-rw-r--r-- | libopie2/opienet/opcap.h | 28 |
1 files changed, 27 insertions, 1 deletions
diff --git a/libopie2/opienet/opcap.h b/libopie2/opienet/opcap.h index 9119972..0c9e7da 100644 --- a/libopie2/opienet/opcap.h +++ b/libopie2/opienet/opcap.h @@ -34,49 +34,52 @@ #ifndef OPCAP_H #define OPCAP_H /* LINUX */ extern "C" // work around a bpf/pcap conflict in recent headers { #include <pcap.h> } #include <netinet/ether.h> #include <netinet/ip.h> #include <netinet/udp.h> #include <netinet/tcp.h> #include <time.h> /* QT */ #include <qevent.h> #include <qfile.h> #include <qhostaddress.h> #include <qobject.h> #include <qstring.h> #include <qmap.h> /* OPIE */ #include <opie2/onetutils.h> + +/* Custom Network Includes */ #include "802_11_user.h" +#include "dhcp.h" /* TYPEDEFS */ typedef struct timeval timevalstruct; typedef struct pcap_pkthdr packetheaderstruct; /* FORWARDS */ class OPacketCapturer; class QSocketNotifier; /*====================================================================================== * OPacket - A frame on the wire *======================================================================================*/ /** @brief A class representing a data frame on the wire. * * The whole family of the packet classes are used when capturing frames from a network. * Most standard network protocols in use share a common architecture, which mostly is * a packet header and then the packet payload. In layered architectures, each lower layer * encapsulates data from its upper layer - that is it * treats the data from its upper layer as payload and prepends an own header to the packet, * which - again - is treated as the payload for the layer below. The figure below is an * example for how such a data frame is composed out of packets, e.g. when sending a mail. * * <pre> @@ -456,82 +459,105 @@ class OARPPacket : public QObject QHostAddress targetIPV4Address() const; OMacAddress targetMacAddress() const; //int type() const; QString type() const; private: const struct myarphdr* _arphdr; }; /*====================================================================================== * OUDPPacket *======================================================================================*/ class OUDPPacket : public QObject { Q_OBJECT public: OUDPPacket( const unsigned char*, const struct udphdr*, QObject* parent = 0 ); virtual ~OUDPPacket(); int fromPort() const; int toPort() const; + int length() const; + int checksum() const; private: const struct udphdr* _udphdr; }; /*====================================================================================== + * ODHCPPacket + *======================================================================================*/ + +class ODHCPPacket : public QObject +{ + Q_OBJECT + + public: + ODHCPPacket( const unsigned char*, const struct dhcp_packet*, QObject* parent = 0 ); + virtual ~ODHCPPacket(); + + private: + const struct dhcp_packet* _dhcphdr; +}; + +/*====================================================================================== * OTCPPacket *======================================================================================*/ class OTCPPacket : public QObject { Q_OBJECT public: OTCPPacket( const unsigned char*, const struct tcphdr*, QObject* parent = 0 ); virtual ~OTCPPacket(); int fromPort() const; int toPort() const; + int seq() const; + int ack() const; + int window() const; + int checksum() const; private: const struct tcphdr* _tcphdr; }; /*====================================================================================== * OPacketCapturer *======================================================================================*/ /** * @brief A class based wrapper for network packet capturing. * * This class is the base of a high-level interface to the well known packet capturing - * library libpcap. ... + * library libpcap. + * @see http://tcpdump.org */ class OPacketCapturer : public QObject { Q_OBJECT public: /** * Constructor. */ OPacketCapturer( QObject* parent = 0, const char* name = 0 ); /** * Destructor. */ ~OPacketCapturer(); /** * Set the packet capturer to use blocking or non-blocking IO. This can be useful when * not using the socket notifier, e.g. without an application object. */ void setBlocking( bool ); /** * @returns true if the packet capturer uses blocking IO calls. */ bool blocking() const; /** |