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-rw-r--r--libopie/odevice.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/libopie/odevice.h b/libopie/odevice.h
index 25910b5..8273761 100644
--- a/libopie/odevice.h
+++ b/libopie/odevice.h
@@ -94,181 +94,181 @@ enum OVendor {
94 Vendor_HP, 94 Vendor_HP,
95 Vendor_Sharp, 95 Vendor_Sharp,
96 Vendor_SIEMENS, 96 Vendor_SIEMENS,
97 Vendor_MundN, 97 Vendor_MundN,
98 Vendor_GMate, 98 Vendor_GMate,
99}; 99};
100 100
101/** 101/**
102 * The System used 102 * The System used
103 */ 103 */
104enum OSystem { 104enum OSystem {
105 System_Unknown, 105 System_Unknown,
106 106
107 System_Familiar, 107 System_Familiar,
108 System_Zaurus, 108 System_Zaurus,
109 System_OpenZaurus, 109 System_OpenZaurus,
110 System_Linupy, 110 System_Linupy,
111}; 111};
112 112
113enum OLedState { 113enum OLedState {
114 Led_Off, 114 Led_Off,
115 Led_On, 115 Led_On,
116 Led_BlinkSlow, 116 Led_BlinkSlow,
117 Led_BlinkFast 117 Led_BlinkFast
118}; 118};
119 119
120enum OLed { 120enum OLed {
121 Led_Mail, 121 Led_Mail,
122 Led_Power, 122 Led_Power,
123 Led_BlueTooth 123 Led_BlueTooth
124}; 124};
125 125
126enum OHardKey { 126enum OHardKey {
127 HardKey_Datebook = Qt::Key_F9, 127 HardKey_Datebook = Qt::Key_F9,
128 HardKey_Contacts = Qt::Key_F10, 128 HardKey_Contacts = Qt::Key_F10,
129 HardKey_Menu = Qt::Key_F11, 129 HardKey_Menu = Qt::Key_F11,
130 HardKey_Home = Qt::Key_F12, 130 HardKey_Home = Qt::Key_F12,
131 HardKey_Mail = Qt::Key_F13, 131 HardKey_Mail = Qt::Key_F13,
132 HardKey_Record = Qt::Key_F24, 132 HardKey_Record = Qt::Key_F24,
133 HardKey_Suspend = Qt::Key_F34, 133 HardKey_Suspend = Qt::Key_F34,
134 HardKey_Backlight = Qt::Key_F35, 134 HardKey_Backlight = Qt::Key_F35,
135 HardKey_Action = Qt::Key_F10, 135 HardKey_Action = Qt::Key_F10,
136 HardKey_OK = Qt::Key_F11, 136 HardKey_OK = Qt::Key_F11,
137 HardKey_End = Qt::Key_F12, 137 HardKey_End = Qt::Key_F12,
138}; 138};
139 139
140enum ODirection { 140enum ODirection {
141 CW = 0, 141 CW = 0,
142 CCW = 1, 142 CCW = 1,
143 Flip = 2, 143 Flip = 2,
144}; 144};
145 145
146/** 146/**
147 * A singleton which gives informations about device specefic option 147 * A singleton which gives informations about device specefic option
148 * like the Hardware used, LEDs, the Base Distribution and 148 * like the Hardware used, LEDs, the Base Distribution and
149 * hardware key mappings. 149 * hardware key mappings.
150 * 150 *
151 * @short A small class for device specefic options 151 * @short A small class for device specefic options
152 * @see QObject 152 * @see QObject
153 * @author Robert Griebl 153 * @author Robert Griebl
154 * @version 1.0 154 * @version 1.0
155 */ 155 */
156class ODevice : public QObject { 156class ODevice : public QObject {
157 Q_OBJECT 157 Q_OBJECT
158 158
159private: 159private:
160 /* disable copy */ 160 /* disable copy */
161 ODevice ( const ODevice & ); 161 ODevice ( const ODevice & );
162 162
163protected: 163protected:
164 ODevice ( ); 164 ODevice ( );
165 virtual void init ( ); 165 virtual void init ( );
166 virtual void initButtons ( ); 166 virtual void initButtons ( );
167 167
168 ODeviceData *d; 168 ODeviceData *d;
169 169
170public: 170public:
171 // sandman do we want to allow destructions? -zecke? 171 // sandman do we want to allow destructions? -zecke?
172 virtual ~ODevice ( ); 172 virtual ~ODevice ( );
173 173
174 static ODevice *inst ( ); 174 static ODevice *inst ( );
175 175
176 // information 176 // information
177 177
178 QString modelString ( ) const; 178 QString modelString ( ) const;
179 OModel model ( ) const; 179 OModel model ( ) const;
180 inline OModel series ( ) const { return (OModel) ( model ( ) & Model_Series_Mask ); } 180 inline OModel series ( ) const { return (OModel) ( model ( ) & Model_Series_Mask ); }
181 181
182 QString vendorString ( ) const; 182 QString vendorString ( ) const;
183 OVendor vendor ( ) const; 183 OVendor vendor ( ) const;
184 184
185 QString systemString ( ) const; 185 QString systemString ( ) const;
186 OSystem system ( ) const; 186 OSystem system ( ) const;
187 187
188 QString systemVersionString ( ) const; 188 QString systemVersionString ( ) const;
189 189
190 Transformation rotation ( ) const; 190 virtual Transformation rotation ( ) const;
191 ODirection direction ( ) const; 191 virtual ODirection direction ( ) const;
192 192
193// system 193// system
194 194
195 virtual bool setSoftSuspend ( bool on ); 195 virtual bool setSoftSuspend ( bool on );
196 virtual bool suspend ( ); 196 virtual bool suspend ( );
197 197
198 virtual bool setDisplayStatus ( bool on ); 198 virtual bool setDisplayStatus ( bool on );
199 virtual bool setDisplayBrightness ( int brightness ); 199 virtual bool setDisplayBrightness ( int brightness );
200 virtual int displayBrightnessResolution ( ) const; 200 virtual int displayBrightnessResolution ( ) const;
201 virtual bool setDisplayContrast ( int contrast ); 201 virtual bool setDisplayContrast ( int contrast );
202 virtual int displayContrastResolution ( ) const; 202 virtual int displayContrastResolution ( ) const;
203 203
204 // don't add new virtual methods, use this: 204 // don't add new virtual methods, use this:
205 ///*virtual */ void boo(int i ) { return virtual_hook(1,&i); }; 205 ///*virtual */ void boo(int i ) { return virtual_hook(1,&i); };
206 // and in your subclass do do overwrite 206 // and in your subclass do do overwrite
207 //protected virtual int virtual_hook(int, void *) 207 //protected virtual int virtual_hook(int, void *)
208 // which is defined below 208 // which is defined below
209 209
210// input / output 210// input / output
211 //FIXME playAlarmSound and al might be better -zecke 211 //FIXME playAlarmSound and al might be better -zecke
212 virtual void alarmSound ( ); 212 virtual void alarmSound ( );
213 virtual void keySound ( ); 213 virtual void keySound ( );
214 virtual void touchSound ( ); 214 virtual void touchSound ( );
215 215
216 virtual QValueList <OLed> ledList ( ) const; 216 virtual QValueList <OLed> ledList ( ) const;
217 virtual QValueList <OLedState> ledStateList ( OLed led ) const; 217 virtual QValueList <OLedState> ledStateList ( OLed led ) const;
218 virtual OLedState ledState ( OLed led ) const; 218 virtual OLedState ledState ( OLed led ) const;
219 virtual bool setLedState ( OLed led, OLedState st ); 219 virtual bool setLedState ( OLed led, OLedState st );
220 220
221 virtual bool hasLightSensor ( ) const; 221 virtual bool hasLightSensor ( ) const;
222 virtual int readLightSensor ( ); 222 virtual int readLightSensor ( );
223 virtual int lightSensorResolution ( ) const; 223 virtual int lightSensorResolution ( ) const;
224 224
225 const QStrList &allowedCpuFrequencies() const; 225 const QStrList &allowedCpuFrequencies() const;
226 bool setCurrentCpuFrequency(uint index); 226 bool setCurrentCpuFrequency(uint index);
227 227
228 /** 228 /**
229 * Returns the available buttons on this device. The number and location 229 * Returns the available buttons on this device. The number and location
230 * of buttons will vary depending on the device. Button numbers will be assigned 230 * of buttons will vary depending on the device. Button numbers will be assigned
231 * by the device manufacturer and will be from most preferred button to least preffered 231 * by the device manufacturer and will be from most preferred button to least preffered
232 * button. Note that this list only contains "user mappable" buttons. 232 * button. Note that this list only contains "user mappable" buttons.
233 */ 233 */
234 const QValueList<ODeviceButton> &buttons ( ) /* ### make const */; 234 const QValueList<ODeviceButton> &buttons ( ) /* ### make const */;
235 235
236 /** 236 /**
237 * Returns the DeviceButton for the \a keyCode. If \a keyCode is not found, it 237 * Returns the DeviceButton for the \a keyCode. If \a keyCode is not found, it
238 * returns 0L 238 * returns 0L
239 */ 239 */
240 const ODeviceButton *buttonForKeycode ( ushort keyCode ); 240 const ODeviceButton *buttonForKeycode ( ushort keyCode );
241 241
242 /** 242 /**
243 * Reassigns the pressed action for \a button. To return to the factory 243 * Reassigns the pressed action for \a button. To return to the factory
244 * default pass an empty string as \a qcopMessage. 244 * default pass an empty string as \a qcopMessage.
245 */ 245 */
246 void remapPressedAction ( int button, const OQCopMessage &qcopMessage ); 246 void remapPressedAction ( int button, const OQCopMessage &qcopMessage );
247 247
248 /** 248 /**
249 * Reassigns the held action for \a button. To return to the factory 249 * Reassigns the held action for \a button. To return to the factory
250 * default pass an empty string as \a qcopMessage. 250 * default pass an empty string as \a qcopMessage.
251 */ 251 */
252 void remapHeldAction ( int button, const OQCopMessage &qcopMessage ); 252 void remapHeldAction ( int button, const OQCopMessage &qcopMessage );
253 253
254 /** 254 /**
255 * How long (in ms) you have to press a button for a "hold" action 255 * How long (in ms) you have to press a button for a "hold" action
256 */ 256 */
257 uint buttonHoldTime ( ) const; 257 uint buttonHoldTime ( ) const;
258 258
259signals: 259signals:
260 void buttonMappingChanged ( ); 260 void buttonMappingChanged ( );
261 261
262private slots: 262private slots:
263 void systemMessage ( const QCString &, const QByteArray & ); 263 void systemMessage ( const QCString &, const QByteArray & );
264 264
265protected: 265protected:
266 void reloadButtonMapping ( ); 266 void reloadButtonMapping ( );
267 /* ugly virtual hook */ 267 /* ugly virtual hook */
268 virtual void virtual_hook( int id, void* data ); 268 virtual void virtual_hook( int id, void* data );
269}; 269};
270 270
271} 271}
272 272
273#endif 273#endif
274 274