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-rw-r--r--libopie/odevice.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/libopie/odevice.h b/libopie/odevice.h
index 575e1fe..ff578d8 100644
--- a/libopie/odevice.h
+++ b/libopie/odevice.h
@@ -82,48 +82,49 @@ enum OLed {
Led_Power,
Led_BlueTooth
};
enum OHardKey {
HardKey_Datebook = Qt::Key_F9,
HardKey_Contacts = Qt::Key_F10,
HardKey_Menu = Qt::Key_F11,
HardKey_Home = Qt::Key_F12,
HardKey_Mail = Qt::Key_F13,
HardKey_Record = Qt::Key_F24,
HardKey_Suspend = Qt::Key_F34,
HardKey_Backlight = Qt::Key_F35,
};
class ODevice : public QObject {
Q_OBJECT
private:
ODevice ( const ODevice & );
protected:
ODevice ( );
virtual void init ( );
+ virtual void initButtons ( );
ODeviceData *d;
public:
virtual ~ODevice ( );
static ODevice *inst ( );
// information
QString modelString ( ) const;
OModel model ( ) const;
inline OModel series ( ) const { return (OModel) ( model ( ) & Model_Series_Mask ); }
QString vendorString ( ) const;
OVendor vendor ( ) const;
QString systemString ( ) const;
OSystem system ( ) const;
QString systemVersionString ( ) const;
Transformation rotation ( ) const;
@@ -136,49 +137,49 @@ public:
virtual bool setDisplayBrightness ( int brightness );
virtual int displayBrightnessResolution ( ) const;
// input / output
virtual void alarmSound ( );
virtual void keySound ( );
virtual void touchSound ( );
virtual QValueList <OLed> ledList ( ) const;
virtual QValueList <OLedState> ledStateList ( OLed led ) const;
virtual OLedState ledState ( OLed led ) const;
virtual bool setLedState ( OLed led, OLedState st );
virtual bool hasLightSensor ( ) const;
virtual int readLightSensor ( );
virtual int lightSensorResolution ( ) const;
/**
* Returns the available buttons on this device. The number and location
* of buttons will vary depending on the device. Button numbers will be assigned
* by the device manufacturer and will be from most preferred button to least preffered
* button. Note that this list only contains "user mappable" buttons.
*/
- const QValueList<ODeviceButton> &buttons ( ) const;
+ const QValueList<ODeviceButton> &buttons ( );
/**
* Returns the DeviceButton for the \a keyCode. If \a keyCode is not found, it
* returns 0L
*/
const ODeviceButton *buttonForKeycode ( ushort keyCode );
/**
* Reassigns the pressed action for \a button. To return to the factory
* default pass an empty string as \a qcopMessage.
*/
void remapPressedAction ( int button, const OQCopMessage &qcopMessage );
/**
* Reassigns the held action for \a button. To return to the factory
* default pass an empty string as \a qcopMessage.
*/
void remapHeldAction ( int button, const OQCopMessage &qcopMessage );
/**
* How long (in ms) you have to press a button for a "hold" action
*/
uint buttonHoldTime ( ) const;