-rw-r--r-- | libopie/odevice.h | 63 |
1 files changed, 43 insertions, 20 deletions
diff --git a/libopie/odevice.h b/libopie/odevice.h index ff578d8..45a790b 100644 --- a/libopie/odevice.h +++ b/libopie/odevice.h @@ -1,21 +1,21 @@ /* This file is part of the OPIE libraries Copyright (C) 2002 Robert Griebl (sandman@handhelds.org) - + This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. - + This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. - + You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _LIBOPIE_ODEVICE_H_ #define _LIBOPIE_ODEVICE_H_ @@ -27,19 +27,22 @@ #include <opie/odevicebutton.h> #include <qpe/qpeapplication.h> /* for Transformation enum.. */ class ODeviceData; namespace Opie { +/** + * The available devices + */ enum OModel { - Model_Unknown, - + Model_Unknown, // = 0 + Model_Series_Mask = 0xff000000, Model_iPAQ = ( 1 << 24 ), Model_iPAQ_All = ( Model_iPAQ | 0xffffff ), Model_iPAQ_H31xx = ( Model_iPAQ | 0x000001 ), Model_iPAQ_H36xx = ( Model_iPAQ | 0x000002 ), Model_iPAQ_H37xx = ( Model_iPAQ | 0x000004 ), @@ -50,23 +53,29 @@ enum OModel { Model_Zaurus_SL5000 = ( Model_Zaurus | 0x000001 ), Model_Zaurus_SL5500 = ( Model_Zaurus | 0x000002 ), Model_Zaurus_SLA300 = ( Model_Zaurus | 0x000003 ), Model_Zaurus_SLB600 = ( Model_Zaurus | 0x000004 ), Model_Zaurus_SLC700 = ( Model_Zaurus | 0x000005 ), }; -enum OVendor { +/** + * The vendor of the device + */ +enum OVendor { Vendor_Unknown, Vendor_HP, Vendor_Sharp -}; +}; +/** + * The System used + */ enum OSystem { System_Unknown, System_Familiar, System_Zaurus, System_OpenZaurus }; @@ -89,61 +98,75 @@ enum OHardKey { HardKey_Menu = Qt::Key_F11, HardKey_Home = Qt::Key_F12, HardKey_Mail = Qt::Key_F13, HardKey_Record = Qt::Key_F24, HardKey_Suspend = Qt::Key_F34, HardKey_Backlight = Qt::Key_F35, }; +/** + * A singleton which gives informations about device specefic option + * like the Hardware used, LEDs, the Base Distribution and + * hardware key mappings. + * + * + * @short A small class for device specefic options + * @see QObject + * @author Robert Griebl + * @version 1.0 + */ class ODevice : public QObject { Q_OBJECT - + private: + /* disable copy */ ODevice ( const ODevice & ); protected: ODevice ( ); virtual void init ( ); virtual void initButtons ( ); - + ODeviceData *d; public: + // sandman do we want to allow destructions? -zecke? virtual ~ODevice ( ); + static ODevice *inst ( ); // information - QString modelString ( ) const; + QString modelString ( ) const; OModel model ( ) const; inline OModel series ( ) const { return (OModel) ( model ( ) & Model_Series_Mask ); } - + QString vendorString ( ) const; OVendor vendor ( ) const; QString systemString ( ) const; OSystem system ( ) const; QString systemVersionString ( ) const; Transformation rotation ( ) const; -// system +// system virtual bool setSoftSuspend ( bool on ); virtual bool suspend ( ); virtual bool setDisplayStatus ( bool on ); virtual bool setDisplayBrightness ( int brightness ); virtual int displayBrightnessResolution ( ) const; - -// input / output +// input / output + //FIXME playAlarmSound and al might be better -zecke virtual void alarmSound ( ); virtual void keySound ( ); virtual void touchSound ( ); virtual QValueList <OLed> ledList ( ) const; virtual QValueList <OLedState> ledStateList ( OLed led ) const; virtual OLedState ledState ( OLed led ) const; virtual bool setLedState ( OLed led, OLedState st ); @@ -154,46 +177,46 @@ public: /** * Returns the available buttons on this device. The number and location * of buttons will vary depending on the device. Button numbers will be assigned * by the device manufacturer and will be from most preferred button to least preffered * button. Note that this list only contains "user mappable" buttons. */ const QValueList<ODeviceButton> &buttons ( ); - + /** * Returns the DeviceButton for the \a keyCode. If \a keyCode is not found, it * returns 0L */ const ODeviceButton *buttonForKeycode ( ushort keyCode ); /** * Reassigns the pressed action for \a button. To return to the factory * default pass an empty string as \a qcopMessage. */ void remapPressedAction ( int button, const OQCopMessage &qcopMessage ); /** * Reassigns the held action for \a button. To return to the factory * default pass an empty string as \a qcopMessage. - */ + */ void remapHeldAction ( int button, const OQCopMessage &qcopMessage ); /** * How long (in ms) you have to press a button for a "hold" action */ uint buttonHoldTime ( ) const; -signals: +signals: void buttonMappingChanged ( ); - -private slots: + +private slots: void systemMessage ( const QCString &, const QByteArray & ); - + protected: void reloadButtonMapping ( ); }; } #endif |