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-rw-r--r--libopie/oclickablelabel.cpp88
1 files changed, 88 insertions, 0 deletions
diff --git a/libopie/oclickablelabel.cpp b/libopie/oclickablelabel.cpp
new file mode 100644
index 0000000..43a0524
--- a/dev/null
+++ b/libopie/oclickablelabel.cpp
@@ -0,0 +1,88 @@
+#include "oclickablelabel.h"
+#include <stdio.h>
+
+OClickableLabel::OClickableLabel(QWidget* parent,
+ const char* name,
+ WFlags fl) :
+ QLabel(parent,name,fl)
+{
+ textInverted=false;
+ isToggle=false;
+ isDown=false;
+ showState(false);
+ setFrameShadow(Sunken);
+}
+
+void OClickableLabel::setToggleButton(bool t) {
+ isToggle=t;
+}
+
+void OClickableLabel::mousePressEvent( QMouseEvent *e ) {
+ if (isToggle && isDown) {
+ showState(false);
+ } else {
+ showState(true);
+ }
+}
+
+void OClickableLabel::mouseReleaseEvent( QMouseEvent *e ) {
+ if (rect().contains(e->pos()) && isToggle) isDown=!isDown;
+
+ if (isToggle && isDown) {
+ showState(true);
+ } else {
+ showState(false);
+ }
+
+ if (rect().contains(e->pos())) {
+ if (isToggle) {
+ emit toggled(isDown);
+ }
+ emit clicked();
+ }
+}
+
+void OClickableLabel::mouseMoveEvent( QMouseEvent *e ) {
+ if (rect().contains(e->pos())) {
+ if (isToggle && isDown) {
+ showState(false);
+ } else {
+ showState(true);
+ }
+ } else {
+ if (isToggle && isDown) {
+ showState(true);
+ } else {
+ showState(false);
+ }
+ }
+}
+
+void OClickableLabel::showState(bool on) {
+ if (on) {
+ //setFrameShape(Panel);
+ setInverted(true);
+ setBackgroundMode(PaletteHighlight);
+ } else {
+ //setFrameShape(NoFrame);
+ setInverted(false);
+ setBackgroundMode(PaletteBackground);
+ }
+ repaint();
+}
+
+void OClickableLabel::setInverted(bool on) {
+ if ( (!textInverted && on) || (textInverted && !on) ) {
+ QPalette pal=palette();
+ QColor col=pal.color(QPalette::Normal, QColorGroup::Foreground);
+ col.setRgb(255-col.red(),255-col.green(),255-col.blue());
+ pal.setColor(QPalette::Normal, QColorGroup::Foreground, col);
+ setPalette(pal);
+ textInverted=!textInverted;
+ }
+}
+
+void OClickableLabel::setOn(bool on) {
+ isDown=on;
+ showState(isDown);
+}