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path: root/inputmethods/handwriting/qimpensetup.cpp
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Diffstat (limited to 'inputmethods/handwriting/qimpensetup.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--inputmethods/handwriting/qimpensetup.cpp17
1 files changed, 14 insertions, 3 deletions
diff --git a/inputmethods/handwriting/qimpensetup.cpp b/inputmethods/handwriting/qimpensetup.cpp
index d1297a9..3f4841d 100644
--- a/inputmethods/handwriting/qimpensetup.cpp
+++ b/inputmethods/handwriting/qimpensetup.cpp
@@ -233,415 +233,426 @@ void QIMPenSetup::accept()
QIMPenInputCharDlg::QIMPenInputCharDlg( QWidget *parent, const char *name,
bool modal, int WFlags)
: QDialog( parent, name, modal, WFlags )
{
setCaption( tr("Enter new character") );
uni = 0;
QVBoxLayout *vb = new QVBoxLayout( this, 10 );
QHBoxLayout *hb = new QHBoxLayout();
vb->addLayout( hb );
QLabel *label = new QLabel( tr("Character:"), this );
hb->addWidget( label );
QComboBox *cb = new QComboBox( TRUE, this );
connect( cb, SIGNAL(activated(int)), SLOT(setSpecial(int)) );
connect( cb, SIGNAL(textChanged(const QString&)),
SLOT(setCharacter(const QString&)) );
addSpecial( cb );
cb->setEditText( "" );
hb->addWidget( cb );
hb = new QHBoxLayout();
vb->addLayout( hb );
QPushButton *pb = new QPushButton( "OK", this );
connect( pb, SIGNAL(clicked()), SLOT(accept()));
hb->addWidget( pb );
pb = new QPushButton( "Cancel", this );
connect( pb, SIGNAL(clicked()), SLOT(reject()));
hb->addWidget( pb );
cb->setFocus();
}
void QIMPenInputCharDlg::addSpecial( QComboBox *cb )
{
int i = 0;
while ( qimpen_specialKeys[i].code != Key_unknown ) {
cb->insertItem( qimpen_specialKeys[i].name );
i++;
}
}
void QIMPenInputCharDlg::setSpecial( int sp )
{
uni = qimpen_specialKeys[sp].code << 16;
}
void QIMPenInputCharDlg::setCharacter( const QString &string )
{
uni = string[0].unicode();
}
//---------------------------------------------------------------------------
class CharListItem : public QListBoxText
{
public:
CharListItem( const QString &text, uint c )
: QListBoxText( text )
{
_code = c;
}
uint code() const { return _code; }
protected:
uint _code;
};
/*!
\class QIMPenEdit qimpensetup.h
Class to allow users to input totally useless character definitions
which could match any number of the default set.
*/
QIMPenEdit::QIMPenEdit( QIMPenProfile *p, QWidget *parent,
const char *name )
: QWidget( parent, name ), profile(p)
{
currentChar = 0;
currentCode = 0;
inputChar = new QIMPenChar();
QVBoxLayout *tvb = new QVBoxLayout( this, 5 );
QGridLayout *gl = new QGridLayout( tvb, 4, 2 );
gl->setRowStretch( 1, 1 );
gl->addRowSpacing( 2, 35 );
gl->addRowSpacing( 3, 35 );
charSetCombo = new QComboBox( this );
gl->addMultiCellWidget( charSetCombo, 0, 0, 0, 1 );
- connect( charSetCombo, SIGNAL(activated(int)), SLOT(selectCharSet(int)));
+ connect( charSetCombo, SIGNAL(activated(int)), SLOT(selectCharSetVisible(int)));
QIMPenCharSetIterator it( profile->charSets() );
for ( ; it.current(); ++it ) {
charSetCombo->insertItem( it.current()->description() );
}
charList = new QListBox( this );
charList->setMinimumHeight( charList->sizeHint().height() );
connect( charList, SIGNAL(highlighted(int)), SLOT(selectChar(int)) );
gl->addWidget( charList, 1, 0 );
pw = new QIMPenWidget( this );
pw->setFixedHeight( 75 );
gl->addMultiCellWidget( pw, 2, 3, 0, 0 );
connect( pw, SIGNAL(stroke(QIMPenStroke*)),
SLOT(newStroke(QIMPenStroke*)) );
QVBoxLayout *vb = new QVBoxLayout();
gl->addLayout( vb, 1, 1 );
newBtn = new QPushButton( tr("New..."), this );
connect( newBtn, SIGNAL(clicked()), SLOT(addNewChar()) );
vb->addWidget( newBtn );
addBtn = new QPushButton( tr("Add"), this );
connect( addBtn, SIGNAL(clicked()), SLOT(addChar()) );
vb->addWidget( addBtn );
removeBtn = new QPushButton( tr("Remove"), this );
connect( removeBtn, SIGNAL(clicked()), SLOT(removeChar()) );
vb->addWidget( removeBtn );
QPushButton *pb = new QPushButton( tr("Default"), this );
connect( pb, SIGNAL(clicked()), SLOT(defaultChars()) );
vb->addWidget( pb );
QHBoxLayout *hb = new QHBoxLayout();
gl->addLayout( hb, 2, 1 );
prevBtn = new QPushButton( this );
prevBtn->setPixmap( QPixmap( (const char **)left_xpm ) );
connect( prevBtn, SIGNAL(clicked()), SLOT(prevChar()));
hb->addWidget( prevBtn );
nextBtn = new QPushButton( this );
nextBtn->setPixmap( QPixmap( (const char **)right_xpm ) );
connect( nextBtn, SIGNAL(clicked()), SLOT(nextChar()));
hb->addWidget( nextBtn );
pb = new QPushButton( tr("Clear"), this );
connect( pb, SIGNAL(clicked()), SLOT(clearChar()) );
gl->addWidget( pb, 3, 1 );
//--
#if !defined(Q_WS_QWS)
hb = new QHBoxLayout( tvb );
pb = new QPushButton( tr("OK"), this );
connect( pb, SIGNAL(clicked()), SLOT(accept()) );
hb->addWidget( pb );
pb = new QPushButton( tr("Cancel"), this );
connect( pb, SIGNAL(clicked()), SLOT(reject()) );
hb->addWidget( pb );
#endif
- selectCharSet( 0 );
+ selectCharSetVisible( 0 );
charList->setFocus();
resize( minimumSize() );
enableButtons();
}
void QIMPenEdit::setProfile( QIMPenProfile *p )
{
profile = p;
charSetCombo->clear();
QIMPenCharSetIterator it( profile->charSets() );
for ( ; it.current(); ++it ) {
if ( ! it.current()->hidden() )
charSetCombo->insertItem( it.current()->description() );
}
- selectCharSet( 0 );
+ selectCharSetVisible( 0 );
charList->setFocus();
enableButtons();
}
void QIMPenEdit::selectCharSet( QIMPenCharSet *c )
{
int i = 0;
QIMPenCharSetIterator it( profile->charSets() );
for ( ; it.current(); ++it, i++ ) {
if ( it.current() == c ) {
charSetCombo->setCurrentItem( i );
selectCharSet( i );
}
}
}
/*!
Fill the character list box with the characters. Duplicates are not
inserted.
*/
void QIMPenEdit::fillCharList()
{
charList->clear();
QIMPenCharIterator it( currentSet->characters() );
CharListItem *li = 0;
for ( ; it.current(); ++it ) {
uint ch = it.current()->character();
QString n = it.current()->name();
if ( !n.isEmpty() )
li = new CharListItem( n, ch );
if ( li ) {
CharListItem *i = (CharListItem *)charList->findItem( li->text() );
if ( !i || i->code() != ch ) {
charList->insertItem( li );
} else {
delete li;
li = 0;
}
}
}
currentChar = 0;
}
void QIMPenEdit::enableButtons()
{
bool add = !inputChar->isEmpty();
newBtn->setEnabled( add );
addBtn->setEnabled( add );
removeBtn->setEnabled( currentChar );
}
/*!
Find the previous character with the same code as the current one.
returns 0 if there is no previous character.
*/
QIMPenChar *QIMPenEdit::findPrev()
{
if ( !currentChar )
return 0;
QIMPenCharIterator it( currentSet->characters() );
bool found = FALSE;
for ( it.toLast(); it.current(); --it ) {
if ( !found && it.current() == currentChar )
found = TRUE;
else if ( found && it.current()->character() == currentCode &&
!it.current()->testFlag( QIMPenChar::Deleted ) ) {
return it.current();
}
}
return 0;
}
/*!
Find the next character with the same code as the current one.
returns 0 if there is no next character.
*/
QIMPenChar *QIMPenEdit::findNext()
{
if ( !currentChar )
return 0;
QIMPenCharIterator it( currentSet->characters() );
bool found = FALSE;
for ( ; it.current(); ++it ) {
if ( !found && it.current() == currentChar )
found = TRUE;
else if ( found && it.current()->character() == currentCode &&
!it.current()->testFlag( QIMPenChar::Deleted ) ) {
return it.current();
}
}
return 0;
}
void QIMPenEdit::setCurrentChar( QIMPenChar *pc )
{
currentChar = pc;
pw->showCharacter( currentChar );
if ( currentChar ) {
prevBtn->setEnabled( findPrev() != 0 );
nextBtn->setEnabled( findNext() != 0 );
}
}
void QIMPenEdit::prevChar()
{
QIMPenChar *pc = findPrev();
if ( pc )
setCurrentChar( pc );
}
void QIMPenEdit::nextChar()
{
QIMPenChar *pc = findNext();
if ( pc )
setCurrentChar( pc );
}
void QIMPenEdit::clearChar()
{
inputChar->clear();
pw->clear();
enableButtons();
}
void QIMPenEdit::selectChar( int i )
{
currentChar = 0;
currentCode = ((CharListItem *)charList->item(i))->code();
QIMPenCharIterator it(currentSet->characters() );
for ( ; it.current(); ++it ) {
if ( it.current()->character() == currentCode &&
!it.current()->testFlag( QIMPenChar::Deleted ) ) {
setCurrentChar( it.current() );
break;
}
}
if ( !it.current() )
setCurrentChar( 0 );
inputChar->clear();
}
+void QIMPenEdit::selectCharSetVisible( int c )
+{
+ int i = 0;
+ QIMPenCharSetIterator it( profile->charSets() );
+ for ( ; it.current(); ++it, i++ ) {
+ if ( charSetCombo->text( c ) == it.current()->description() ) {
+ selectCharSet( i );
+ }
+ }
+}
+
void QIMPenEdit::selectCharSet( int i )
{
if ( currentSet )
pw->removeCharSet( 0 );
currentSet = profile->charSets().at( i );
fillCharList();
pw->insertCharSet( currentSet );
inputChar->clear();
if ( charList->count() ) {
charList->setSelected( 0, TRUE );
selectChar(0);
}
}
void QIMPenEdit::addChar()
{
if ( !inputChar->isEmpty() ) {
QIMPenChar *pc = new QIMPenChar( *inputChar );
pc->setCharacter( currentCode );
// User characters override all matching system characters.
// Copy and mark deleted identical system characters.
QIMPenCharIterator it(currentSet->characters() );
QIMPenChar *sc = 0;
while ( (sc = it.current()) != 0 ) {
++it;
if ( sc->character() == currentCode &&
sc->testFlag( QIMPenChar::System ) &&
!sc->testFlag( QIMPenChar::Deleted ) ) {
QIMPenChar *cc = new QIMPenChar( *sc );
cc->clearFlag( QIMPenChar::System );
currentSet->addChar( cc );
sc->setFlag( QIMPenChar::Deleted );
}
}
currentSet->addChar( pc );
setCurrentChar( pc );
inputChar->clear();
}
}
void QIMPenEdit::addNewChar()
{
if ( !inputChar->isEmpty() ) {
QIMPenInputCharDlg dlg( 0, 0, TRUE );
if ( dlg.exec() ) {
currentCode = dlg.unicode();
addChar();
fillCharList();
for ( unsigned int i = 0; i < charList->count(); i++ ) {
CharListItem *li = (CharListItem *)charList->item(i);
if ( li->code() == dlg.unicode() ) {
charList->setSelected( i, TRUE );
break;
}
}
}
}
}
void QIMPenEdit::removeChar()
{
if ( currentChar ) {
QIMPenChar *pc = findPrev();
if ( !pc ) pc = findNext();
if ( currentChar->testFlag( QIMPenChar::System ) )
currentChar->setFlag( QIMPenChar::Deleted );
else
currentSet->removeChar( currentChar );
setCurrentChar( pc );
}
}
void QIMPenEdit::defaultChars()
{
if ( currentCode ) {
currentChar = 0;
bool haveSystem = FALSE;
QIMPenCharIterator it(currentSet->characters() );
for ( ; it.current(); ++it ) {
if ( it.current()->character() == currentCode &&
it.current()->testFlag( QIMPenChar::System ) ) {
haveSystem = TRUE;
break;
}
}
if ( haveSystem ) {
it.toFirst();
while ( it.current() ) {
QIMPenChar *pc = it.current();
++it;
if ( pc->character() == currentCode ) {
if ( pc->testFlag( QIMPenChar::System ) ) {
pc->clearFlag( QIMPenChar::Deleted );