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-rw-r--r--inputmethods/handwriting/qimpenwidget.cpp2
-rw-r--r--inputmethods/handwriting/qimpenwidget.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/inputmethods/handwriting/qimpenwidget.cpp b/inputmethods/handwriting/qimpenwidget.cpp
index 8f8f582..7223e1a 100644
--- a/inputmethods/handwriting/qimpenwidget.cpp
+++ b/inputmethods/handwriting/qimpenwidget.cpp
@@ -261,49 +261,49 @@ bool QIMPenWidget::selectSet( QPoint p )
CharSetEntryIterator it( charSets );
int spos = 0;
int idx = 0;
for ( ; it.current(); ++it, idx++ ) {
int setWidth = width() * it.current()->stretch / totalStretch;
spos += setWidth;
if ( p.x() < spos ) {
if ( idx != currCharSet ) {
currCharSet = idx;
update( 0, 0, width(), 12 );
emit changeCharSet( currCharSet );
emit changeCharSet( charSets.at(currCharSet)->cs );
}
break;
}
}
}
return FALSE;
}
/*!
Hopefully returns a sensible size.
*/
-QSize QIMPenWidget::sizeHint()
+QSize QIMPenWidget::sizeHint() const
{
return QSize( TITLE_WIDTH * charSets.count(), 75 );
}
void QIMPenWidget::mousePressEvent( QMouseEvent *e )
{
if ( !readOnly && e->button() == LeftButton && mode == Waiting ) {
// if selectSet returns false the click was not over the
// char set selectors.
if ( !selectSet( e->pos() ) ) {
// start of character input
timer->stop();
if ( outputChar ) {
outputChar = 0;
outputStroke = 0;
repaint();
}
mode = Input;
lastPoint = e->pos();
emit beginStroke();
inputStroke = new QIMPenStroke;
strokes.append( inputStroke );
inputStroke->beginInput( e->pos() );
QPainter paint( this );
diff --git a/inputmethods/handwriting/qimpenwidget.h b/inputmethods/handwriting/qimpenwidget.h
index 98d7f5c..d156554 100644
--- a/inputmethods/handwriting/qimpenwidget.h
+++ b/inputmethods/handwriting/qimpenwidget.h
@@ -16,49 +16,49 @@
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include <qwidget.h>
#include <qlist.h>
#include "qimpenchar.h"
class QIMPenWidget : public QWidget
{
Q_OBJECT
public:
QIMPenWidget( QWidget *parent );
void clear();
void greyStroke();
void setReadOnly( bool r ) { readOnly = r; }
void insertCharSet( QIMPenCharSet *cs, int stretch=1, int pos=-1 );
void removeCharSet( int );
void changeCharSet( QIMPenCharSet *cs, int pos );
void clearCharSets();
void showCharacter( QIMPenChar *, int speed = 10 );
- virtual QSize sizeHint();
+ virtual QSize sizeHint() const;
public slots:
void removeStroke();
signals:
void changeCharSet( QIMPenCharSet *cs );
void changeCharSet( int );
void beginStroke();
void stroke( QIMPenStroke *ch );
protected slots:
void timeout();
protected:
enum Mode { Waiting, Input, Output };
bool selectSet( QPoint );
virtual void mousePressEvent( QMouseEvent *e );
virtual void mouseReleaseEvent( QMouseEvent *e );
virtual void mouseMoveEvent( QMouseEvent *e );
virtual void paintEvent( QPaintEvent *e );
virtual void resizeEvent( QResizeEvent *e );
struct CharSetEntry {
QIMPenCharSet *cs;