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-rw-r--r--libopie2/opiemm/osoundsystem.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/libopie2/opiemm/osoundsystem.h b/libopie2/opiemm/osoundsystem.h
index 096d397..3c3b622 100644
--- a/libopie2/opiemm/osoundsystem.h
+++ b/libopie2/opiemm/osoundsystem.h
@@ -27,24 +27,27 @@
27 Inc., 59 Temple Place - Suite 330, 27 Inc., 59 Temple Place - Suite 330,
28 Boston, MA 02111-1307, USA. 28 Boston, MA 02111-1307, USA.
29 29
30*/ 30*/
31 31
32#ifndef OSOUNDSYSTEM_H 32#ifndef OSOUNDSYSTEM_H
33#define OSOUNDSYSTEM_H 33#define OSOUNDSYSTEM_H
34 34
35#include <qobject.h> 35#include <qobject.h>
36#include <qdict.h> 36#include <qdict.h>
37#include <qmap.h> 37#include <qmap.h>
38 38
39namespace Opie {
40namespace MM {
41
39class OAudioInterface; 42class OAudioInterface;
40class OMixerInterface; 43class OMixerInterface;
41class OSoundCard; 44class OSoundCard;
42 45
43/*====================================================================================== 46/*======================================================================================
44 * OSoundSystem 47 * OSoundSystem
45 *======================================================================================*/ 48 *======================================================================================*/
46 49
47/** 50/**
48 * @brief A container class for all audio interfaces 51 * @brief A container class for all audio interfaces
49 * 52 *
50 * This class provides access to all available audio/midi/sequencer interfaces of your computer. 53 * This class provides access to all available audio/midi/sequencer interfaces of your computer.
@@ -81,24 +84,26 @@ class OSoundSystem : public QObject
81 * @internal Rebuild the internal interface database 84 * @internal Rebuild the internal interface database
82 * @note Sometimes it might be useful to call this from client code, 85 * @note Sometimes it might be useful to call this from client code,
83 * e.g. after issuing a cardctl insert 86 * e.g. after issuing a cardctl insert
84 */ 87 */
85 void synchronize(); 88 void synchronize();
86 89
87 protected: 90 protected:
88 OSoundSystem(); 91 OSoundSystem();
89 92
90 private: 93 private:
91 static OSoundSystem* _instance; 94 static OSoundSystem* _instance;
92 CardMap _interfaces; 95 CardMap _interfaces;
96 class Private;
97 Private *d;
93}; 98};
94 99
95 100
96/*====================================================================================== 101/*======================================================================================
97 * OSoundCard 102 * OSoundCard
98 *======================================================================================*/ 103 *======================================================================================*/
99 104
100class OSoundCard : public QObject 105class OSoundCard : public QObject
101{ 106{
102 Q_OBJECT 107 Q_OBJECT
103 108
104 public: 109 public:
@@ -115,24 +120,27 @@ class OSoundCard : public QObject
115 bool hasMixer() const { return _audio; }; 120 bool hasMixer() const { return _audio; };
116 bool hasAudio() const { return _mixer; }; 121 bool hasAudio() const { return _mixer; };
117 122
118 OAudioInterface* audio() const { return _audio; }; 123 OAudioInterface* audio() const { return _audio; };
119 OMixerInterface* mixer() const { return _mixer; }; 124 OMixerInterface* mixer() const { return _mixer; };
120 125
121 protected: 126 protected:
122 OAudioInterface* _audio; 127 OAudioInterface* _audio;
123 OMixerInterface* _mixer; 128 OMixerInterface* _mixer;
124 129
125 private: 130 private:
126 void init(); 131 void init();
132 private:
133 class Private;
134 Private *d;
127}; 135};
128 136
129/*====================================================================================== 137/*======================================================================================
130 * OAudioInterface 138 * OAudioInterface
131 *======================================================================================*/ 139 *======================================================================================*/
132 140
133class OAudioInterface : public QObject 141class OAudioInterface : public QObject
134{ 142{
135 Q_OBJECT 143 Q_OBJECT
136 144
137 public: 145 public:
138 /** 146 /**
@@ -141,24 +149,27 @@ class OAudioInterface : public QObject
141 */ 149 */
142 OAudioInterface( QObject* parent, const char* name ); 150 OAudioInterface( QObject* parent, const char* name );
143 /** 151 /**
144 * Destructor. 152 * Destructor.
145 */ 153 */
146 virtual ~OAudioInterface(); 154 virtual ~OAudioInterface();
147 155
148 protected: 156 protected:
149 const int _sfd; 157 const int _sfd;
150 158
151 private: 159 private:
152 void init(); 160 void init();
161 private:
162 class Private;
163 Private *d;
153}; 164};
154 165
155 166
156/*====================================================================================== 167/*======================================================================================
157 * OMixerInterface 168 * OMixerInterface
158 *======================================================================================*/ 169 *======================================================================================*/
159 170
160class OMixerInterface : public QObject 171class OMixerInterface : public QObject
161{ 172{
162 Q_OBJECT 173 Q_OBJECT
163 174
164 public: 175 public:
@@ -201,16 +212,22 @@ class OMixerInterface : public QObject
201 /** 212 /**
202 * @returns the volume of @a channel or -1, if the channel doesn't exist. 213 * @returns the volume of @a channel or -1, if the channel doesn't exist.
203 * @note You might want to use @ref hasChannel() to check if a channel exists. 214 * @note You might want to use @ref hasChannel() to check if a channel exists.
204 */ 215 */
205 int volume( const QString& channel ) const; 216 int volume( const QString& channel ) const;
206 217
207 protected: 218 protected:
208 int _fd; 219 int _fd;
209 QMap<QString, int> _channels; 220 QMap<QString, int> _channels;
210 221
211 private: 222 private:
212 void init(); 223 void init();
224 private:
225 class Private;
226 Private *d;
213}; 227};
214 228
229}
230}
231
215#endif // OSOUNDSYSTEM_H 232#endif // OSOUNDSYSTEM_H
216 233