-rw-r--r-- | libopie/owait.h | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/libopie/owait.h b/libopie/owait.h index d22e141..6217e31 100644 --- a/libopie/owait.h +++ b/libopie/owait.h @@ -1,69 +1,74 @@ /* This file is part of the OPIE libraries Copyright (C) 2003 Maximilian Reiss (harlekin@handhelds.org) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef WAITPOPUP_H #define WAITPOPUP_H #include <qdialog.h> #include <qpixmap.h> #include <qlabel.h> #include <qtimer.h> /** * This class displays a animated waiting icon in the middle of the screen. + * + * @short modal hour glass dialog + * @see QDialog + * @author Maximilian Reiß */ class OWait : public QDialog { Q_OBJECT public: - OWait(QWidget *parent=0,const char* msg=0,bool dispIcon=TRUE); + OWait(QWidget *parent=0,const char* name=0, bool dispIcon=TRUE); ~OWait(); - + /** * reimplemented for control reasons */ void show(); /** * Set the time before the icon will be automaticly hidden + * The timer will be started once the widget will be shown. * @param length - time in seconds */ - void setTimerLength( int length ); + void setTimerLength( int length ); public slots: /** * reimplemented for control reasons */ void hide(); private: void timerEvent( QTimerEvent * ) ; - void paintEvent( QPaintEvent * ); + void paintEvent( QPaintEvent * ); QPixmap m_pix; QLabel *m_lb; QTimer *m_waitTimer; int m_timerLength; int m_aniSize; }; #endif |