch ) {
charList->insertItem( li );
} else {
delete li;
li = 0;
}
}
}
currentChar = 0;
}
void QIMPenEdit::enableButtons()
{
bool add = !inputChar->isEmpty();
newBtn->setEnabled( add );
addBtn->setEnabled( add );
removeBtn->setEnabled( currentChar );
}
/*!
Find the previous character with the same code as the current one.
returns 0 if there is no previous character.
*/
QIMPenChar *QIMPenEdit::findPrev()
{
if ( !currentChar )
return 0;
QIMPenCharIterator it( currentSet->characters() );
bool found = FALSE;
for ( it.toLast(); it.current(); --it ) {
if ( !found && it.current() == currentChar )
found = TRUE;
else if ( found && it.current()->character() == currentCode &&
!it.current()->testFlag( QIMPenChar::Deleted ) ) {
return it.current();
}
}
return 0;
}
/*!
Find the next character with the same code as the current one.
returns 0 if there is no next character.
*/
QIMPenChar *QIMPenEdit::findNext()
{
if ( !currentChar )
return 0;
QIMPenCharIterator it( currentSet->characters() );
bool found = FALSE;
for ( ; it.current(); ++it ) {
if ( !found && it.current() == currentChar )
found = TRUE;
else if ( found && it.current()->character() == currentCode &&
!it.current()->testFlag( QIMPenChar::Deleted ) ) {
return it.current();
}
}
return 0;
}
void QIMPenEdit::setCurrentChar( QIMPenChar *pc )
{
currentChar = pc;
pw->showCharacter( currentChar );
if ( currentChar ) {
prevBtn->setEnabled( findPrev() != 0 );
nextBtn->setEnabled( findNext() != 0 );
}
}
void QIMPenEdit::prevChar()
{
QIMPenChar *pc = findPrev();
if ( pc )
setCurrentChar( pc );
}
void QIMPenEdit::nextChar()
{
QIMPenChar *pc = findNext();
if ( pc )
setCurrentChar( pc );
}
void QIMPenEdit::clearChar()
{
inputChar->clear();
pw->clear();
enableButtons();
}