summaryrefslogtreecommitdiff
path: root/libopie/odevice.h
Side-by-side diff
Diffstat (limited to 'libopie/odevice.h') (more/less context) (ignore whitespace changes)
-rw-r--r--libopie/odevice.h48
1 files changed, 46 insertions, 2 deletions
diff --git a/libopie/odevice.h b/libopie/odevice.h
index 86491d4..ce62f1a 100644
--- a/libopie/odevice.h
+++ b/libopie/odevice.h
@@ -19,11 +19,14 @@
#ifndef _LIBOPIE_ODEVICE_H_
#define _LIBOPIE_ODEVICE_H_
+#include <qobject.h>
#include <qstring.h>
#include <qnamespace.h>
+#include <opie/odevicebutton.h>
+
class ODeviceData;
namespace Opie {
@@ -86,10 +89,11 @@ enum OHardKey {
HardKey_Backlight = Qt::Key_F35,
};
-class ODevice
-{
+class ODevice : public QObject {
+ Q_OBJECT
+
private:
ODevice ( const ODevice & );
protected:
@@ -141,8 +145,48 @@ public:
virtual bool hasLightSensor ( ) const;
virtual int readLightSensor ( );
virtual int lightSensorResolution ( ) const;
+
+ /**
+ * Returns the available buttons on this device. The number and location
+ * of buttons will vary depending on the device. Button numbers will be assigned
+ * by the device manufacturer and will be from most preferred button to least preffered
+ * button. Note that this list only contains "user mappable" buttons.
+ */
+ const QValueList<ODeviceButton> &buttons ( ) const;
+
+ /**
+ * Returns the DeviceButton for the \a keyCode. If \a keyCode is not found, it
+ * returns 0L
+ */
+ const ODeviceButton *buttonForKeycode ( ushort keyCode );
+
+ /**
+ * Reassigns the pressed action for \a button. To return to the factory
+ * default pass an empty string as \a qcopMessage.
+ */
+ void remapPressedAction ( int button, const OQCopMessage &qcopMessage );
+
+ /**
+ * Reassigns the held action for \a button. To return to the factory
+ * default pass an empty string as \a qcopMessage.
+ */
+ void remapHeldAction ( int button, const OQCopMessage &qcopMessage );
+
+ /**
+ * How long (in ms) you have to press a button for a "hold" action
+ */
+ uint buttonHoldTime ( ) const;
+
+signals:
+ void buttonMappingChanged ( );
+
+private slots:
+ void systemMessage ( const QCString &, const QByteArray & );
+
+protected:
+ void reloadButtonMapping ( );
};
}