Diffstat (limited to 'libopie2/opiesecurity/multiauthpassword.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | libopie2/opiesecurity/multiauthpassword.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/libopie2/opiesecurity/multiauthpassword.cpp b/libopie2/opiesecurity/multiauthpassword.cpp index b793717..42341f7 100644 --- a/libopie2/opiesecurity/multiauthpassword.cpp +++ b/libopie2/opiesecurity/multiauthpassword.cpp | |||
@@ -53,54 +53,53 @@ namespace Security { | |||
53 | 53 | ||
54 | 54 | ||
55 | /** | 55 | /** |
56 | * If the users requires authentication... #fixme | 56 | * If the users requires authentication... #fixme |
57 | * | 57 | * |
58 | * @todo fix up at_poweron attribute | 58 | * @todo fix up at_poweron attribute |
59 | */ | 59 | */ |
60 | bool MultiauthPassword::needToAuthenticate(bool at_poweron) | 60 | bool MultiauthPassword::needToAuthenticate(bool at_poweron) |
61 | { | 61 | { |
62 | Config cfg("Security"); | 62 | Config cfg("Security"); |
63 | cfg.setGroup("Misc"); | 63 | cfg.setGroup("Misc"); |
64 | if ( !at_poweron && cfg.readBoolEntry("onStart", false) ) | 64 | if ( !at_poweron && cfg.readBoolEntry("onStart", false) ) |
65 | return true; | 65 | return true; |
66 | else if ( at_poweron && cfg.readBoolEntry("onResume", false) ) | 66 | else if ( at_poweron && cfg.readBoolEntry("onResume", false) ) |
67 | return true; | 67 | return true; |
68 | else | 68 | else |
69 | return false; | 69 | return false; |
70 | } | 70 | } |
71 | 71 | ||
72 | 72 | ||
73 | /** | 73 | /** |
74 | * \brief Require user authentication to unlock and continue | 74 | * \brief Require user authentication to unlock and continue |
75 | * | 75 | * |
76 | * This method will check if you require authentication | 76 | * This method will check if you require authentication |
77 | * and then will lock the screen and require a succesfull | 77 | * and then will lock the screen and ask for a successful |
78 | * authentication. | 78 | * authentication (explaining what it does or not, depending |
79 | * Authenticate may enter the event loop and only returns | 79 | * on your local configuration). |
80 | * if the user sucesfully authenticated to the system. | 80 | * It may go into an event loop, but anyhow it will only end |
81 | * | 81 | * when the user has successfully authenticated to the system. |
82 | * @return only if succesfully authenticated | ||
83 | */ | 82 | */ |
84 | void MultiauthPassword::authenticate(bool at_poweron) | 83 | void MultiauthPassword::authenticate(bool at_poweron) |
85 | { | 84 | { |
86 | if ( ! needToAuthenticate(at_poweron) ) | 85 | if ( ! needToAuthenticate(at_poweron) ) |
87 | return; | 86 | return; |
88 | 87 | ||
89 | /* Constructs the main window, which displays messages and blocks | 88 | /* Constructs the main window, which displays messages and blocks |
90 | * access to the desktop | 89 | * access to the desktop |
91 | */ | 90 | */ |
92 | MultiauthMainWindow win; | 91 | MultiauthMainWindow win; |
93 | 92 | ||
94 | // resize the QDialog object so it fills all the screen | 93 | // resize the QDialog object so it fills all the screen |
95 | QRect desk = qApp->desktop()->geometry(); | 94 | QRect desk = qApp->desktop()->geometry(); |
96 | win.setGeometry( 0, 0, desk.width(), desk.height() ); | 95 | win.setGeometry( 0, 0, desk.width(), desk.height() ); |
97 | 96 | ||
98 | // the authentication has already succeeded (without win interactions) | 97 | // the authentication has already succeeded (without win interactions) |
99 | if ( win.isAlreadyDone() ) | 98 | if ( win.isAlreadyDone() ) |
100 | return; | 99 | return; |
101 | 100 | ||
102 | win.exec(); | 101 | win.exec(); |
103 | } | 102 | } |
104 | 103 | ||
105 | } | 104 | } |
106 | } | 105 | } |