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-rw-r--r--libopie/owait.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/libopie/owait.cpp b/libopie/owait.cpp
index 0fdf08d..a0f3834 100644
--- a/libopie/owait.cpp
+++ b/libopie/owait.cpp
@@ -1,70 +1,68 @@
/* This file is part of the OPIE libraries
Copyright (C) 2003 Maximilian Reiss (harlekin@handhelds.org)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
-#include <qlabel.h>
#include <qlayout.h>
-#include <qtimer.h>
#include <qpe/qpeapplication.h>
#include <qpainter.h>
#include "owait.h"
#include <qpe/resource.h>
static int frame = 0;
/**
* This will construct a modal dialog.
*
* The default timer length is 10.
*
* @param parent The parent of the widget
* @param msg The name of the object
* @param dispIcon Display Icon?
*/
OWait::OWait(QWidget *parent, const char* msg, bool dispIcon )
:QDialog(parent, msg, TRUE,WStyle_Customize) {
QHBoxLayout *hbox = new QHBoxLayout( this );
m_lb = new QLabel( this );
m_lb->setBackgroundMode ( NoBackground );
hbox->addWidget( m_lb );
hbox->activate();
m_pix = Resource::loadPixmap( "BigBusy" );
m_aniSize = m_pix.height();
resize( m_aniSize, m_aniSize );
m_timerLength = 10;
m_waitTimer = new QTimer( this );
connect( m_waitTimer, SIGNAL( timeout() ), this, SLOT( hide() ) );
}
void OWait::timerEvent( QTimerEvent * ) {
frame = (++frame) % 4;
repaint();
}
void OWait::paintEvent( QPaintEvent * ) {
QPainter p( m_lb );
p.drawPixmap( 0, 0, m_pix, m_aniSize * frame, 0, m_aniSize, m_aniSize );