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path: root/libopie/odevice.h
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-rw-r--r--libopie/odevice.h14
1 files changed, 12 insertions, 2 deletions
diff --git a/libopie/odevice.h b/libopie/odevice.h
index 8273761..ee0b0ec 100644
--- a/libopie/odevice.h
+++ b/libopie/odevice.h
@@ -134,24 +134,31 @@ enum OHardKey {
134 HardKey_Backlight = Qt::Key_F35, 134 HardKey_Backlight = Qt::Key_F35,
135 HardKey_Action = Qt::Key_F10, 135 HardKey_Action = Qt::Key_F10,
136 HardKey_OK = Qt::Key_F11, 136 HardKey_OK = Qt::Key_F11,
137 HardKey_End = Qt::Key_F12, 137 HardKey_End = Qt::Key_F12,
138}; 138};
139 139
140enum ODirection { 140enum ODirection {
141 CW = 0, 141 CW = 0,
142 CCW = 1, 142 CCW = 1,
143 Flip = 2, 143 Flip = 2,
144}; 144};
145 145
146enum OHingeStatus {
147 CASE_CLOSED = 3,
148 CASE_PORTRAIT = 2,
149 CASE_LANDSCAPE = 0,
150 CASE_UNKNOWN = 1,
151};
152
146/** 153/**
147 * A singleton which gives informations about device specefic option 154 * A singleton which gives informations about device specefic option
148 * like the Hardware used, LEDs, the Base Distribution and 155 * like the Hardware used, LEDs, the Base Distribution and
149 * hardware key mappings. 156 * hardware key mappings.
150 * 157 *
151 * @short A small class for device specefic options 158 * @short A small class for device specefic options
152 * @see QObject 159 * @see QObject
153 * @author Robert Griebl 160 * @author Robert Griebl
154 * @version 1.0 161 * @version 1.0
155 */ 162 */
156class ODevice : public QObject { 163class ODevice : public QObject {
157 Q_OBJECT 164 Q_OBJECT
@@ -198,39 +205,42 @@ public:
198 virtual bool setDisplayStatus ( bool on ); 205 virtual bool setDisplayStatus ( bool on );
199 virtual bool setDisplayBrightness ( int brightness ); 206 virtual bool setDisplayBrightness ( int brightness );
200 virtual int displayBrightnessResolution ( ) const; 207 virtual int displayBrightnessResolution ( ) const;
201 virtual bool setDisplayContrast ( int contrast ); 208 virtual bool setDisplayContrast ( int contrast );
202 virtual int displayContrastResolution ( ) const; 209 virtual int displayContrastResolution ( ) const;
203 210
204 // don't add new virtual methods, use this: 211 // don't add new virtual methods, use this:
205 ///*virtual */ void boo(int i ) { return virtual_hook(1,&i); }; 212 ///*virtual */ void boo(int i ) { return virtual_hook(1,&i); };
206 // and in your subclass do do overwrite 213 // and in your subclass do do overwrite
207 //protected virtual int virtual_hook(int, void *) 214 //protected virtual int virtual_hook(int, void *)
208 // which is defined below 215 // which is defined below
209 216
210// input / output 217 // input / output
211 //FIXME playAlarmSound and al might be better -zecke 218 //FIXME playAlarmSound and al might be better -zecke
212 virtual void alarmSound ( ); 219 virtual void alarmSound ( );
213 virtual void keySound ( ); 220 virtual void keySound ( );
214 virtual void touchSound ( ); 221 virtual void touchSound ( );
215 222
216 virtual QValueList <OLed> ledList ( ) const; 223 virtual QValueList <OLed> ledList ( ) const;
217 virtual QValueList <OLedState> ledStateList ( OLed led ) const; 224 virtual QValueList <OLedState> ledStateList ( OLed led ) const;
218 virtual OLedState ledState ( OLed led ) const; 225 virtual OLedState ledState ( OLed led ) const;
219 virtual bool setLedState ( OLed led, OLedState st ); 226 virtual bool setLedState ( OLed led, OLedState st );
220 227
221 virtual bool hasLightSensor ( ) const; 228 virtual bool hasLightSensor ( ) const;
222 virtual int readLightSensor ( ); 229 virtual int readLightSensor ( );
223 virtual int lightSensorResolution ( ) const; 230 virtual int lightSensorResolution ( ) const;
224 231
232 virtual bool hasHingeSensor ( ) const;
233 virtual OHingeStatus readHingeSensor ( );
234
225 const QStrList &allowedCpuFrequencies() const; 235 const QStrList &allowedCpuFrequencies() const;
226 bool setCurrentCpuFrequency(uint index); 236 bool setCurrentCpuFrequency(uint index);
227 237
228 /** 238 /**
229 * Returns the available buttons on this device. The number and location 239 * Returns the available buttons on this device. The number and location
230 * of buttons will vary depending on the device. Button numbers will be assigned 240 * of buttons will vary depending on the device. Button numbers will be assigned
231 * by the device manufacturer and will be from most preferred button to least preffered 241 * by the device manufacturer and will be from most preferred button to least preffered
232 * button. Note that this list only contains "user mappable" buttons. 242 * button. Note that this list only contains "user mappable" buttons.
233 */ 243 */
234 const QValueList<ODeviceButton> &buttons ( ) /* ### make const */; 244 const QValueList<ODeviceButton> &buttons ( ) /* ### make const */;
235 245
236 /** 246 /**