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-rw-r--r--libopie2/opiecore/device/odevice_ipaq.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/libopie2/opiecore/device/odevice_ipaq.h b/libopie2/opiecore/device/odevice_ipaq.h
index f512344..4f4af46 100644
--- a/libopie2/opiecore/device/odevice_ipaq.h
+++ b/libopie2/opiecore/device/odevice_ipaq.h
@@ -14,71 +14,77 @@
    .i_,=:_.      -<s. This program is distributed in the hope that
     +  .  -:.       = it will be useful, but WITHOUT ANY WARRANTY;
    : ..    .:,     . . . without even the implied warranty of
    =_        +     =;=|` MERCHANTABILITY or FITNESS FOR A
  _.=:.       :    :=>`: PARTICULAR PURPOSE. See the GNU
..}^=.=       =       ; Library General Public License for more
++=   -.     .`     .: details.
 :     =  ...= . :.=-
 -.   .:....=;==+<; You should have received a copy of the GNU
  -_. . .   )=.  = Library General Public License along with
    --        :-=` this library; see the file COPYING.LIB.
If not, write to the Free Software Foundation,
Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef ODEVICE_IPAQ
#define ODEVICE_IPAQ
#include "odevice.h"
/* QT */
#include <qwindowsystem_qws.h>
-using namespace Opie;
+namespace Opie {
+namespace Core {
+namespace Private {
class iPAQ : public ODevice, public QWSServer::KeyboardFilter
{
protected:
virtual void init();
virtual void initButtons();
public:
virtual bool setSoftSuspend( bool soft );
virtual bool setDisplayBrightness( int b );
virtual int displayBrightnessResolution() const;
virtual void playAlarmSound();
virtual QValueList <OLed> ledList() const;
virtual QValueList <OLedState> ledStateList( OLed led ) const;
virtual OLedState ledState( OLed led ) const;
virtual bool setLedState( OLed led, OLedState st );
virtual bool hasLightSensor() const;
virtual int readLightSensor();
virtual int lightSensorResolution() const;
protected:
virtual bool filter( int unicode, int keycode, int modifiers, bool isPress, bool autoRepeat );
virtual void timerEvent( QTimerEvent *te );
int m_power_timer;
OLedState m_leds [2];
};
struct i_button {
uint model;
Qt::Key code;
char *utext;
char *pix;
char *fpressedservice;
char *fpressedaction;
char *fheldservice;
char *fheldaction;
};
+}
+}
+}
+
#endif