-rw-r--r-- | libopie/owait.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/libopie/owait.cpp b/libopie/owait.cpp index 0fdf08d..a0f3834 100644 --- a/libopie/owait.cpp +++ b/libopie/owait.cpp @@ -1,70 +1,68 @@ /* This file is part of the OPIE libraries Copyright (C) 2003 Maximilian Reiss (harlekin@handhelds.org) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ -#include <qlabel.h> #include <qlayout.h> -#include <qtimer.h> #include <qpe/qpeapplication.h> #include <qpainter.h> #include "owait.h" #include <qpe/resource.h> static int frame = 0; /** * This will construct a modal dialog. * * The default timer length is 10. * * @param parent The parent of the widget * @param msg The name of the object * @param dispIcon Display Icon? */ OWait::OWait(QWidget *parent, const char* msg, bool dispIcon ) :QDialog(parent, msg, TRUE,WStyle_Customize) { QHBoxLayout *hbox = new QHBoxLayout( this ); m_lb = new QLabel( this ); m_lb->setBackgroundMode ( NoBackground ); hbox->addWidget( m_lb ); hbox->activate(); m_pix = Resource::loadPixmap( "BigBusy" ); m_aniSize = m_pix.height(); resize( m_aniSize, m_aniSize ); m_timerLength = 10; m_waitTimer = new QTimer( this ); connect( m_waitTimer, SIGNAL( timeout() ), this, SLOT( hide() ) ); } void OWait::timerEvent( QTimerEvent * ) { frame = (++frame) % 4; repaint(); } void OWait::paintEvent( QPaintEvent * ) { QPainter p( m_lb ); p.drawPixmap( 0, 0, m_pix, m_aniSize * frame, 0, m_aniSize, m_aniSize ); |