-rw-r--r-- | libopie/sharp_compat.cpp | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/libopie/sharp_compat.cpp b/libopie/sharp_compat.cpp new file mode 100644 index 0000000..1d16a09 --- a/dev/null +++ b/libopie/sharp_compat.cpp | |||
@@ -0,0 +1,18 @@ | |||
1 | /* | ||
2 | * This file contains hacks or workarounds, that make it possible to use a normal | ||
3 | * libopie arm build (iPAQ or OZ) directly on the Sharp retail ROM. | ||
4 | * This way, we only need one 'official' libopie binary for all platforms. | ||
5 | */ | ||
6 | |||
7 | |||
8 | // 1) Opie's libqpe.so has an additional function in Sound, which is utilized | ||
9 | // in ODevice: | ||
10 | |||
11 | // ok this is really evil ;), but Sound::isFinished is only needed in the | ||
12 | // iPAQ part of ODevice, which is never called on Z's | ||
13 | // we add a "weak" symbol here. This will be used, if ld.so does not find | ||
14 | // a normal ("hard") symbol of the same name - hence only on the retail Z | ||
15 | |||
16 | struct Sound { bool Sound::isFinished ( ) const __attribute__(( weak )); }; | ||
17 | bool Sound::isFinished ( ) const { return true; } | ||
18 | |||