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diff --git a/libopie2/opieui/oimageeffect.cpp b/libopie2/opieui/oimageeffect.cpp new file mode 100644 index 0000000..3c28bbe --- a/dev/null +++ b/libopie2/opieui/oimageeffect.cpp @@ -0,0 +1,3794 @@ +/* This file is part of the KDE libraries + Copyright (C) 1998, 1999, 2001, 2002 Daniel M. Duley <mosfet@kde.org> + (C) 1998, 1999 Christian Tibirna <ctibirna@total.net> + (C) 1998, 1999 Dirk A. Mueller <mueller@kde.org> + (C) 2000 Josef Weidendorfer <weidendo@in.tum.de> + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +1. Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. +2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + +THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR +IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES +OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. +IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, +INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT +NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF +THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +*/ + +// $Id$ + +#include <math.h> + +#include <qimage.h> +#include <stdlib.h> +#include <iostream> + +#include "oimageeffect.h" + +#define MaxRGB 255L +#define DegreesToRadians(x) ((x)*M_PI/180.0) + +using namespace std; + +inline unsigned int intensityValue(unsigned int color) +{ + return((unsigned int)((0.299*qRed(color) + + 0.587*qGreen(color) + + 0.1140000000000001*qBlue(color)))); +} + +//====================================================================== +// +// Gradient effects +// +//====================================================================== + +QImage OImageEffect::gradient(const QSize &size, const QColor &ca, + const QColor &cb, GradientType eff, int ncols) +{ + int rDiff, gDiff, bDiff; + int rca, gca, bca, rcb, gcb, bcb; + + QImage image(size, 32); + + if (size.width() == 0 || size.height() == 0) { +#ifndef NDEBUG + cerr << "WARNING: OImageEffect::gradient: invalid image" << endl; +#endif + return image; + } + + register int x, y; + + rDiff = (rcb = cb.red()) - (rca = ca.red()); + gDiff = (gcb = cb.green()) - (gca = ca.green()); + bDiff = (bcb = cb.blue()) - (bca = ca.blue()); + + if( eff == VerticalGradient || eff == HorizontalGradient ){ + + uint *p; + uint rgb; + + register int rl = rca << 16; + register int gl = gca << 16; + register int bl = bca << 16; + + if( eff == VerticalGradient ) { + + int rcdelta = ((1<<16) / size.height()) * rDiff; + int gcdelta = ((1<<16) / size.height()) * gDiff; + int bcdelta = ((1<<16) / size.height()) * bDiff; + + for ( y = 0; y < size.height(); y++ ) { + p = (uint *) image.scanLine(y); + + rl += rcdelta; + gl += gcdelta; + bl += bcdelta; + + rgb = qRgb( (rl>>16), (gl>>16), (bl>>16) ); + + for( x = 0; x < size.width(); x++ ) { + *p = rgb; + p++; + } + } + + } + else { // must be HorizontalGradient + + unsigned int *o_src = (unsigned int *)image.scanLine(0); + unsigned int *src = o_src; + + int rcdelta = ((1<<16) / size.width()) * rDiff; + int gcdelta = ((1<<16) / size.width()) * gDiff; + int bcdelta = ((1<<16) / size.width()) * bDiff; + + for( x = 0; x < size.width(); x++) { + + rl += rcdelta; + gl += gcdelta; + bl += bcdelta; + + *src++ = qRgb( (rl>>16), (gl>>16), (bl>>16)); + } + + src = o_src; + + // Believe it or not, manually copying in a for loop is faster + // than calling memcpy for each scanline (on the order of ms...). + // I think this is due to the function call overhead (mosfet). + + for (y = 1; y < size.height(); ++y) { + + p = (unsigned int *)image.scanLine(y); + src = o_src; + for(x=0; x < size.width(); ++x) + *p++ = *src++; + } + } + } + + else { + + float rfd, gfd, bfd; + float rd = rca, gd = gca, bd = bca; + + unsigned char *xtable[3]; + unsigned char *ytable[3]; + + unsigned int w = size.width(), h = size.height(); + xtable[0] = new unsigned char[w]; + xtable[1] = new unsigned char[w]; + xtable[2] = new unsigned char[w]; + ytable[0] = new unsigned char[h]; + ytable[1] = new unsigned char[h]; + ytable[2] = new unsigned char[h]; + w*=2, h*=2; + + if ( eff == DiagonalGradient || eff == CrossDiagonalGradient) { + // Diagonal dgradient code inspired by BlackBox (mosfet) + // BlackBox dgradient is (C) Brad Hughes, <bhughes@tcac.net> and + // Mike Cole <mike@mydot.com>. + + rfd = (float)rDiff/w; + gfd = (float)gDiff/w; + bfd = (float)bDiff/w; + + int dir; + for (x = 0; x < size.width(); x++, rd+=rfd, gd+=gfd, bd+=bfd) { + dir = eff == DiagonalGradient? x : size.width() - x - 1; + xtable[0][dir] = (unsigned char) rd; + xtable[1][dir] = (unsigned char) gd; + xtable[2][dir] = (unsigned char) bd; + } + rfd = (float)rDiff/h; + gfd = (float)gDiff/h; + bfd = (float)bDiff/h; + rd = gd = bd = 0; + for (y = 0; y < size.height(); y++, rd+=rfd, gd+=gfd, bd+=bfd) { + ytable[0][y] = (unsigned char) rd; + ytable[1][y] = (unsigned char) gd; + ytable[2][y] = (unsigned char) bd; + } + + for (y = 0; y < size.height(); y++) { + unsigned int *scanline = (unsigned int *)image.scanLine(y); + for (x = 0; x < size.width(); x++) { + scanline[x] = qRgb(xtable[0][x] + ytable[0][y], + xtable[1][x] + ytable[1][y], + xtable[2][x] + ytable[2][y]); + } + } + } + + else if (eff == RectangleGradient || + eff == PyramidGradient || + eff == PipeCrossGradient || + eff == EllipticGradient) + { + int rSign = rDiff>0? 1: -1; + int gSign = gDiff>0? 1: -1; + int bSign = bDiff>0? 1: -1; + + rfd = (float)rDiff / size.width(); + gfd = (float)gDiff / size.width(); + bfd = (float)bDiff / size.width(); + + rd = (float)rDiff/2; + gd = (float)gDiff/2; + bd = (float)bDiff/2; + + for (x = 0; x < size.width(); x++, rd-=rfd, gd-=gfd, bd-=bfd) + { + xtable[0][x] = (unsigned char) abs((int)rd); + xtable[1][x] = (unsigned char) abs((int)gd); + xtable[2][x] = (unsigned char) abs((int)bd); + } + + rfd = (float)rDiff/size.height(); + gfd = (float)gDiff/size.height(); + bfd = (float)bDiff/size.height(); + + rd = (float)rDiff/2; + gd = (float)gDiff/2; + bd = (float)bDiff/2; + + for (y = 0; y < size.height(); y++, rd-=rfd, gd-=gfd, bd-=bfd) + { + ytable[0][y] = (unsigned char) abs((int)rd); + ytable[1][y] = (unsigned char) abs((int)gd); + ytable[2][y] = (unsigned char) abs((int)bd); + } + unsigned int rgb; + int h = (size.height()+1)>>1; + for (y = 0; y < h; y++) { + unsigned int *sl1 = (unsigned int *)image.scanLine(y); + unsigned int *sl2 = (unsigned int *)image.scanLine(QMAX(size.height()-y-1, y)); + + int w = (size.width()+1)>>1; + int x2 = size.width()-1; + + for (x = 0; x < w; x++, x2--) { + rgb = 0; + if (eff == PyramidGradient) { + rgb = qRgb(rcb-rSign*(xtable[0][x]+ytable[0][y]), + gcb-gSign*(xtable[1][x]+ytable[1][y]), + bcb-bSign*(xtable[2][x]+ytable[2][y])); + } + if (eff == RectangleGradient) { + rgb = qRgb(rcb - rSign * + QMAX(xtable[0][x], ytable[0][y]) * 2, + gcb - gSign * + QMAX(xtable[1][x], ytable[1][y]) * 2, + bcb - bSign * + QMAX(xtable[2][x], ytable[2][y]) * 2); + } + if (eff == PipeCrossGradient) { + rgb = qRgb(rcb - rSign * + QMIN(xtable[0][x], ytable[0][y]) * 2, + gcb - gSign * + QMIN(xtable[1][x], ytable[1][y]) * 2, + bcb - bSign * + QMIN(xtable[2][x], ytable[2][y]) * 2); + } + if (eff == EllipticGradient) { + rgb = qRgb(rcb - rSign * + (int)sqrt((xtable[0][x]*xtable[0][x] + + ytable[0][y]*ytable[0][y])*2.0), + gcb - gSign * + (int)sqrt((xtable[1][x]*xtable[1][x] + + ytable[1][y]*ytable[1][y])*2.0), + bcb - bSign * + (int)sqrt((xtable[2][x]*xtable[2][x] + + ytable[2][y]*ytable[2][y])*2.0)); + } + + sl1[x] = sl2[x] = rgb; + sl1[x2] = sl2[x2] = rgb; + } + } + } + + delete [] xtable[0]; + delete [] xtable[1]; + delete [] xtable[2]; + delete [] ytable[0]; + delete [] ytable[1]; + delete [] ytable[2]; + } + + // dither if necessary + if (ncols && (QPixmap::defaultDepth() < 15 )) { + if ( ncols < 2 || ncols > 256 ) + ncols = 3; + QColor *dPal = new QColor[ncols]; + for (int i=0; i<ncols; i++) { + dPal[i].setRgb ( rca + rDiff * i / ( ncols - 1 ), + gca + gDiff * i / ( ncols - 1 ), + bca + bDiff * i / ( ncols - 1 ) ); + } + dither(image, dPal, ncols); + delete [] dPal; + } + + return image; +} + + +// ----------------------------------------------------------------------------- + +//CT this was (before Dirk A. Mueller's speedup changes) +// merely the same code as in the above method, but it's supposedly +// way less performant since it introduces a lot of supplementary tests +// and simple math operations for the calculus of the balance. +// (surprizingly, it isn't less performant, in the contrary :-) +// Yes, I could have merged them, but then the excellent performance of +// the balanced code would suffer with no other gain than a mere +// source code and byte code size economy. + +QImage OImageEffect::unbalancedGradient(const QSize &size, const QColor &ca, + const QColor &cb, GradientType eff, int xfactor, int yfactor, + int ncols) +{ + int dir; // general parameter used for direction switches + + bool _xanti = false , _yanti = false; + + if (xfactor < 0) _xanti = true; // negative on X direction + if (yfactor < 0) _yanti = true; // negative on Y direction + + xfactor = abs(xfactor); + yfactor = abs(yfactor); + + if (!xfactor) xfactor = 1; + if (!yfactor) yfactor = 1; + + if (xfactor > 200 ) xfactor = 200; + if (yfactor > 200 ) yfactor = 200; + + + // float xbal = xfactor/5000.; + // float ybal = yfactor/5000.; + float xbal = xfactor/30./size.width(); + float ybal = yfactor/30./size.height(); + float rat; + + int rDiff, gDiff, bDiff; + int rca, gca, bca, rcb, gcb, bcb; + + QImage image(size, 32); + + if (size.width() == 0 || size.height() == 0) { +#ifndef NDEBUG + cerr << "WARNING: OImageEffect::unbalancedGradient : invalid image\n"; +#endif + return image; + } + + register int x, y; + unsigned int *scanline; + + rDiff = (rcb = cb.red()) - (rca = ca.red()); + gDiff = (gcb = cb.green()) - (gca = ca.green()); + bDiff = (bcb = cb.blue()) - (bca = ca.blue()); + + if( eff == VerticalGradient || eff == HorizontalGradient){ + QColor cRow; + + uint *p; + uint rgbRow; + + if( eff == VerticalGradient) { + for ( y = 0; y < size.height(); y++ ) { + dir = _yanti ? y : size.height() - 1 - y; + p = (uint *) image.scanLine(dir); + rat = 1 - exp( - (float)y * ybal ); + + cRow.setRgb( rcb - (int) ( rDiff * rat ), + gcb - (int) ( gDiff * rat ), + bcb - (int) ( bDiff * rat ) ); + + rgbRow = cRow.rgb(); + + for( x = 0; x < size.width(); x++ ) { + *p = rgbRow; + p++; + } + } + } + else { + + unsigned int *src = (unsigned int *)image.scanLine(0); + for(x = 0; x < size.width(); x++ ) + { + dir = _xanti ? x : size.width() - 1 - x; + rat = 1 - exp( - (float)x * xbal ); + + src[dir] = qRgb(rcb - (int) ( rDiff * rat ), + gcb - (int) ( gDiff * rat ), + bcb - (int) ( bDiff * rat )); + } + + // Believe it or not, manually copying in a for loop is faster + // than calling memcpy for each scanline (on the order of ms...). + // I think this is due to the function call overhead (mosfet). + + for(y = 1; y < size.height(); ++y) + { + scanline = (unsigned int *)image.scanLine(y); + for(x=0; x < size.width(); ++x) + scanline[x] = src[x]; + } + } + } + + else { + int w=size.width(), h=size.height(); + + unsigned char *xtable[3]; + unsigned char *ytable[3]; + xtable[0] = new unsigned char[w]; + xtable[1] = new unsigned char[w]; + xtable[2] = new unsigned char[w]; + ytable[0] = new unsigned char[h]; + ytable[1] = new unsigned char[h]; + ytable[2] = new unsigned char[h]; + + if ( eff == DiagonalGradient || eff == CrossDiagonalGradient) + { + for (x = 0; x < w; x++) { + dir = _xanti ? x : w - 1 - x; + rat = 1 - exp( - (float)x * xbal ); + + xtable[0][dir] = (unsigned char) ( rDiff/2 * rat ); + xtable[1][dir] = (unsigned char) ( gDiff/2 * rat ); + xtable[2][dir] = (unsigned char) ( bDiff/2 * rat ); + } + + for (y = 0; y < h; y++) { + dir = _yanti ? y : h - 1 - y; + rat = 1 - exp( - (float)y * ybal ); + + ytable[0][dir] = (unsigned char) ( rDiff/2 * rat ); + ytable[1][dir] = (unsigned char) ( gDiff/2 * rat ); + ytable[2][dir] = (unsigned char) ( bDiff/2 * rat ); + } + + for (y = 0; y < h; y++) { + unsigned int *scanline = (unsigned int *)image.scanLine(y); + for (x = 0; x < w; x++) { + scanline[x] = qRgb(rcb - (xtable[0][x] + ytable[0][y]), + gcb - (xtable[1][x] + ytable[1][y]), + bcb - (xtable[2][x] + ytable[2][y])); + } + } + } + + else if (eff == RectangleGradient || + eff == PyramidGradient || + eff == PipeCrossGradient || + eff == EllipticGradient) + { + int rSign = rDiff>0? 1: -1; + int gSign = gDiff>0? 1: -1; + int bSign = bDiff>0? 1: -1; + + for (x = 0; x < w; x++) + { + dir = _xanti ? x : w - 1 - x; + rat = 1 - exp( - (float)x * xbal ); + + xtable[0][dir] = (unsigned char) abs((int)(rDiff*(0.5-rat))); + xtable[1][dir] = (unsigned char) abs((int)(gDiff*(0.5-rat))); + xtable[2][dir] = (unsigned char) abs((int)(bDiff*(0.5-rat))); + } + + for (y = 0; y < h; y++) + { + dir = _yanti ? y : h - 1 - y; + + rat = 1 - exp( - (float)y * ybal ); + + ytable[0][dir] = (unsigned char) abs((int)(rDiff*(0.5-rat))); + ytable[1][dir] = (unsigned char) abs((int)(gDiff*(0.5-rat))); + ytable[2][dir] = (unsigned char) abs((int)(bDiff*(0.5-rat))); + } + + for (y = 0; y < h; y++) { + unsigned int *scanline = (unsigned int *)image.scanLine(y); + for (x = 0; x < w; x++) { + if (eff == PyramidGradient) + { + scanline[x] = qRgb(rcb-rSign*(xtable[0][x]+ytable[0][y]), + gcb-gSign*(xtable[1][x]+ytable[1][y]), + bcb-bSign*(xtable[2][x]+ytable[2][y])); + } + if (eff == RectangleGradient) + { + scanline[x] = qRgb(rcb - rSign * + QMAX(xtable[0][x], ytable[0][y]) * 2, + gcb - gSign * + QMAX(xtable[1][x], ytable[1][y]) * 2, + bcb - bSign * + QMAX(xtable[2][x], ytable[2][y]) * 2); + } + if (eff == PipeCrossGradient) + { + scanline[x] = qRgb(rcb - rSign * + QMIN(xtable[0][x], ytable[0][y]) * 2, + gcb - gSign * + QMIN(xtable[1][x], ytable[1][y]) * 2, + bcb - bSign * + QMIN(xtable[2][x], ytable[2][y]) * 2); + } + if (eff == EllipticGradient) + { + scanline[x] = qRgb(rcb - rSign * + (int)sqrt((xtable[0][x]*xtable[0][x] + + ytable[0][y]*ytable[0][y])*2.0), + gcb - gSign * + (int)sqrt((xtable[1][x]*xtable[1][x] + + ytable[1][y]*ytable[1][y])*2.0), + bcb - bSign * + (int)sqrt((xtable[2][x]*xtable[2][x] + + ytable[2][y]*ytable[2][y])*2.0)); + } + } + } + } + + if (ncols && (QPixmap::defaultDepth() < 15 )) { + if ( ncols < 2 || ncols > 256 ) + ncols = 3; + QColor *dPal = new QColor[ncols]; + for (int i=0; i<ncols; i++) { + dPal[i].setRgb ( rca + rDiff * i / ( ncols - 1 ), + gca + gDiff * i / ( ncols - 1 ), + bca + bDiff * i / ( ncols - 1 ) ); + } + dither(image, dPal, ncols); + delete [] dPal; + } + + delete [] xtable[0]; + delete [] xtable[1]; + delete [] xtable[2]; + delete [] ytable[0]; + delete [] ytable[1]; + delete [] ytable[2]; + + } + + return image; +} + + +//====================================================================== +// +// Intensity effects +// +//====================================================================== + + +/* This builds a 256 byte unsigned char lookup table with all + * the possible percent values prior to applying the effect, then uses + * integer math for the pixels. For any image larger than 9x9 this will be + * less expensive than doing a float operation on the 3 color components of + * each pixel. (mosfet) + */ + +QImage& OImageEffect::intensity(QImage &image, float percent) +{ + if (image.width() == 0 || image.height() == 0) { +#ifndef NDEBUG + cerr << "WARNING: OImageEffect::intensity : invalid image\n"; +#endif + return image; + } + + int segColors = image.depth() > 8 ? 256 : image.numColors(); + unsigned char *segTbl = new unsigned char[segColors]; + int pixels = image.depth() > 8 ? image.width()*image.height() : + image.numColors(); + unsigned int *data = image.depth() > 8 ? (unsigned int *)image.bits() : + (unsigned int *)image.colorTable(); + + bool brighten = (percent >= 0); + if(percent < 0) + percent = -percent; + + if(brighten){ // keep overflow check out of loops + for(int i=0; i < segColors; ++i){ + int tmp = (int)(i*percent); + if(tmp > 255) + tmp = 255; + segTbl[i] = tmp; + } + } + else{ + for(int i=0; i < segColors; ++i){ + int tmp = (int)(i*percent); + if(tmp < 0) + tmp = 0; + segTbl[i] = tmp; + } + } + + if(brighten){ // same here + for(int i=0; i < pixels; ++i){ + int r = qRed(data[i]); + int g = qGreen(data[i]); + int b = qBlue(data[i]); + int a = qAlpha(data[i]); + r = r + segTbl[r] > 255 ? 255 : r + segTbl[r]; + g = g + segTbl[g] > 255 ? 255 : g + segTbl[g]; + b = b + segTbl[b] > 255 ? 255 : b + segTbl[b]; + data[i] = qRgba(r, g, b,a); + } + } + else{ + for(int i=0; i < pixels; ++i){ + int r = qRed(data[i]); + int g = qGreen(data[i]); + int b = qBlue(data[i]); + int a = qAlpha(data[i]); + r = r - segTbl[r] < 0 ? 0 : r - segTbl[r]; + g = g - segTbl[g] < 0 ? 0 : g - segTbl[g]; + b = b - segTbl[b] < 0 ? 0 : b - segTbl[b]; + data[i] = qRgba(r, g, b, a); + } + } + delete [] segTbl; + + return image; +} + +QImage& OImageEffect::channelIntensity(QImage &image, float percent, + RGBComponent channel) +{ + if (image.width() == 0 || image.height() == 0) { +#ifndef NDEBUG + cerr << "WARNING: OImageEffect::channelIntensity : invalid image\n"; +#endif + return image; + } + + int segColors = image.depth() > 8 ? 256 : image.numColors(); + unsigned char *segTbl = new unsigned char[segColors]; + int pixels = image.depth() > 8 ? image.width()*image.height() : + image.numColors(); + unsigned int *data = image.depth() > 8 ? (unsigned int *)image.bits() : + (unsigned int *)image.colorTable(); + bool brighten = (percent >= 0); + if(percent < 0) + percent = -percent; + + if(brighten){ // keep overflow check out of loops + for(int i=0; i < segColors; ++i){ + int tmp = (int)(i*percent); + if(tmp > 255) + tmp = 255; + segTbl[i] = tmp; + } + } + else{ + for(int i=0; i < segColors; ++i){ + int tmp = (int)(i*percent); + if(tmp < 0) + tmp = 0; + segTbl[i] = tmp; + } + } + + if(brighten){ // same here + if(channel == Red){ // and here ;-) + for(int i=0; i < pixels; ++i){ + int c = qRed(data[i]); + c = c + segTbl[c] > 255 ? 255 : c + segTbl[c]; + data[i] = qRgba(c, qGreen(data[i]), qBlue(data[i]), qAlpha(data[i])); + } + } + if(channel == Green){ + for(int i=0; i < pixels; ++i){ + int c = qGreen(data[i]); + c = c + segTbl[c] > 255 ? 255 : c + segTbl[c]; + data[i] = qRgba(qRed(data[i]), c, qBlue(data[i]), qAlpha(data[i])); + } + } + else{ + for(int i=0; i < pixels; ++i){ + int c = qBlue(data[i]); + c = c + segTbl[c] > 255 ? 255 : c + segTbl[c]; + data[i] = qRgba(qRed(data[i]), qGreen(data[i]), c, qAlpha(data[i])); + } + } + + } + else{ + if(channel == Red){ + for(int i=0; i < pixels; ++i){ + int c = qRed(data[i]); + c = c - segTbl[c] < 0 ? 0 : c - segTbl[c]; + data[i] = qRgba(c, qGreen(data[i]), qBlue(data[i]), qAlpha(data[i])); + } + } + if(channel == Green){ + for(int i=0; i < pixels; ++i){ + int c = qGreen(data[i]); + c = c - segTbl[c] < 0 ? 0 : c - segTbl[c]; + data[i] = qRgba(qRed(data[i]), c, qBlue(data[i]), qAlpha(data[i])); + } + } + else{ + for(int i=0; i < pixels; ++i){ + int c = qBlue(data[i]); + c = c - segTbl[c] < 0 ? 0 : c - segTbl[c]; + data[i] = qRgba(qRed(data[i]), qGreen(data[i]), c, qAlpha(data[i])); + } + } + } + delete [] segTbl; + + return image; +} + +// Modulate an image with an RBG channel of another image +// +QImage& OImageEffect::modulate(QImage &image, QImage &modImage, bool reverse, + ModulationType type, int factor, RGBComponent channel) +{ + if (image.width() == 0 || image.height() == 0 || + modImage.width() == 0 || modImage.height() == 0) { +#ifndef NDEBUG + cerr << "WARNING: OImageEffect::modulate : invalid image\n"; +#endif + return image; + } + + int r, g, b, h, s, v, a; + QColor clr; + int mod=0; + unsigned int x1, x2, y1, y2; + register int x, y; + + // for image, we handle only depth 32 + if (image.depth()<32) image = image.convertDepth(32); + + // for modImage, we handle depth 8 and 32 + if (modImage.depth()<8) modImage = modImage.convertDepth(8); + + unsigned int *colorTable2 = (modImage.depth()==8) ? + modImage.colorTable():0; + unsigned int *data1, *data2; + unsigned char *data2b; + unsigned int color1, color2; + + x1 = image.width(); y1 = image.height(); + x2 = modImage.width(); y2 = modImage.height(); + + for (y = 0; y < (int)y1; y++) { + data1 = (unsigned int *) image.scanLine(y); + data2 = (unsigned int *) modImage.scanLine( y%y2 ); + data2b = (unsigned char *) modImage.scanLine( y%y2 ); + + x=0; + while(x < (int)x1) { + color2 = (colorTable2) ? colorTable2[*data2b] : *data2; + if (reverse) { + color1 = color2; + color2 = *data1; + } + else + color1 = *data1; + + if (type == Intensity || type == Contrast) { + r = qRed(color1); + g = qGreen(color1); + b = qBlue(color1); + if (channel != All) { + mod = (channel == Red) ? qRed(color2) : + (channel == Green) ? qGreen(color2) : + (channel == Blue) ? qBlue(color2) : + (channel == Gray) ? qGray(color2) : 0; + mod = mod*factor/50; + } + + if (type == Intensity) { + if (channel == All) { + r += r * factor/50 * qRed(color2)/256; + g += g * factor/50 * qGreen(color2)/256; + b += b * factor/50 * qBlue(color2)/256; + } + else { + r += r * mod/256; + g += g * mod/256; + b += b * mod/256; + } + } + else { // Contrast + if (channel == All) { + r += (r-128) * factor/50 * qRed(color2)/128; + g += (g-128) * factor/50 * qGreen(color2)/128; + b += (b-128) * factor/50 * qBlue(color2)/128; + } + else { + r += (r-128) * mod/128; + g += (g-128) * mod/128; + b += (b-128) * mod/128; + } + } + + if (r<0) r=0; if (r>255) r=255; + if (g<0) g=0; if (g>255) g=255; + if (b<0) b=0; if (b>255) b=255; + a = qAlpha(*data1); + *data1 = qRgba(r, g, b, a); + } + else if (type == Saturation || type == HueShift) { + clr.setRgb(color1); + clr.hsv(&h, &s, &v); + mod = (channel == Red) ? qRed(color2) : + (channel == Green) ? qGreen(color2) : + (channel == Blue) ? qBlue(color2) : + (channel == Gray) ? qGray(color2) : 0; + mod = mod*factor/50; + + if (type == Saturation) { + s -= s * mod/256; + if (s<0) s=0; if (s>255) s=255; + } + else { // HueShift + h += mod; + while(h<0) h+=360; + h %= 360; + } + + clr.setHsv(h, s, v); + a = qAlpha(*data1); + *data1 = clr.rgb() | ((uint)(a & 0xff) << 24); + } + data1++; data2++; data2b++; x++; + if ( (x%x2) ==0) { data2 -= x2; data2b -= x2; } + } + } + return image; +} + + + +//====================================================================== +// +// Blend effects +// +//====================================================================== + + +// Nice and fast direct pixel manipulation +QImage& OImageEffect::blend(const QColor& clr, QImage& dst, float opacity) +{ + if (dst.width() <= 0 || dst.height() <= 0) + return dst; + + if (opacity < 0.0 || opacity > 1.0) { +#ifndef NDEBUG + cerr << "WARNING: OImageEffect::blend : invalid opacity. Range [0, 1]\n"; +#endif + return dst; + } + + int depth = dst.depth(); + if (depth != 32) + dst = dst.convertDepth(32); + + int pixels = dst.width() * dst.height(); + int rcol, gcol, bcol; + clr.rgb(&rcol, &gcol, &bcol); + +#ifdef WORDS_BIGENDIAN // ARGB (skip alpha) + register unsigned char *data = (unsigned char *)dst.bits() + 1; +#else // BGRA + register unsigned char *data = (unsigned char *)dst.bits(); +#endif + + for (register int i=0; i<pixels; i++) + { +#ifdef WORDS_BIGENDIAN + *(data++) += (unsigned char)((rcol - *data) * opacity); + *(data++) += (unsigned char)((gcol - *data) * opacity); + *(data++) += (unsigned char)((bcol - *data) * opacity); +#else + *(data++) += (unsigned char)((bcol - *data) * opacity); + *(data++) += (unsigned char)((gcol - *data) * opacity); + *(data++) += (unsigned char)((rcol - *data) * opacity); +#endif + data++; // skip alpha + } + return dst; +} + +// Nice and fast direct pixel manipulation +QImage& OImageEffect::blend(QImage& src, QImage& dst, float opacity) +{ + if (src.width() <= 0 || src.height() <= 0) + return dst; + if (dst.width() <= 0 || dst.height() <= 0) + return dst; + + if (src.width() != dst.width() || src.height() != dst.height()) { +#ifndef NDEBUG + cerr << "WARNING: OImageEffect::blend : src and destination images are not the same size\n"; +#endif + return dst; + } + + if (opacity < 0.0 || opacity > 1.0) { +#ifndef NDEBUG + cerr << "WARNING: OImageEffect::blend : invalid opacity. Range [0, 1]\n"; +#endif + return dst; + } + + if (src.depth() != 32) src = src.convertDepth(32); + if (dst.depth() != 32) dst = dst.convertDepth(32); + + int pixels = src.width() * src.height(); +#ifdef WORDS_BIGENDIAN // ARGB (skip alpha) + register unsigned char *data1 = (unsigned char *)dst.bits() + 1; + register unsigned char *data2 = (unsigned char *)src.bits() + 1; +#else // BGRA + register unsigned char *data1 = (unsigned char *)dst.bits(); + register unsigned char *data2 = (unsigned char *)src.bits(); +#endif + + for (register int i=0; i<pixels; i++) + { +#ifdef WORDS_BIGENDIAN + *(data1++) += (unsigned char)((*(data2++) - *data1) * opacity); + *(data1++) += (unsigned char)((*(data2++) - *data1) * opacity); + *(data1++) += (unsigned char)((*(data2++) - *data1) * opacity); +#else + *(data1++) += (unsigned char)((*(data2++) - *data1) * opacity); + *(data1++) += (unsigned char)((*(data2++) - *data1) * opacity); + *(data1++) += (unsigned char)((*(data2++) - *data1) * opacity); +#endif + data1++; // skip alpha + data2++; + } + + return dst; +} + + +QImage& OImageEffect::blend(QImage &image, float initial_intensity, + const QColor &bgnd, GradientType eff, + bool anti_dir) +{ + if (image.width() == 0 || image.height() == 0 || image.depth()!=32 ) { +#ifndef NDEBUG + cerr << "WARNING: OImageEffect::blend : invalid image\n"; +#endif + return image; + } + + int r_bgnd = bgnd.red(), g_bgnd = bgnd.green(), b_bgnd = bgnd.blue(); + int r, g, b; + int ind; + + unsigned int xi, xf, yi, yf; + unsigned int a; + + // check the boundaries of the initial intesity param + float unaffected = 1; + if (initial_intensity > 1) initial_intensity = 1; + if (initial_intensity < -1) initial_intensity = -1; + if (initial_intensity < 0) { + unaffected = 1. + initial_intensity; + initial_intensity = 0; + } + + + float intensity = initial_intensity; + float var = 1. - initial_intensity; + + if (anti_dir) { + initial_intensity = intensity = 1.; + var = -var; + } + + register int x, y; + + unsigned int *data = (unsigned int *)image.bits(); + + int image_width = image.width(); //Those can't change + int image_height = image.height(); + + + if( eff == VerticalGradient || eff == HorizontalGradient ) { + + // set the image domain to apply the effect to + xi = 0, xf = image_width; + yi = 0, yf = image_height; + if (eff == VerticalGradient) { + if (anti_dir) yf = (int)(image_height * unaffected); + else yi = (int)(image_height * (1 - unaffected)); + } + else { + if (anti_dir) xf = (int)(image_width * unaffected); + else xi = (int)(image_height * (1 - unaffected)); + } + + var /= (eff == VerticalGradient?yf-yi:xf-xi); + + int ind_base; + for (y = yi; y < (int)yf; y++) { + intensity = eff == VerticalGradient? intensity + var : + initial_intensity; + ind_base = image_width * y ; + for (x = xi; x < (int)xf ; x++) { + if (eff == HorizontalGradient) intensity += var; + ind = x + ind_base; + r = qRed (data[ind]) + (int)(intensity * + (r_bgnd - qRed (data[ind]))); + g = qGreen(data[ind]) + (int)(intensity * + (g_bgnd - qGreen(data[ind]))); + b = qBlue (data[ind]) + (int)(intensity * + (b_bgnd - qBlue (data[ind]))); + if (r > 255) r = 255; if (r < 0 ) r = 0; + if (g > 255) g = 255; if (g < 0 ) g = 0; + if (b > 255) b = 255; if (b < 0 ) b = 0; + a = qAlpha(data[ind]); + data[ind] = qRgba(r, g, b, a); + } + } + } + else if (eff == DiagonalGradient || eff == CrossDiagonalGradient) { + float xvar = var / 2 / image_width; // / unaffected; + float yvar = var / 2 / image_height; // / unaffected; + float tmp; + + for (x = 0; x < image_width ; x++) { + tmp = xvar * (eff == DiagonalGradient? x : image.width()-x-1); + ind = x; + for (y = 0; y < image_height ; y++) { + intensity = initial_intensity + tmp + yvar * y; + + r = qRed (data[ind]) + (int)(intensity * + (r_bgnd - qRed (data[ind]))); + g = qGreen(data[ind]) + (int)(intensity * + (g_bgnd - qGreen(data[ind]))); + b = qBlue (data[ind]) + (int)(intensity * + (b_bgnd - qBlue (data[ind]))); + if (r > 255) r = 255; if (r < 0 ) r = 0; + if (g > 255) g = 255; if (g < 0 ) g = 0; + if (b > 255) b = 255; if (b < 0 ) b = 0; + a = qAlpha(data[ind]); + data[ind] = qRgba(r, g, b, a); + + ind += image_width; + } + } + } + + else if (eff == RectangleGradient || eff == EllipticGradient) { + float xvar; + float yvar; + + for (x = 0; x < image_width / 2 + image_width % 2; x++) { + xvar = var / image_width * (image_width - x*2/unaffected-1); + for (y = 0; y < image_height / 2 + image_height % 2; y++) { + yvar = var / image_height * (image_height - y*2/unaffected -1); + + if (eff == RectangleGradient) + intensity = initial_intensity + QMAX(xvar, yvar); + else + intensity = initial_intensity + sqrt(xvar * xvar + yvar * yvar); + if (intensity > 1) intensity = 1; + if (intensity < 0) intensity = 0; + + //NW + ind = x + image_width * y ; + r = qRed (data[ind]) + (int)(intensity * + (r_bgnd - qRed (data[ind]))); + g = qGreen(data[ind]) + (int)(intensity * + (g_bgnd - qGreen(data[ind]))); + b = qBlue (data[ind]) + (int)(intensity * + (b_bgnd - qBlue (data[ind]))); + if (r > 255) r = 255; if (r < 0 ) r = 0; + if (g > 255) g = 255; if (g < 0 ) g = 0; + if (b > 255) b = 255; if (b < 0 ) b = 0; + a = qAlpha(data[ind]); + data[ind] = qRgba(r, g, b, a); + + //NE + ind = image_width - x - 1 + image_width * y ; + r = qRed (data[ind]) + (int)(intensity * + (r_bgnd - qRed (data[ind]))); + g = qGreen(data[ind]) + (int)(intensity * + (g_bgnd - qGreen(data[ind]))); + b = qBlue (data[ind]) + (int)(intensity * + (b_bgnd - qBlue (data[ind]))); + if (r > 255) r = 255; if (r < 0 ) r = 0; + if (g > 255) g = 255; if (g < 0 ) g = 0; + if (b > 255) b = 255; if (b < 0 ) b = 0; + a = qAlpha(data[ind]); + data[ind] = qRgba(r, g, b, a); + } + } + + //CT loop is doubled because of stupid central row/column issue. + // other solution? + for (x = 0; x < image_width / 2; x++) { + xvar = var / image_width * (image_width - x*2/unaffected-1); + for (y = 0; y < image_height / 2; y++) { + yvar = var / image_height * (image_height - y*2/unaffected -1); + + if (eff == RectangleGradient) + intensity = initial_intensity + QMAX(xvar, yvar); + else + intensity = initial_intensity + sqrt(xvar * xvar + yvar * yvar); + if (intensity > 1) intensity = 1; + if (intensity < 0) intensity = 0; + + //SW + ind = x + image_width * (image_height - y -1) ; + r = qRed (data[ind]) + (int)(intensity * + (r_bgnd - qRed (data[ind]))); + g = qGreen(data[ind]) + (int)(intensity * + (g_bgnd - qGreen(data[ind]))); + b = qBlue (data[ind]) + (int)(intensity * + (b_bgnd - qBlue (data[ind]))); + if (r > 255) r = 255; if (r < 0 ) r = 0; + if (g > 255) g = 255; if (g < 0 ) g = 0; + if (b > 255) b = 255; if (b < 0 ) b = 0; + a = qAlpha(data[ind]); + data[ind] = qRgba(r, g, b, a); + + //SE + ind = image_width-x-1 + image_width * (image_height - y - 1) ; + r = qRed (data[ind]) + (int)(intensity * + (r_bgnd - qRed (data[ind]))); + g = qGreen(data[ind]) + (int)(intensity * + (g_bgnd - qGreen(data[ind]))); + b = qBlue (data[ind]) + (int)(intensity * + (b_bgnd - qBlue (data[ind]))); + if (r > 255) r = 255; if (r < 0 ) r = 0; + if (g > 255) g = 255; if (g < 0 ) g = 0; + if (b > 255) b = 255; if (b < 0 ) b = 0; + a = qAlpha(data[ind]); + data[ind] = qRgba(r, g, b, a); + } + } + } +#ifndef NDEBUG + else cerr << "OImageEffect::blend effect not implemented" << endl; +#endif + return image; +} + +// Not very efficient as we create a third big image... +// +QImage& OImageEffect::blend(QImage &image1, QImage &image2, + GradientType gt, int xf, int yf) +{ + if (image1.width() == 0 || image1.height() == 0 || + image2.width() == 0 || image2.height() == 0) + return image1; + + QImage image3; + + image3 = OImageEffect::unbalancedGradient(image1.size(), + QColor(0,0,0), QColor(255,255,255), + gt, xf, yf, 0); + + return blend(image1,image2,image3, Red); // Channel to use is arbitrary +} + +// Blend image2 into image1, using an RBG channel of blendImage +// +QImage& OImageEffect::blend(QImage &image1, QImage &image2, + QImage &blendImage, RGBComponent channel) +{ + if (image1.width() == 0 || image1.height() == 0 || + image2.width() == 0 || image2.height() == 0 || + blendImage.width() == 0 || blendImage.height() == 0) { +#ifndef NDEBUG + cerr << "OImageEffect::blend effect invalid image" << endl; +#endif + return image1; + } + + int r, g, b; + int ind1, ind2, ind3; + + unsigned int x1, x2, x3, y1, y2, y3; + unsigned int a; + + register int x, y; + + // for image1 and image2, we only handle depth 32 + if (image1.depth()<32) image1 = image1.convertDepth(32); + if (image2.depth()<32) image2 = image2.convertDepth(32); + + // for blendImage, we handle depth 8 and 32 + if (blendImage.depth()<8) blendImage = blendImage.convertDepth(8); + + unsigned int *colorTable3 = (blendImage.depth()==8) ? + blendImage.colorTable():0; + + unsigned int *data1 = (unsigned int *)image1.bits(); + unsigned int *data2 = (unsigned int *)image2.bits(); + unsigned int *data3 = (unsigned int *)blendImage.bits(); + unsigned char *data3b = (unsigned char *)blendImage.bits(); + unsigned int color3; + + x1 = image1.width(); y1 = image1.height(); + x2 = image2.width(); y2 = image2.height(); + x3 = blendImage.width(); y3 = blendImage.height(); + + for (y = 0; y < (int)y1; y++) { + ind1 = x1*y; + ind2 = x2*(y%y2); + ind3 = x3*(y%y3); + + x=0; + while(x < (int)x1) { + color3 = (colorTable3) ? colorTable3[data3b[ind3]] : data3[ind3]; + + a = (channel == Red) ? qRed(color3) : + (channel == Green) ? qGreen(color3) : + (channel == Blue) ? qBlue(color3) : qGray(color3); + + r = (a*qRed(data1[ind1]) + (256-a)*qRed(data2[ind2]))/256; + g = (a*qGreen(data1[ind1]) + (256-a)*qGreen(data2[ind2]))/256; + b = (a*qBlue(data1[ind1]) + (256-a)*qBlue(data2[ind2]))/256; + + a = qAlpha(data1[ind1]); + data1[ind1] = qRgba(r, g, b, a); + + ind1++; ind2++; ind3++; x++; + if ( (x%x2) ==0) ind2 -= x2; + if ( (x%x3) ==0) ind3 -= x3; + } + } + return image1; +} + + +//====================================================================== +// +// Hash effects +// +//====================================================================== + +unsigned int OImageEffect::lHash(unsigned int c) +{ + unsigned char r = qRed(c), g = qGreen(c), b = qBlue(c), a = qAlpha(c); + unsigned char nr, ng, nb; + nr =(r >> 1) + (r >> 2); nr = nr > r ? 0 : nr; + ng =(g >> 1) + (g >> 2); ng = ng > g ? 0 : ng; + nb =(b >> 1) + (b >> 2); nb = nb > b ? 0 : nb; + + return qRgba(nr, ng, nb, a); +} + + +// ----------------------------------------------------------------------------- + +unsigned int OImageEffect::uHash(unsigned int c) +{ + unsigned char r = qRed(c), g = qGreen(c), b = qBlue(c), a = qAlpha(c); + unsigned char nr, ng, nb; + nr = r + (r >> 3); nr = nr < r ? ~0 : nr; + ng = g + (g >> 3); ng = ng < g ? ~0 : ng; + nb = b + (b >> 3); nb = nb < b ? ~0 : nb; + + return qRgba(nr, ng, nb, a); +} + + +// ----------------------------------------------------------------------------- + +QImage& OImageEffect::hash(QImage &image, Lighting lite, unsigned int spacing) +{ + if (image.width() == 0 || image.height() == 0) { +#ifndef NDEBUG + cerr << "OImageEffect::hash effect invalid image" << endl; +#endif + return image; + } + + register int x, y; + unsigned int *data = (unsigned int *)image.bits(); + unsigned int ind; + + //CT no need to do it if not enough space + if ((lite == NorthLite || + lite == SouthLite)&& + (unsigned)image.height() < 2+spacing) return image; + if ((lite == EastLite || + lite == WestLite)&& + (unsigned)image.height() < 2+spacing) return image; + + if (lite == NorthLite || lite == SouthLite) { + for (y = 0 ; y < image.height(); y = y + 2 + spacing) { + for (x = 0; x < image.width(); x++) { + ind = x + image.width() * y; + data[ind] = lite==NorthLite?uHash(data[ind]):lHash(data[ind]); + + ind = ind + image.width(); + data[ind] = lite==NorthLite?lHash(data[ind]):uHash(data[ind]); + } + } + } + + else if (lite == EastLite || lite == WestLite) { + for (y = 0 ; y < image.height(); y++) { + for (x = 0; x < image.width(); x = x + 2 + spacing) { + ind = x + image.width() * y; + data[ind] = lite==EastLite?uHash(data[ind]):lHash(data[ind]); + + ind++; + data[ind] = lite==EastLite?lHash(data[ind]):uHash(data[ind]); + } + } + } + + else if (lite == NWLite || lite == SELite) { + for (y = 0 ; y < image.height(); y++) { + for (x = 0; + x < (int)(image.width() - ((y & 1)? 1 : 0) * spacing); + x = x + 2 + spacing) { + ind = x + image.width() * y + ((y & 1)? 1 : 0); + data[ind] = lite==NWLite?uHash(data[ind]):lHash(data[ind]); + + ind++; + data[ind] = lite==NWLite?lHash(data[ind]):uHash(data[ind]); + } + } + } + + else if (lite == SWLite || lite == NELite) { + for (y = 0 ; y < image.height(); y++) { + for (x = 0 + ((y & 1)? 1 : 0); x < image.width(); x = x + 2 + spacing) { + ind = x + image.width() * y - ((y & 1)? 1 : 0); + data[ind] = lite==SWLite?uHash(data[ind]):lHash(data[ind]); + + ind++; + data[ind] = lite==SWLite?lHash(data[ind]):uHash(data[ind]); + } + } + } + + return image; +} + + +//====================================================================== +// +// Flatten effects +// +//====================================================================== + +QImage& OImageEffect::flatten(QImage &img, const QColor &ca, + const QColor &cb, int ncols) +{ + if (img.width() == 0 || img.height() == 0) + return img; + + // a bitmap is easy... + if (img.depth() == 1) { + img.setColor(0, ca.rgb()); + img.setColor(1, cb.rgb()); + return img; + } + + int r1 = ca.red(); int r2 = cb.red(); + int g1 = ca.green(); int g2 = cb.green(); + int b1 = ca.blue(); int b2 = cb.blue(); + int min = 0, max = 255; + + QRgb col; + + // Get minimum and maximum greylevel. + if (img.numColors()) { + // pseudocolor + for (int i = 0; i < img.numColors(); i++) { + col = img.color(i); + int mean = (qRed(col) + qGreen(col) + qBlue(col)) / 3; + min = QMIN(min, mean); + max = QMAX(max, mean); + } + } else { + // truecolor + for (int y=0; y < img.height(); y++) + for (int x=0; x < img.width(); x++) { + col = img.pixel(x, y); + int mean = (qRed(col) + qGreen(col) + qBlue(col)) / 3; + min = QMIN(min, mean); + max = QMAX(max, mean); + } + } + + // Conversion factors + float sr = ((float) r2 - r1) / (max - min); + float sg = ((float) g2 - g1) / (max - min); + float sb = ((float) b2 - b1) / (max - min); + + + // Repaint the image + if (img.numColors()) { + for (int i=0; i < img.numColors(); i++) { + col = img.color(i); + int mean = (qRed(col) + qGreen(col) + qBlue(col)) / 3; + int r = (int) (sr * (mean - min) + r1 + 0.5); + int g = (int) (sg * (mean - min) + g1 + 0.5); + int b = (int) (sb * (mean - min) + b1 + 0.5); + img.setColor(i, qRgba(r, g, b, qAlpha(col))); + } + } else { + for (int y=0; y < img.height(); y++) + for (int x=0; x < img.width(); x++) { + col = img.pixel(x, y); + int mean = (qRed(col) + qGreen(col) + qBlue(col)) / 3; + int r = (int) (sr * (mean - min) + r1 + 0.5); + int g = (int) (sg * (mean - min) + g1 + 0.5); + int b = (int) (sb * (mean - min) + b1 + 0.5); + img.setPixel(x, y, qRgba(r, g, b, qAlpha(col))); + } + } + + + // Dither if necessary + if ( (ncols <= 0) || ((img.numColors() != 0) && (img.numColors() <= ncols))) + return img; + + if (ncols == 1) ncols++; + if (ncols > 256) ncols = 256; + + QColor *pal = new QColor[ncols]; + sr = ((float) r2 - r1) / (ncols - 1); + sg = ((float) g2 - g1) / (ncols - 1); + sb = ((float) b2 - b1) / (ncols - 1); + + for (int i=0; i<ncols; i++) + pal[i] = QColor(r1 + int(sr*i), g1 + int(sg*i), b1 + int(sb*i)); + + dither(img, pal, ncols); + + delete[] pal; + return img; +} + + +//====================================================================== +// +// Fade effects +// +//====================================================================== + +QImage& OImageEffect::fade(QImage &img, float val, const QColor &color) +{ + if (img.width() == 0 || img.height() == 0) + return img; + + // We don't handle bitmaps + if (img.depth() == 1) + return img; + + unsigned char tbl[256]; + for (int i=0; i<256; i++) + tbl[i] = (int) (val * i + 0.5); + + int red = color.red(); + int green = color.green(); + int blue = color.blue(); + + QRgb col; + int r, g, b, cr, cg, cb; + + if (img.depth() <= 8) { + // pseudo color + for (int i=0; i<img.numColors(); i++) { + col = img.color(i); + cr = qRed(col); cg = qGreen(col); cb = qBlue(col); + if (cr > red) + r = cr - tbl[cr - red]; + else + r = cr + tbl[red - cr]; + if (cg > green) + g = cg - tbl[cg - green]; + else + g = cg + tbl[green - cg]; + if (cb > blue) + b = cb - tbl[cb - blue]; + else + b = cb + tbl[blue - cb]; + img.setColor(i, qRgba(r, g, b, qAlpha(col))); + } + + } else { + // truecolor + for (int y=0; y<img.height(); y++) { + QRgb *data = (QRgb *) img.scanLine(y); + for (int x=0; x<img.width(); x++) { + col = *data; + cr = qRed(col); cg = qGreen(col); cb = qBlue(col); + if (cr > red) + r = cr - tbl[cr - red]; + else + r = cr + tbl[red - cr]; + if (cg > green) + g = cg - tbl[cg - green]; + else + g = cg + tbl[green - cg]; + if (cb > blue) + b = cb - tbl[cb - blue]; + else + b = cb + tbl[blue - cb]; + *data++ = qRgba(r, g, b, qAlpha(col)); + } + } + } + + return img; +} + +//====================================================================== +// +// Color effects +// +//====================================================================== + +// This code is adapted from code (C) Rik Hemsley <rik@kde.org> +// +// The formula used (r + b + g) /3 is different from the qGray formula +// used by Qt. This is because our formula is much much faster. If, +// however, it turns out that this is producing sub-optimal images, +// then it will have to change (kurt) +// +// It does produce lower quality grayscale ;-) Use fast == true for the fast +// algorithm, false for the higher quality one (mosfet). +QImage& OImageEffect::toGray(QImage &img, bool fast) +{ + if (img.width() == 0 || img.height() == 0) + return img; + + if(fast){ + if (img.depth() == 32) { + register uchar * r(img.bits()); + register uchar * g(img.bits() + 1); + register uchar * b(img.bits() + 2); + + uchar * end(img.bits() + img.numBytes()); + + while (r != end) { + + *r = *g = *b = (((*r + *g) >> 1) + *b) >> 1; // (r + b + g) / 3 + + r += 4; + g += 4; + b += 4; + } + } + else + { + for (int i = 0; i < img.numColors(); i++) + { + register uint r = qRed(img.color(i)); + register uint g = qGreen(img.color(i)); + register uint b = qBlue(img.color(i)); + + register uint gray = (((r + g) >> 1) + b) >> 1; + img.setColor(i, qRgba(gray, gray, gray, qAlpha(img.color(i)))); + } + } + } + else{ + int pixels = img.depth() > 8 ? img.width()*img.height() : + img.numColors(); + unsigned int *data = img.depth() > 8 ? (unsigned int *)img.bits() : + (unsigned int *)img.colorTable(); + int val, i; + for(i=0; i < pixels; ++i){ + val = qGray(data[i]); + data[i] = qRgba(val, val, val, qAlpha(data[i])); + } + } + return img; +} + +// CT 29Jan2000 - desaturation algorithms +QImage& OImageEffect::desaturate(QImage &img, float desat) +{ + if (img.width() == 0 || img.height() == 0) + return img; + + if (desat < 0) desat = 0.; + if (desat > 1) desat = 1.; + int pixels = img.depth() > 8 ? img.width()*img.height() : + img.numColors(); + unsigned int *data = img.depth() > 8 ? (unsigned int *)img.bits() : + (unsigned int *)img.colorTable(); + int h, s, v, i; + QColor clr; // keep constructor out of loop (mosfet) + for(i=0; i < pixels; ++i){ + clr.setRgb(data[i]); + clr.hsv(&h, &s, &v); + clr.setHsv(h, (int)(s * (1. - desat)), v); + data[i] = clr.rgb(); + } + return img; +} + +// Contrast stuff (mosfet) +QImage& OImageEffect::contrast(QImage &img, int c) +{ + if (img.width() == 0 || img.height() == 0) + return img; + + if(c > 255) + c = 255; + if(c < -255) + c = -255; + int pixels = img.depth() > 8 ? img.width()*img.height() : + img.numColors(); + unsigned int *data = img.depth() > 8 ? (unsigned int *)img.bits() : + (unsigned int *)img.colorTable(); + int i, r, g, b; + for(i=0; i < pixels; ++i){ + r = qRed(data[i]); + g = qGreen(data[i]); + b = qBlue(data[i]); + if(qGray(data[i]) <= 127){ + if(r - c <= 255) + r -= c; + if(g - c <= 255) + g -= c; + if(b - c <= 255) + b -= c; + } + else{ + if(r + c <= 255) + r += c; + if(g + c <= 255) + g += c; + if(b + c <= 255) + b += c; + } + data[i] = qRgba(r, g, b, qAlpha(data[i])); + } + return(img); +} + +//====================================================================== +// +// Dithering effects +// +//====================================================================== + +// adapted from kFSDither (C) 1997 Martin Jones (mjones@kde.org) +// +// Floyd-Steinberg dithering +// Ref: Bitmapped Graphics Programming in C++ +// Marv Luse, Addison-Wesley Publishing, 1993. +QImage& OImageEffect::dither(QImage &img, const QColor *palette, int size) +{ + if (img.width() == 0 || img.height() == 0 || + palette == 0 || img.depth() <= 8) + return img; + + QImage dImage( img.width(), img.height(), 8, size ); + int i; + + dImage.setNumColors( size ); + for ( i = 0; i < size; i++ ) + dImage.setColor( i, palette[ i ].rgb() ); + + int *rerr1 = new int [ img.width() * 2 ]; + int *gerr1 = new int [ img.width() * 2 ]; + int *berr1 = new int [ img.width() * 2 ]; + + memset( rerr1, 0, sizeof( int ) * img.width() * 2 ); + memset( gerr1, 0, sizeof( int ) * img.width() * 2 ); + memset( berr1, 0, sizeof( int ) * img.width() * 2 ); + + int *rerr2 = rerr1 + img.width(); + int *gerr2 = gerr1 + img.width(); + int *berr2 = berr1 + img.width(); + + for ( int j = 0; j < img.height(); j++ ) + { + uint *ip = (uint * )img.scanLine( j ); + uchar *dp = dImage.scanLine( j ); + + for ( i = 0; i < img.width(); i++ ) + { + rerr1[i] = rerr2[i] + qRed( *ip ); + rerr2[i] = 0; + gerr1[i] = gerr2[i] + qGreen( *ip ); + gerr2[i] = 0; + berr1[i] = berr2[i] + qBlue( *ip ); + berr2[i] = 0; + ip++; + } + + *dp++ = nearestColor( rerr1[0], gerr1[0], berr1[0], palette, size ); + + for ( i = 1; i < img.width()-1; i++ ) + { + int indx = nearestColor( rerr1[i], gerr1[i], berr1[i], palette, size ); + *dp = indx; + + int rerr = rerr1[i]; + rerr -= palette[indx].red(); + int gerr = gerr1[i]; + gerr -= palette[indx].green(); + int berr = berr1[i]; + berr -= palette[indx].blue(); + + // diffuse red error + rerr1[ i+1 ] += ( rerr * 7 ) >> 4; + rerr2[ i-1 ] += ( rerr * 3 ) >> 4; + rerr2[ i ] += ( rerr * 5 ) >> 4; + rerr2[ i+1 ] += ( rerr ) >> 4; + + // diffuse green error + gerr1[ i+1 ] += ( gerr * 7 ) >> 4; + gerr2[ i-1 ] += ( gerr * 3 ) >> 4; + gerr2[ i ] += ( gerr * 5 ) >> 4; + gerr2[ i+1 ] += ( gerr ) >> 4; + + // diffuse red error + berr1[ i+1 ] += ( berr * 7 ) >> 4; + berr2[ i-1 ] += ( berr * 3 ) >> 4; + berr2[ i ] += ( berr * 5 ) >> 4; + berr2[ i+1 ] += ( berr ) >> 4; + + dp++; + } + + *dp = nearestColor( rerr1[i], gerr1[i], berr1[i], palette, size ); + } + + delete [] rerr1; + delete [] gerr1; + delete [] berr1; + + img = dImage; + return img; +} + +int OImageEffect::nearestColor( int r, int g, int b, const QColor *palette, int size ) +{ + if (palette == 0) + return 0; + + int dr = palette[0].red() - r; + int dg = palette[0].green() - g; + int db = palette[0].blue() - b; + + int minDist = dr*dr + dg*dg + db*db; + int nearest = 0; + + for (int i = 1; i < size; i++ ) + { + dr = palette[i].red() - r; + dg = palette[i].green() - g; + db = palette[i].blue() - b; + + int dist = dr*dr + dg*dg + db*db; + + if ( dist < minDist ) + { + minDist = dist; + nearest = i; + } + } + + return nearest; +} + +bool OImageEffect::blend( + const QImage & upper, + const QImage & lower, + QImage & output +) +{ + if ( + upper.width() > lower.width() || + upper.height() > lower.height() || + upper.depth() != 32 || + lower.depth() != 32 + ) + { +#ifndef NDEBUG + cerr << "OImageEffect::blend : Sizes not correct\n" ; +#endif + return false; + } + + output = lower.copy(); + + register uchar *i, *o; + register int a; + register int col; + register int w = upper.width(); + int row(upper.height() - 1); + + do { + + i = upper.scanLine(row); + o = output.scanLine(row); + + col = w << 2; + --col; + + do { + + while (!(a = i[col]) && (col != 3)) { + --col; --col; --col; --col; + } + + --col; + o[col] += ((i[col] - o[col]) * a) >> 8; + + --col; + o[col] += ((i[col] - o[col]) * a) >> 8; + + --col; + o[col] += ((i[col] - o[col]) * a) >> 8; + + } while (col--); + + } while (row--); + + return true; +} + +#if 0 +// Not yet... +bool OImageEffect::blend( + const QImage & upper, + const QImage & lower, + QImage & output, + const QRect & destRect +) +{ + output = lower.copy(); + return output; +} + +#endif + +bool OImageEffect::blend( + int &x, int &y, + const QImage & upper, + const QImage & lower, + QImage & output +) +{ + int cx=0, cy=0, cw=upper.width(), ch=upper.height(); + + if ( upper.width() + x > lower.width() || + upper.height() + y > lower.height() || + x < 0 || y < 0 || + upper.depth() != 32 || lower.depth() != 32 ) + { + if ( x > lower.width() || y > lower.height() ) return false; + if ( upper.width()<=0 || upper.height() <= 0 ) return false; + if ( lower.width()<=0 || lower.height() <= 0 ) return false; + + if (x<0) {cx=-x; cw+=x; x=0; }; + if (cw + x > lower.width()) { cw=lower.width()-x; }; + if (y<0) {cy=-y; ch+=y; y=0; }; + if (ch + y > lower.height()) { ch=lower.height()-y; }; + + if ( cx >= upper.width() || cy >= upper.height() ) return true; + if ( cw <= 0 || ch <= 0 ) return true; + } + + output.create(cw,ch,32); +// output.setAlphaBuffer(true); // I should do some benchmarks to see if + // this is worth the effort + + register QRgb *i, *o, *b; + + register int a; + register int j,k; + for (j=0; j<ch; j++) + { + b=reinterpret_cast<QRgb *>(&lower.scanLine(y+j) [ (x+cw) << 2 ]); + i=reinterpret_cast<QRgb *>(&upper.scanLine(cy+j)[ (cx+cw) << 2 ]); + o=reinterpret_cast<QRgb *>(&output.scanLine(j) [ cw << 2 ]); + + k=cw-1; + --b; --i; --o; + do + { + while ( !(a=qAlpha(*i)) && k>0 ) + { + i--; +// *o=0; + *o=*b; + --o; --b; + k--; + }; +// *o=0xFF; + *o = qRgb(qRed(*b) + (((qRed(*i) - qRed(*b)) * a) >> 8), + qGreen(*b) + (((qGreen(*i) - qGreen(*b)) * a) >> 8), + qBlue(*b) + (((qBlue(*i) - qBlue(*b)) * a) >> 8)); + --i; --o; --b; + } while (k--); + } + + return true; +} + +bool OImageEffect::blendOnLower( + int x, int y, + const QImage & upper, + const QImage & lower +) +{ + int cx=0, cy=0, cw=upper.width(), ch=upper.height(); + + if ( upper.depth() != 32 || lower.depth() != 32 ) return false; + if ( x + cw > lower.width() || + y + ch > lower.height() || + x < 0 || y < 0 ) + { + if ( x > lower.width() || y > lower.height() ) return true; + if ( upper.width()<=0 || upper.height() <= 0 ) return true; + if ( lower.width()<=0 || lower.height() <= 0 ) return true; + + if (x<0) {cx=-x; cw+=x; x=0; }; + if (cw + x > lower.width()) { cw=lower.width()-x; }; + if (y<0) {cy=-y; ch+=y; y=0; }; + if (ch + y > lower.height()) { ch=lower.height()-y; }; + + if ( cx >= upper.width() || cy >= upper.height() ) return true; + if ( cw <= 0 || ch <= 0 ) return true; + } + + register uchar *i, *b; + register int a; + register int k; + + for (int j=0; j<ch; j++) + { + b=&lower.scanLine(y+j) [ (x+cw) << 2 ]; + i=&upper.scanLine(cy+j)[ (cx+cw) << 2 ]; + + k=cw-1; + --b; --i; + do + { +#ifndef WORDS_BIGENDIAN + while ( !(a=*i) && k>0 ) +#else + while ( !(a=*(i-3)) && k>0 ) +#endif + { + i-=4; b-=4; k--; + }; + +#ifndef WORDS_BIGENDIAN + --i; --b; + *b += ( ((*i - *b) * a) >> 8 ); + --i; --b; + *b += ( ((*i - *b) * a) >> 8 ); + --i; --b; + *b += ( ((*i - *b) * a) >> 8 ); + --i; --b; +#else + *b += ( ((*i - *b) * a) >> 8 ); + --i; --b; + *b += ( ((*i - *b) * a) >> 8 ); + --i; --b; + *b += ( ((*i - *b) * a) >> 8 ); + i -= 2; b -= 2; +#endif + } while (k--); + } + + return true; +} + +// For selected icons +QImage& OImageEffect::selectedImage( QImage &img, const QColor &col ) +{ + return blend( col, img, 0.5); +} + +// +// =================================================================== +// Effects originally ported from ImageMagick for PixiePlus, plus a few +// new ones. (mosfet 12/29/01) +// =================================================================== +// + +void OImageEffect::normalize(QImage &img) +{ + int *histogram, threshold_intensity, intense; + int x, y, i; + + unsigned int gray_value; + unsigned int *normalize_map; + unsigned int high, low; + + // allocate histogram and normalize map + histogram = (int *)calloc(MaxRGB+1, sizeof(int)); + normalize_map = (unsigned int *)malloc((MaxRGB+1)*sizeof(unsigned int)); + if(!normalize_map || !histogram){ + qWarning("Unable to allocate normalize histogram and map"); + free(normalize_map); + free(histogram); + return; + } + + // form histogram + if(img.depth() > 8){ // DirectClass + unsigned int *data; + for(y=0; y < img.height(); ++y){ + data = (unsigned int *)img.scanLine(y); + for(x=0; x < img.width(); ++x){ + gray_value = intensityValue(data[x]); + histogram[gray_value]++; + } + } + } + else{ // PsudeoClass + unsigned char *data; + unsigned int *cTable = img.colorTable(); + for(y=0; y < img.height(); ++y){ + data = (unsigned char *)img.scanLine(y); + for(x=0; x < img.width(); ++x){ + gray_value = intensityValue(*(cTable+data[x])); + histogram[gray_value]++; + } + } + } + + // find histogram boundaries by locating the 1 percent levels + threshold_intensity = (img.width()*img.height())/100; + intense = 0; + for(low=0; low < MaxRGB; ++low){ + intense+=histogram[low]; + if(intense > threshold_intensity) + break; + } + intense=0; + for(high=MaxRGB; high != 0; --high){ + intense+=histogram[high]; + if(intense > threshold_intensity) + break; + } + + if (low == high){ + // Unreasonable contrast; use zero threshold to determine boundaries. + threshold_intensity=0; + intense=0; + for(low=0; low < MaxRGB; ++low){ + intense+=histogram[low]; + if(intense > threshold_intensity) + break; + } + intense=0; + for(high=MaxRGB; high != 0; --high) + { + intense+=histogram[high]; + if(intense > threshold_intensity) + break; + } + if(low == high) + return; // zero span bound + } + + // Stretch the histogram to create the normalized image mapping. + for(i=0; i <= MaxRGB; i++){ + if (i < (int) low) + normalize_map[i]=0; + else{ + if(i > (int) high) + normalize_map[i]=MaxRGB; + else + normalize_map[i]=(MaxRGB-1)*(i-low)/(high-low); + } + } + // Normalize + if(img.depth() > 8){ // DirectClass + unsigned int *data; + for(y=0; y < img.height(); ++y){ + data = (unsigned int *)img.scanLine(y); + for(x=0; x < img.width(); ++x){ + data[x] = qRgba(normalize_map[qRed(data[x])], + normalize_map[qGreen(data[x])], + normalize_map[qBlue(data[x])], + qAlpha(data[x])); + } + } + } + else{ // PsudeoClass + int colors = img.numColors(); + unsigned int *cTable = img.colorTable(); + for(i=0; i < colors; ++i){ + cTable[i] = qRgba(normalize_map[qRed(cTable[i])], + normalize_map[qGreen(cTable[i])], + normalize_map[qBlue(cTable[i])], + qAlpha(cTable[i])); + } + } + free(histogram); + free(normalize_map); +} + + +void OImageEffect::equalize(QImage &img) +{ + int *histogram, *map, *equalize_map; + int x, y, i, j; + + unsigned int high, low; + + // allocate histogram and maps + histogram = (int *)calloc(MaxRGB+1, sizeof(int)); + map = (int *)malloc((MaxRGB+1)*sizeof(unsigned int)); + equalize_map = (int *)malloc((MaxRGB+1)*sizeof(unsigned int)); + + if(!histogram || !map || !equalize_map){ + qWarning("Unable to allocate equalize histogram and maps"); + free(histogram); + free(map); + free(equalize_map); + return; + } + // form histogram + if(img.depth() > 8){ // DirectClass + unsigned int *data; + for(y=0; y < img.height(); ++y){ + data = (unsigned int *)img.scanLine(y); + for(x=0; x < img.width(); ++x){ + histogram[intensityValue(data[x])]++; + } + } + } + else{ // PsudeoClass + unsigned char *data; + unsigned int *cTable = img.colorTable(); + for(y=0; y < img.height(); ++y){ + data = (unsigned char *)img.scanLine(y); + for(x=0; x < img.width(); ++x){ + histogram[intensityValue(*(cTable+data[x]))]++; + } + } + } + + // integrate the histogram to get the equalization map. + j=0; + for(i=0; i <= MaxRGB; i++){ + j+=histogram[i]; + map[i]=j; + } + free(histogram); + if(map[MaxRGB] == 0){ + free(equalize_map); + free(map); + return; + } + // equalize + low=map[0]; + high=map[MaxRGB]; + for(i=0; i <= MaxRGB; i++) + equalize_map[i]=(unsigned int) + ((((double) (map[i]-low))*MaxRGB)/QMAX(high-low,1)); + free(map); + // stretch the histogram + if(img.depth() > 8){ // DirectClass + unsigned int *data; + for(y=0; y < img.height(); ++y){ + data = (unsigned int *)img.scanLine(y); + for(x=0; x < img.width(); ++x){ + data[x] = qRgba(equalize_map[qRed(data[x])], + equalize_map[qGreen(data[x])], + equalize_map[qBlue(data[x])], + qAlpha(data[x])); + } + } + } + else{ // PsudeoClass + int colors = img.numColors(); + unsigned int *cTable = img.colorTable(); + for(i=0; i < colors; ++i){ + cTable[i] = qRgba(equalize_map[qRed(cTable[i])], + equalize_map[qGreen(cTable[i])], + equalize_map[qBlue(cTable[i])], + qAlpha(cTable[i])); + } + } + free(equalize_map); +} + +QImage OImageEffect::sample(QImage &src, int w, int h) +{ + if(w == src.width() && h == src.height()) + return(src); + + double *x_offset, *y_offset; + int j, k, y; + register int x; + QImage dest(w, h, src.depth()); + + x_offset = (double *)malloc(w*sizeof(double)); + y_offset = (double *)malloc(h*sizeof(double)); + if(!x_offset || !y_offset){ + qWarning("Unable to allocate pixels buffer"); + free(x_offset); + free(y_offset); + return(src); + } + + // init pixel offsets + for(x=0; x < w; ++x) + x_offset[x] = x*src.width()/((double)w); + for(y=0; y < h; ++y) + y_offset[y] = y*src.height()/((double)h); + + // sample each row + if(src.depth() > 8){ // DirectClass source image + unsigned int *srcData, *destData; + unsigned int *pixels; + pixels = (unsigned int *)malloc(src.width()*sizeof(unsigned int)); + if(!pixels){ + qWarning("Unable to allocate pixels buffer"); + free(pixels); + free(x_offset); + free(y_offset); + return(src); + } + j = (-1); + for(y=0; y < h; ++y){ + destData = (unsigned int *)dest.scanLine(y); + if(j != y_offset[y]){ + // read a scan line + j = (int)(y_offset[y]); + srcData = (unsigned int *)src.scanLine(j); + (void)memcpy(pixels, srcData, src.width()*sizeof(unsigned int)); + } + // sample each column + for(x=0; x < w; ++x){ + k = (int)(x_offset[x]); + destData[x] = pixels[k]; + } + } + free(pixels); + } + else{ // PsudeoClass source image + unsigned char *srcData, *destData; + unsigned char *pixels; + pixels = (unsigned char *)malloc(src.width()*sizeof(unsigned char)); + if(!pixels){ + qWarning("Unable to allocate pixels buffer"); + free(pixels); + free(x_offset); + free(y_offset); + return(src); + } + // copy colortable + dest.setNumColors(src.numColors()); + (void)memcpy(dest.colorTable(), src.colorTable(), + src.numColors()*sizeof(unsigned int)); + + // sample image + j = (-1); + for(y=0; y < h; ++y){ + destData = (unsigned char *)dest.scanLine(y); + if(j != y_offset[y]){ + // read a scan line + j = (int)(y_offset[y]); + srcData = (unsigned char *)src.scanLine(j); + (void)memcpy(pixels, srcData, src.width()*sizeof(unsigned char)); + } + // sample each column + for(x=0; x < w; ++x){ + k = (int)(x_offset[x]); + destData[x] = pixels[k]; + } + } + free(pixels); + } + free(x_offset); + free(y_offset); + return(dest); +} + +void OImageEffect::threshold(QImage &img, unsigned int threshold) +{ + int i, count; + unsigned int *data; + if(img.depth() > 8){ // DirectClass + count = img.width()*img.height(); + data = (unsigned int *)img.bits(); + } + else{ // PsudeoClass + count = img.numColors(); + data = (unsigned int *)img.colorTable(); + } + for(i=0; i < count; ++i) + data[i] = intensityValue(data[i]) < threshold ? Qt::black.rgb() : Qt::white.rgb(); +} + +QImage OImageEffect::charcoal(QImage &src, double factor) +{ + QImage dest(src); + dest.detach(); + toGray(dest); + dest = edge(dest, factor); + dest = blur(dest, factor); + normalize(dest); + dest.invertPixels(false); + return(dest); +} + +void OImageEffect::hull(const int x_offset, const int y_offset, + const int polarity, const int columns, + const int rows, + unsigned int *f, unsigned int *g) +{ + int x, y; + + unsigned int *p, *q, *r, *s; + unsigned int v; + if(f == NULL || g == NULL) + return; + p=f+(columns+2); + q=g+(columns+2); + r=p+(y_offset*(columns+2)+x_offset); + for (y=0; y < rows; y++){ + p++; + q++; + r++; + if(polarity > 0) + for (x=0; x < columns; x++){ + v=(*p); + if (*r > v) + v++; + *q=v; + p++; + q++; + r++; + } + else + for(x=0; x < columns; x++){ + v=(*p); + if (v > (unsigned int) (*r+1)) + v--; + *q=v; + p++; + q++; + r++; + } + p++; + q++; + r++; + } + p=f+(columns+2); + q=g+(columns+2); + r=q+(y_offset*(columns+2)+x_offset); + s=q-(y_offset*(columns+2)+x_offset); + for(y=0; y < rows; y++){ + p++; + q++; + r++; + s++; + if(polarity > 0) + for(x=0; x < (int) columns; x++){ + v=(*q); + if (((unsigned int) (*s+1) > v) && (*r > v)) + v++; + *p=v; + p++; + q++; + r++; + s++; + } + else + for (x=0; x < columns; x++){ + v=(*q); + if (((unsigned int) (*s+1) < v) && (*r < v)) + v--; + *p=v; + p++; + q++; + r++; + s++; + } + p++; + q++; + r++; + s++; + } +} + +QImage OImageEffect::despeckle(QImage &src) +{ + int i, j, x, y; + unsigned int *blue_channel, *red_channel, *green_channel, *buffer, + *alpha_channel; + int packets; + static const int + X[4]= {0, 1, 1,-1}, + Y[4]= {1, 0, 1, 1}; + + unsigned int *destData; + QImage dest(src.width(), src.height(), 32); + + packets = (src.width()+2)*(src.height()+2); + red_channel = (unsigned int *)calloc(packets, sizeof(unsigned int)); + green_channel = (unsigned int *)calloc(packets, sizeof(unsigned int)); + blue_channel = (unsigned int *)calloc(packets, sizeof(unsigned int)); + alpha_channel = (unsigned int *)calloc(packets, sizeof(unsigned int)); + buffer = (unsigned int *)calloc(packets, sizeof(unsigned int)); + if(!red_channel || ! green_channel || ! blue_channel || ! alpha_channel || + !buffer){ + free(red_channel); + free(green_channel); + free(blue_channel); + free(alpha_channel); + free(buffer); + return(src); + } + + // copy image pixels to color component buffers + j = src.width()+2; + if(src.depth() > 8){ // DirectClass source image + unsigned int *srcData; + for(y=0; y < src.height(); ++y){ + srcData = (unsigned int *)src.scanLine(y); + ++j; + for(x=0; x < src.width(); ++x){ + red_channel[j] = qRed(srcData[x]); + green_channel[j] = qGreen(srcData[x]); + blue_channel[j] = qBlue(srcData[x]); + alpha_channel[j] = qAlpha(srcData[x]); + ++j; + } + ++j; + } + } + else{ // PsudeoClass source image + unsigned char *srcData; + unsigned int *cTable = src.colorTable(); + unsigned int pixel; + for(y=0; y < src.height(); ++y){ + srcData = (unsigned char *)src.scanLine(y); + ++j; + for(x=0; x < src.width(); ++x){ + pixel = *(cTable+srcData[x]); + red_channel[j] = qRed(pixel); + green_channel[j] = qGreen(pixel); + blue_channel[j] = qBlue(pixel); + alpha_channel[j] = qAlpha(pixel); + ++j; + } + ++j; + } + } + // reduce speckle in red channel + for(i=0; i < 4; i++){ + hull(X[i],Y[i],1,src.width(),src.height(),red_channel,buffer); + hull(-X[i],-Y[i],1,src.width(),src.height(),red_channel,buffer); + hull(-X[i],-Y[i],-1,src.width(),src.height(),red_channel,buffer); + hull(X[i],Y[i],-1,src.width(),src.height(),red_channel,buffer); + } + // reduce speckle in green channel + for (i=0; i < packets; i++) + buffer[i]=0; + for (i=0; i < 4; i++){ + hull(X[i],Y[i],1,src.width(),src.height(),green_channel,buffer); + hull(-X[i],-Y[i],1,src.width(),src.height(),green_channel,buffer); + hull(-X[i],-Y[i],-1,src.width(),src.height(),green_channel,buffer); + hull(X[i],Y[i],-1,src.width(),src.height(),green_channel,buffer); + } + // reduce speckle in blue channel + for (i=0; i < packets; i++) + buffer[i]=0; + for (i=0; i < 4; i++){ + hull(X[i],Y[i],1,src.width(),src.height(),blue_channel,buffer); + hull(-X[i],-Y[i],1,src.width(),src.height(),blue_channel,buffer); + hull(-X[i],-Y[i],-1,src.width(),src.height(),blue_channel,buffer); + hull(X[i],Y[i],-1,src.width(),src.height(),blue_channel,buffer); + } + // copy color component buffers to despeckled image + j = dest.width()+2; + for(y=0; y < dest.height(); ++y) + { + destData = (unsigned int *)dest.scanLine(y); + ++j; + for (x=0; x < dest.width(); ++x) + { + destData[x] = qRgba(red_channel[j], green_channel[j], + blue_channel[j], alpha_channel[j]); + ++j; + } + ++j; + } + free(buffer); + free(red_channel); + free(green_channel); + free(blue_channel); + free(alpha_channel); + return(dest); +} + +unsigned int OImageEffect::generateNoise(unsigned int pixel, + NoiseType noise_type) +{ +#define NoiseEpsilon 1.0e-5 +#define NoiseMask 0x7fff +#define SigmaUniform 4.0 +#define SigmaGaussian 4.0 +#define SigmaImpulse 0.10 +#define SigmaLaplacian 10.0 +#define SigmaMultiplicativeGaussian 0.5 +#define SigmaPoisson 0.05 +#define TauGaussian 20.0 + + double alpha, beta, sigma, value; + alpha=(double) (rand() & NoiseMask)/NoiseMask; + if (alpha == 0.0) + alpha=1.0; + switch(noise_type){ + case UniformNoise: + default: + { + value=(double) pixel+SigmaUniform*(alpha-0.5); + break; + } + case GaussianNoise: + { + double tau; + + beta=(double) (rand() & NoiseMask)/NoiseMask; + sigma=sqrt(-2.0*log(alpha))*cos(2.0*M_PI*beta); + tau=sqrt(-2.0*log(alpha))*sin(2.0*M_PI*beta); + value=(double) pixel+ + (sqrt((double) pixel)*SigmaGaussian*sigma)+(TauGaussian*tau); + break; + } + case MultiplicativeGaussianNoise: + { + if (alpha <= NoiseEpsilon) + sigma=MaxRGB; + else + sigma=sqrt(-2.0*log(alpha)); + beta=(rand() & NoiseMask)/NoiseMask; + value=(double) pixel+ + pixel*SigmaMultiplicativeGaussian*sigma*cos(2.0*M_PI*beta); + break; + } + case ImpulseNoise: + { + if (alpha < (SigmaImpulse/2.0)) + value=0; + else + if (alpha >= (1.0-(SigmaImpulse/2.0))) + value=MaxRGB; + else + value=pixel; + break; + } + case LaplacianNoise: + { + if (alpha <= 0.5) + { + if (alpha <= NoiseEpsilon) + value=(double) pixel-MaxRGB; + else + value=(double) pixel+SigmaLaplacian*log(2.0*alpha); + break; + } + beta=1.0-alpha; + if (beta <= (0.5*NoiseEpsilon)) + value=(double) pixel+MaxRGB; + else + value=(double) pixel-SigmaLaplacian*log(2.0*beta); + break; + } + case PoissonNoise: + { + register int + i; + + for (i=0; alpha > exp(-SigmaPoisson*pixel); i++) + { + beta=(double) (rand() & NoiseMask)/NoiseMask; + alpha=alpha*beta; + } + value=i/SigmaPoisson; + break; + } + } + if(value < 0.0) + return(0); + if(value > MaxRGB) + return(MaxRGB); + return((unsigned int) (value+0.5)); +} + +QImage OImageEffect::addNoise(QImage &src, NoiseType noise_type) +{ + int x, y; + QImage dest(src.width(), src.height(), 32); + unsigned int *destData; + + if(src.depth() > 8){ // DirectClass source image + unsigned int *srcData; + for(y=0; y < src.height(); ++y){ + srcData = (unsigned int *)src.scanLine(y); + destData = (unsigned int *)dest.scanLine(y); + for(x=0; x < src.width(); ++x){ + destData[x] = qRgba(generateNoise(qRed(srcData[x]), noise_type), + generateNoise(qGreen(srcData[x]), noise_type), + generateNoise(qBlue(srcData[x]), noise_type), + qAlpha(srcData[x])); + } + } + } + else{ // PsudeoClass source image + unsigned char *srcData; + unsigned int *cTable = src.colorTable(); + unsigned int pixel; + for(y=0; y < src.height(); ++y){ + srcData = (unsigned char *)src.scanLine(y); + destData = (unsigned int *)dest.scanLine(y); + for(x=0; x < src.width(); ++x){ + pixel = *(cTable+srcData[x]); + destData[x] = qRgba(generateNoise(qRed(pixel), noise_type), + generateNoise(qGreen(pixel), noise_type), + generateNoise(qBlue(pixel), noise_type), + qAlpha(pixel)); + } + } + + } + return(dest); +} + +unsigned int OImageEffect::interpolateColor(QImage *image, double x_offset, + double y_offset, + unsigned int background) +{ + double alpha, beta; + unsigned int p, q, r, s; + int x, y; + + x = (int)x_offset; + y = (int)y_offset; + if((x < -1) || (x >= image->width()) || (y < -1) || (y >= image->height())) + return(background); + if(image->depth() > 8){ + if((x >= 0) && (y >= 0) && (x < (image->width()-1)) && (y < (image->height()-1))) { + unsigned int *t = (unsigned int *)image->scanLine(y); + p = t[x]; + q = t[x+1]; + r = t[x+image->width()]; + s = t[x+image->width()+1]; + } + else{ + unsigned int *t = (unsigned int *)image->scanLine(y); + p = background; + if((x >= 0) && (y >= 0)){ + p = t[x]; + } + q = background; + if(((x+1) < image->width()) && (y >= 0)){ + q = t[x+1]; + } + r = background; + if((x >= 0) && ((y+1) < image->height())){ + t = (unsigned int *)image->scanLine(y+1); + r = t[x+image->width()]; + } + s = background; + if(((x+1) < image->width()) && ((y+1) < image->height())){ + t = (unsigned int *)image->scanLine(y+1); + s = t[x+image->width()+1]; + } + + } + } + else{ + unsigned int *colorTable = (unsigned int *)image->colorTable(); + if((x >= 0) && (y >= 0) && (x < (image->width()-1)) && (y < (image->height()-1))) { + unsigned char *t; + t = (unsigned char *)image->scanLine(y); + p = *(colorTable+t[x]); + q = *(colorTable+t[x+1]); + t = (unsigned char *)image->scanLine(y+1); + r = *(colorTable+t[x]); + s = *(colorTable+t[x+1]); + } + else{ + unsigned char *t; + p = background; + if((x >= 0) && (y >= 0)){ + t = (unsigned char *)image->scanLine(y); + p = *(colorTable+t[x]); + } + q = background; + if(((x+1) < image->width()) && (y >= 0)){ + t = (unsigned char *)image->scanLine(y); + q = *(colorTable+t[x+1]); + } + r = background; + if((x >= 0) && ((y+1) < image->height())){ + t = (unsigned char *)image->scanLine(y+1); + r = *(colorTable+t[x]); + } + s = background; + if(((x+1) < image->width()) && ((y+1) < image->height())){ + t = (unsigned char *)image->scanLine(y+1); + s = *(colorTable+t[x+1]); + } + + } + + } + x_offset -= floor(x_offset); + y_offset -= floor(y_offset); + alpha = 1.0-x_offset; + beta = 1.0-y_offset; + + return(qRgba((unsigned char)(beta*(alpha*qRed(p)+x_offset*qRed(q))+y_offset*(alpha*qRed(r)+x_offset*qRed(s))), + (unsigned char)(beta*(alpha*qGreen(p)+x_offset*qGreen(q))+y_offset*(alpha*qGreen(r)+x_offset*qGreen(s))), + (unsigned char)(beta*(alpha*qBlue(p)+x_offset*qBlue(q))+y_offset*(alpha*qBlue(r)+x_offset*qBlue(s))), + (unsigned char)(beta*(alpha*qAlpha(p)+x_offset*qAlpha(q))+y_offset*(alpha*qAlpha(r)+x_offset*qAlpha(s))))); +} + +QImage OImageEffect::implode(QImage &src, double factor, + unsigned int background) +{ + double amount, distance, radius; + double x_center, x_distance, x_scale; + double y_center, y_distance, y_scale; + unsigned int *destData; + int x, y; + + QImage dest(src.width(), src.height(), 32); + + // compute scaling factor + x_scale = 1.0; + y_scale = 1.0; + x_center = (double)0.5*src.width(); + y_center = (double)0.5*src.height(); + radius=x_center; + if(src.width() > src.height()) + y_scale = (double)src.width()/src.height(); + else if(src.width() < src.height()){ + x_scale = (double) src.height()/src.width(); + radius = y_center; + } + amount=factor/10.0; + if(amount >= 0) + amount/=10.0; + if(src.depth() > 8){ // DirectClass source image + unsigned int *srcData; + for(y=0; y < src.height(); ++y){ + srcData = (unsigned int *)src.scanLine(y); + destData = (unsigned int *)dest.scanLine(y); + y_distance=y_scale*(y-y_center); + for(x=0; x < src.width(); ++x){ + destData[x] = srcData[x]; + x_distance = x_scale*(x-x_center); + distance= x_distance*x_distance+y_distance*y_distance; + if(distance < (radius*radius)){ + double factor; + // Implode the pixel. + factor=1.0; + if(distance > 0.0) + factor= + pow(sin(0.5000000000000001*M_PI*sqrt(distance)/radius),-amount); + destData[x] = interpolateColor(&src, factor*x_distance/x_scale+x_center, + factor*y_distance/y_scale+y_center, + background); + } + } + } + } + else{ // PsudeoClass source image + unsigned char *srcData; + unsigned char idx; + unsigned int *cTable = src.colorTable(); + for(y=0; y < src.height(); ++y){ + srcData = (unsigned char *)src.scanLine(y); + destData = (unsigned int *)dest.scanLine(y); + y_distance=y_scale*(y-y_center); + for(x=0; x < src.width(); ++x){ + idx = srcData[x]; + destData[x] = cTable[idx]; + x_distance = x_scale*(x-x_center); + distance= x_distance*x_distance+y_distance*y_distance; + if(distance < (radius*radius)){ + double factor; + // Implode the pixel. + factor=1.0; + if(distance > 0.0) + factor= + pow(sin(0.5000000000000001*M_PI*sqrt(distance)/radius),-amount); + destData[x] = interpolateColor(&src, factor*x_distance/x_scale+x_center, + factor*y_distance/y_scale+y_center, + background); + } + } + } + + } + return(dest); +} + +QImage OImageEffect::rotate(QImage &img, RotateDirection r) +{ + QImage dest; + int x, y; + if(img.depth() > 8){ + unsigned int *srcData, *destData; + switch(r){ + case Rotate90: + dest.create(img.height(), img.width(), img.depth()); + for(y=0; y < img.height(); ++y){ + srcData = (unsigned int *)img.scanLine(y); + for(x=0; x < img.width(); ++x){ + destData = (unsigned int *)dest.scanLine(x); + destData[img.height()-y-1] = srcData[x]; + } + } + break; + case Rotate180: + dest.create(img.width(), img.height(), img.depth()); + for(y=0; y < img.height(); ++y){ + srcData = (unsigned int *)img.scanLine(y); + destData = (unsigned int *)dest.scanLine(img.height()-y-1); + for(x=0; x < img.width(); ++x) + destData[img.width()-x-1] = srcData[x]; + } + break; + case Rotate270: + dest.create(img.height(), img.width(), img.depth()); + for(y=0; y < img.height(); ++y){ + srcData = (unsigned int *)img.scanLine(y); + for(x=0; x < img.width(); ++x){ + destData = (unsigned int *)dest.scanLine(img.width()-x-1); + destData[y] = srcData[x]; + } + } + break; + default: + dest = img; + break; + } + } + else{ + unsigned char *srcData, *destData; + unsigned int *srcTable, *destTable; + switch(r){ + case Rotate90: + dest.create(img.height(), img.width(), img.depth()); + dest.setNumColors(img.numColors()); + srcTable = (unsigned int *)img.colorTable(); + destTable = (unsigned int *)dest.colorTable(); + for(x=0; x < img.numColors(); ++x) + destTable[x] = srcTable[x]; + for(y=0; y < img.height(); ++y){ + srcData = (unsigned char *)img.scanLine(y); + for(x=0; x < img.width(); ++x){ + destData = (unsigned char *)dest.scanLine(x); + destData[img.height()-y-1] = srcData[x]; + } + } + break; + case Rotate180: + dest.create(img.width(), img.height(), img.depth()); + dest.setNumColors(img.numColors()); + srcTable = (unsigned int *)img.colorTable(); + destTable = (unsigned int *)dest.colorTable(); + for(x=0; x < img.numColors(); ++x) + destTable[x] = srcTable[x]; + for(y=0; y < img.height(); ++y){ + srcData = (unsigned char *)img.scanLine(y); + destData = (unsigned char *)dest.scanLine(img.height()-y-1); + for(x=0; x < img.width(); ++x) + destData[img.width()-x-1] = srcData[x]; + } + break; + case Rotate270: + dest.create(img.height(), img.width(), img.depth()); + dest.setNumColors(img.numColors()); + srcTable = (unsigned int *)img.colorTable(); + destTable = (unsigned int *)dest.colorTable(); + for(x=0; x < img.numColors(); ++x) + destTable[x] = srcTable[x]; + for(y=0; y < img.height(); ++y){ + srcData = (unsigned char *)img.scanLine(y); + for(x=0; x < img.width(); ++x){ + destData = (unsigned char *)dest.scanLine(img.width()-x-1); + destData[y] = srcData[x]; + } + } + break; + default: + dest = img; + break; + } + + } + return(dest); +} + +void OImageEffect::solarize(QImage &img, double factor) +{ + int i, count; + int threshold; + unsigned int *data; + + threshold = (int)(factor*(MaxRGB+1)/100.0); + if(img.depth() < 32){ + data = (unsigned int *)img.colorTable(); + count = img.numColors(); + } + else{ + data = (unsigned int *)img.bits(); + count = img.width()*img.height(); + } + for(i=0; i < count; ++i){ + data[i] = qRgba(qRed(data[i]) > threshold ? MaxRGB-qRed(data[i]) : qRed(data[i]), + qGreen(data[i]) > threshold ? MaxRGB-qGreen(data[i]) : qGreen(data[i]), + qBlue(data[i]) > threshold ? MaxRGB-qBlue(data[i]) : qBlue(data[i]), + qAlpha(data[i])); + } +} + +QImage OImageEffect::spread(QImage &src, unsigned int amount) +{ + int quantum, x, y; + int x_distance, y_distance; + if(src.width() < 3 || src.height() < 3) + return(src); + QImage dest(src); + dest.detach(); + quantum=(amount+1) >> 1; + if(src.depth() > 8){ // DirectClass source image + unsigned int *p, *q; + for(y=0; y < src.height(); y++){ + q = (unsigned int *)dest.scanLine(y); + for(x=0; x < src.width(); x++){ + x_distance = x + ((rand() & (amount+1))-quantum); + y_distance = y + ((rand() & (amount+1))-quantum); + x_distance = QMIN(x_distance, src.width()-1); + y_distance = QMIN(y_distance, src.height()-1); + if(x_distance < 0) + x_distance = 0; + if(y_distance < 0) + y_distance = 0; + p = (unsigned int *)src.scanLine(y_distance); + p += x_distance; + *q++=(*p); + } + } + } + else{ // PsudeoClass source image + // just do colortable values + unsigned char *p, *q; + for(y=0; y < src.height(); y++){ + q = (unsigned char *)dest.scanLine(y); + for(x=0; x < src.width(); x++){ + x_distance = x + ((rand() & (amount+1))-quantum); + y_distance = y + ((rand() & (amount+1))-quantum); + x_distance = QMIN(x_distance, src.width()-1); + y_distance = QMIN(y_distance, src.height()-1); + if(x_distance < 0) + x_distance = 0; + if(y_distance < 0) + y_distance = 0; + p = (unsigned char *)src.scanLine(y_distance); + p += x_distance; + *q++=(*p); + } + } + } + return(dest); +} + +QImage OImageEffect::swirl(QImage &src, double degrees, + unsigned int background) +{ + double cosine, distance, factor, radius, sine, x_center, x_distance, + x_scale, y_center, y_distance, y_scale; + int x, y; + unsigned int *q; + QImage dest(src.width(), src.height(), 32); + + // compute scaling factor + x_center = src.width()/2.0; + y_center = src.height()/2.0; + radius = QMAX(x_center,y_center); + x_scale=1.0; + y_scale=1.0; + if(src.width() > src.height()) + y_scale=(double)src.width()/src.height(); + else if(src.width() < src.height()) + x_scale=(double)src.height()/src.width(); + degrees=DegreesToRadians(degrees); + // swirl each row + if(src.depth() > 8){ // DirectClass source image + unsigned int *p; + for(y=0; y < src.height(); y++){ + p = (unsigned int *)src.scanLine(y); + q = (unsigned int *)dest.scanLine(y); + y_distance = y_scale*(y-y_center); + for(x=0; x < src.width(); x++){ + // determine if the pixel is within an ellipse + *q=(*p); + x_distance = x_scale*(x-x_center); + distance = x_distance*x_distance+y_distance*y_distance; + if (distance < (radius*radius)){ + // swirl + factor = 1.0-sqrt(distance)/radius; + sine = sin(degrees*factor*factor); + cosine = cos(degrees*factor*factor); + *q = interpolateColor(&src, + (cosine*x_distance-sine*y_distance)/x_scale+x_center, + (sine*x_distance+cosine*y_distance)/y_scale+y_center, + background); + } + p++; + q++; + } + } + } + else{ // PsudeoClass source image + unsigned char *p; + unsigned int *cTable = (unsigned int *)src.colorTable(); + for(y=0; y < src.height(); y++){ + p = (unsigned char *)src.scanLine(y); + q = (unsigned int *)dest.scanLine(y); + y_distance = y_scale*(y-y_center); + for(x=0; x < src.width(); x++){ + // determine if the pixel is within an ellipse + *q = *(cTable+(*p)); + x_distance = x_scale*(x-x_center); + distance = x_distance*x_distance+y_distance*y_distance; + if (distance < (radius*radius)){ + // swirl + factor = 1.0-sqrt(distance)/radius; + sine = sin(degrees*factor*factor); + cosine = cos(degrees*factor*factor); + *q = interpolateColor(&src, + (cosine*x_distance-sine*y_distance)/x_scale+x_center, + (sine*x_distance+cosine*y_distance)/y_scale+y_center, + background); + } + p++; + q++; + } + } + + } + return(dest); +} + +QImage OImageEffect::wave(QImage &src, double amplitude, double wavelength, + unsigned int background) +{ + double *sine_map; + int x, y; + unsigned int *q; + + QImage dest(src.width(), src.height() + (int)(2*fabs(amplitude)), 32); + // allocate sine map + sine_map = (double *)malloc(dest.width()*sizeof(double)); + if(!sine_map) + return(src); + for(x=0; x < dest.width(); ++x) + sine_map[x]=fabs(amplitude)+amplitude*sin((2*M_PI*x)/wavelength); + // wave image + for(y=0; y < dest.height(); ++y){ + q = (unsigned int *)dest.scanLine(y); + for (x=0; x < dest.width(); x++){ + *q=interpolateColor(&src, x, (int)(y-sine_map[x]), background); + ++q; + } + } + free(sine_map); + return(dest); +} + +QImage OImageEffect::oilPaint(QImage &src, int radius) +{ + // TODO 8bpp src! + if(src.depth() < 32){ + qWarning("Oil Paint source image < 32bpp. Convert before using!"); + return(src); + } + int j, k, i, x, y; + unsigned int *histogram; + unsigned int *s; + unsigned int count; + + unsigned int *srcData, *destData; + + QImage dest(src); + dest.detach(); + histogram = (unsigned int *) malloc((MaxRGB+1)*sizeof(unsigned int)); + if(!histogram) + return(src); + // paint each row + k=0; + for(y = radius; y < src.height(); ++y){ + srcData = (unsigned int *)src.scanLine(y-radius); + destData = (unsigned int *)dest.scanLine(y); + srcData += radius*src.width()+radius; + destData += radius; + for(x=radius; x < src.width()-radius; ++x){ + // determine most frequent color + count = 0; + for(i=0; i < MaxRGB+1; ++i) + histogram[i] = 0; + for(i=0; i < radius; ++i){ + s = srcData-(radius-1)*src.width()-i-1; + for(j =0; j < (2*i+1); ++j){ + k = intensityValue(*s); + histogram[k]++; + if(histogram[k] > count){ + *destData = *s; + count = histogram[k]; + } + ++s; + } + s = srcData+(radius-i)*src.width()-i-1; + for(j =0; j < (2*i+1); ++j){ + k = intensityValue(*s); + histogram[k]++; + if(histogram[k] > count){ + *destData = *s; + count = histogram[k]; + } + ++s; + } + } + s = srcData-radius; + for(j =0; j < (2*i+1); ++j){ + k = intensityValue(*s); + histogram[k]++; + if(histogram[k] > count){ + *destData = *s; + count = histogram[k]; + } + ++s; + } + ++srcData; + ++destData; + } + } + free(histogram); + return(dest); +} + +// +// The following methods work by computing a value from neighboring pixels +// (mosfet 12/28/01) +// + +QImage OImageEffect::edge(QImage &src, double factor) +{ +#define Edge(weight) \ + total_red+=(weight)*qRed(*s); \ + total_green+=(weight)*qGreen(*s); \ + total_blue+=(weight)*qBlue(*s); \ + total_opacity+=(weight)*qAlpha(*s); \ + s++; + +#define Edge256(weight) \ + total_red+=(weight)*qRed(*(cTable+(*s))); \ + total_green+=(weight)*qGreen(*(cTable+(*s))); \ + total_blue+=(weight)*qBlue(*(cTable+(*s))); \ + total_opacity+=(weight)*qAlpha(*(cTable+(*s))); \ + s++; + + if(src.width() < 3 || src.height() < 3) + return(src); + + double total_blue, total_green, total_opacity, total_red, weight; + + int x, y; + + unsigned int *q; + + QImage dest(src.width(), src.height(), 32); + weight=factor/8.0; + if(src.depth() > 8){ // DirectClass source image + unsigned int *p, *s; + for(y=0; y < src.height(); ++y){ + p = (unsigned int *)src.scanLine(QMIN(QMAX(y-1,0),src.height()-3)); + q = (unsigned int *)dest.scanLine(y); + // edge detect this row of pixels. + *q++=(*(p+src.width())); + for(x=1; x < src.width()-1; ++x){ + // compute weighted average of target pixel color components. + total_red=0.0; + total_green=0.0; + total_blue=0.0; + total_opacity=0.0; + s=p; + Edge(-weight/8); Edge(-weight/8) Edge(-weight/8); + s=p+src.width(); + Edge(-weight/8); Edge(weight); Edge(-weight/8); + s=p+2*src.width(); + Edge(-weight/8); Edge(-weight/8); Edge(-weight/8); + *q = qRgba((unsigned char)((total_red < 0) ? 0 : (total_red > MaxRGB) ? MaxRGB : total_red), + (unsigned char)((total_green < 0) ? 0 : (total_green > MaxRGB) ? MaxRGB : total_green), + (unsigned char)((total_blue < 0) ? 0 : (total_blue > MaxRGB) ? MaxRGB : total_blue), + (unsigned char)((total_opacity < 0) ? 0 : (total_opacity > MaxRGB) ? MaxRGB : total_opacity)); + p++; + q++; + } + p++; + *q++=(*p); + } + } + else{ // PsudeoClass source image + unsigned char *p, *p2, *p3, *s; + unsigned int *cTable = src.colorTable(); + int scanLineIdx; + for(y=0; y < src.height(); ++y){ + scanLineIdx = QMIN(QMAX(y-1,0),src.height()-3); + p = (unsigned char *)src.scanLine(scanLineIdx); + p2 = (unsigned char *)src.scanLine(scanLineIdx+1); + p3 = (unsigned char *)src.scanLine(scanLineIdx+2); + q = (unsigned int *)dest.scanLine(y); + // edge detect this row of pixels. + *q++=(*(cTable+(*p2))); + for(x=1; x < src.width()-1; ++x){ + // compute weighted average of target pixel color components. + total_red=0.0; + total_green=0.0; + total_blue=0.0; + total_opacity=0.0; + s=p; + Edge256(-weight/8); Edge256(-weight/8) Edge256(-weight/8); + s=p2; + Edge256(-weight/8); Edge256(weight); Edge256(-weight/8); + s=p3; + Edge256(-weight/8); Edge256(-weight/8); Edge256(-weight/8); + *q = qRgba((unsigned char)((total_red < 0) ? 0 : (total_red > MaxRGB) ? MaxRGB : total_red), + (unsigned char)((total_green < 0) ? 0 : (total_green > MaxRGB) ? MaxRGB : total_green), + (unsigned char)((total_blue < 0) ? 0 : (total_blue > MaxRGB) ? MaxRGB : total_blue), + (unsigned char)((total_opacity < 0) ? 0 : (total_opacity > MaxRGB) ? MaxRGB : total_opacity)); + p++; + p2++; + p3++; + q++; + } + p++; + *q++=(*(cTable+(*p))); + } + } + return(dest); +} + +QImage OImageEffect::sharpen(QImage &src, double factor) +{ +#define Sharpen(weight) \ + total_red+=(weight)*qRed(*s); \ + total_green+=(weight)*qGreen(*s); \ + total_blue+=(weight)*qBlue(*s); \ + total_opacity+=(weight)*qAlpha(*s); \ + s++; + +#define Sharpen256(weight) \ + total_red+=(weight)*qRed(*(cTable+(*s))); \ + total_green+=(weight)*qGreen(*(cTable+(*s))); \ + total_blue+=(weight)*qBlue(*(cTable+(*s))); \ + total_opacity+=(weight)*qAlpha(*(cTable+(*s))); \ + s++; + + if(src.width() < 3 || src.height() < 3) + return(src); + + double total_blue, total_green, total_opacity, total_red; + double quantum, weight; + unsigned char r, g, b, a; + + int x, y; + unsigned int *q; + + QImage dest(src.width(), src.height(), 32); + weight = ((100.0-factor)/2.0+13.0); + quantum = QMAX(weight-12.0, 1.0); + if(src.depth() > 8){ // DirectClass source image + unsigned int *p, *s; + for(y=0; y < src.height(); ++y){ + p = (unsigned int *)src.scanLine(QMIN(QMAX(y-1,0),src.height()-3)); + q = (unsigned int *)dest.scanLine(y); + // sharpen this row of pixels. + *q++=(*(p+src.width())); + for(x=1; x < src.width()-1; ++x){ + // compute weighted average of target pixel color components. + total_red=0.0; + total_green=0.0; + total_blue=0.0; + total_opacity=0.0; + s=p; + Sharpen(-1); Sharpen(-2); Sharpen(-1); + s=p+src.width(); + Sharpen(-2); Sharpen(weight); Sharpen(-2); + s=p+2*src.width(); + Sharpen(-1); Sharpen(-2); Sharpen(-1); + if(total_red < 0) + r=0; + else if(total_red > (int)(MaxRGB*quantum)) + r = (unsigned char)MaxRGB; + else + r = (unsigned char)((total_red+(quantum/2.0))/quantum); + + if(total_green < 0) + g = 0; + else if(total_green > (int)(MaxRGB*quantum)) + g = (unsigned char)MaxRGB; + else + g = (unsigned char)((total_green+(quantum/2.0))/quantum); + + if(total_blue < 0) + b = 0; + else if(total_blue > (int)(MaxRGB*quantum)) + b = (unsigned char)MaxRGB; + else + b = (unsigned char)((total_blue+(quantum/2.0))/quantum); + + if(total_opacity < 0) + a = 0; + else if(total_opacity > (int)(MaxRGB*quantum)) + a = (unsigned char)MaxRGB; + else + a= (unsigned char)((total_opacity+(quantum/2.0))/quantum); + + *q = qRgba(r, g, b, a); + + p++; + q++; + } + p++; + *q++=(*p); + } + } + else{ // PsudeoClass source image + unsigned char *p, *p2, *p3, *s; + unsigned int *cTable = src.colorTable(); + int scanLineIdx; + for(y=0; y < src.height(); ++y){ + scanLineIdx = QMIN(QMAX(y-1,0),src.height()-3); + p = (unsigned char *)src.scanLine(scanLineIdx); + p2 = (unsigned char *)src.scanLine(scanLineIdx+1); + p3 = (unsigned char *)src.scanLine(scanLineIdx+2); + q = (unsigned int *)dest.scanLine(y); + // sharpen this row of pixels. + *q++=(*(cTable+(*p2))); + for(x=1; x < src.width()-1; ++x){ + // compute weighted average of target pixel color components. + total_red=0.0; + total_green=0.0; + total_blue=0.0; + total_opacity=0.0; + s=p; + Sharpen256(-1); Sharpen256(-2); Sharpen256(-1); + s=p2; + Sharpen256(-2); Sharpen256(weight); Sharpen256(-2); + s=p3; + Sharpen256(-1); Sharpen256(-2); Sharpen256(-1); + if(total_red < 0) + r=0; + else if(total_red > (int)(MaxRGB*quantum)) + r = (unsigned char)MaxRGB; + else + r = (unsigned char)((total_red+(quantum/2.0))/quantum); + + if(total_green < 0) + g = 0; + else if(total_green > (int)(MaxRGB*quantum)) + g = (unsigned char)MaxRGB; + else + g = (unsigned char)((total_green+(quantum/2.0))/quantum); + + if(total_blue < 0) + b = 0; + else if(total_blue > (int)(MaxRGB*quantum)) + b = (unsigned char)MaxRGB; + else + b = (unsigned char)((total_blue+(quantum/2.0))/quantum); + + if(total_opacity < 0) + a = 0; + else if(total_opacity > (int)(MaxRGB*quantum)) + a = (unsigned char)MaxRGB; + else + a = (unsigned char)((total_opacity+(quantum/2.0))/quantum); + + *q = qRgba(r, g, b, a); + + p++; + p2++; + p3++; + q++; + } + p++; + *q++=(*(cTable+(*p))); + } + } + return(dest); +} + +QImage OImageEffect::emboss(QImage &src) +{ +#define Emboss(weight) \ + total_red+=(weight)*qRed(*s); \ + total_green+=(weight)*qGreen(*s); \ + total_blue+=(weight)*qBlue(*s); \ + s++; + +#define Emboss256(weight) \ + total_red+=(weight)*qRed(*(cTable+(*s))); \ + total_green+=(weight)*qGreen(*(cTable+(*s))); \ + total_blue+=(weight)*qBlue(*(cTable+(*s))); \ + s++; + + if(src.width() < 3 || src.height() < 3) + return(src); + + double total_blue, total_green, total_red; + int x, y; + unsigned int *q; + + QImage dest(src.width(), src.height(), 32); + if(src.depth() > 8){ // DirectClass source image + unsigned int *p, *s; + for(y=0; y < src.height(); ++y){ + p = (unsigned int *)src.scanLine(QMIN(QMAX(y-1,0),src.height()-3)); + q = (unsigned int *)dest.scanLine(y); + // emboss this row of pixels. + *q++=(*(p+src.width())); + for(x=1; x < src.width()-1; ++x){ + // compute weighted average of target pixel color components. + total_red=0.0; + total_green=0.0; + total_blue=0.0; + s=p; + Emboss(-1); Emboss(-2); Emboss( 0); + s=p+src.width(); + Emboss(-2); Emboss( 0); Emboss( 2); + s=p+2*src.width(); + Emboss( 0); Emboss( 2); Emboss( 1); + total_red += (MaxRGB+1)/2; + total_green += (MaxRGB+1)/2; + total_blue += (MaxRGB+1)/2; + *q = qRgba((unsigned char)((total_red < 0) ? 0 : (total_red > MaxRGB) ? MaxRGB : total_red), + (unsigned char)((total_green < 0) ? 0 : (total_green > MaxRGB) ? MaxRGB : total_green), + (unsigned char)((total_blue < 0) ? 0 : (total_blue > MaxRGB) ? MaxRGB : total_blue), + 255); + p++; + q++; + } + p++; + *q++=(*p); + } + } + else{ // PsudeoClass source image + unsigned char *p, *p2, *p3, *s; + unsigned int *cTable = src.colorTable(); + int scanLineIdx; + for(y=0; y < src.height(); ++y){ + scanLineIdx = QMIN(QMAX(y-1,0),src.height()-3); + p = (unsigned char *)src.scanLine(scanLineIdx); + p2 = (unsigned char *)src.scanLine(scanLineIdx+1); + p3 = (unsigned char *)src.scanLine(scanLineIdx+2); + q = (unsigned int *)dest.scanLine(y); + // emboss this row of pixels. + *q++=(*(cTable+(*p2))); + for(x=1; x < src.width()-1; ++x){ + // compute weighted average of target pixel color components. + total_red=0.0; + total_green=0.0; + total_blue=0.0; + s=p; + Emboss256(-1); Emboss256(-2); Emboss256(0); + s=p2; + Emboss256(-2); Emboss256(0); Emboss256(2); + s=p3; + Emboss256(0); Emboss256(2); Emboss256(1); + total_red += (MaxRGB+1)/2; + total_green += (MaxRGB+1)/2; + total_blue += (MaxRGB+1)/2; + *q = qRgba((unsigned char)((total_red < 0) ? 0 : (total_red > MaxRGB) ? MaxRGB : total_red), + (unsigned char)((total_green < 0) ? 0 : (total_green > MaxRGB) ? MaxRGB : total_green), + (unsigned char)((total_blue < 0) ? 0 : (total_blue > MaxRGB) ? MaxRGB : total_blue), + 255); + p++; + p2++; + p3++; + q++; + } + p++; + *q++=(*(cTable+(*p))); + } + } + toGray(dest); + normalize(dest); + return(dest); +} + +QImage OImageEffect::shade(QImage &src, bool color_shading, double azimuth, + double elevation) +{ + struct PointInfo{ + double x, y, z; + }; + + double distance, normal_distance, shade; + int x, y; + + struct PointInfo light, normal; + + unsigned int *q; + + QImage dest(src.width(), src.height(), 32); + + azimuth = DegreesToRadians(azimuth); + elevation = DegreesToRadians(elevation); + light.x = MaxRGB*cos(azimuth)*cos(elevation); + light.y = MaxRGB*sin(azimuth)*cos(elevation); + light.z = MaxRGB*sin(elevation); + normal.z= 2*MaxRGB; // constant Z of surface normal + + if(src.depth() > 8){ // DirectClass source image + unsigned int *p, *s0, *s1, *s2; + for(y=0; y < src.height(); ++y){ + p = (unsigned int *)src.scanLine(QMIN(QMAX(y-1,0),src.height()-3)); + q = (unsigned int *)dest.scanLine(y); + // shade this row of pixels. + *q++=(*(p+src.width())); + p++; + s0 = p; + s1 = p + src.width(); + s2 = p + 2*src.width(); + for(x=1; x < src.width()-1; ++x){ + // determine the surface normal and compute shading. + normal.x=intensityValue(*(s0-1))+intensityValue(*(s1-1))+intensityValue(*(s2-1))- + (double) intensityValue(*(s0+1))-(double) intensityValue(*(s1+1))- + (double) intensityValue(*(s2+1)); + normal.y=intensityValue(*(s2-1))+intensityValue(*s2)+intensityValue(*(s2+1))- + (double) intensityValue(*(s0-1))-(double) intensityValue(*s0)- + (double) intensityValue(*(s0+1)); + if((normal.x == 0) && (normal.y == 0)) + shade=light.z; + else{ + shade=0.0; + distance=normal.x*light.x+normal.y*light.y+normal.z*light.z; + if (distance > 0.0){ + normal_distance= + normal.x*normal.x+normal.y*normal.y+normal.z*normal.z; + if(fabs(normal_distance) > 0.0000001) + shade=distance/sqrt(normal_distance); + } + } + if(!color_shading){ + *q = qRgba((unsigned char)(shade), + (unsigned char)(shade), + (unsigned char)(shade), + qAlpha(*s1)); + } + else{ + *q = qRgba((unsigned char)((shade*qRed(*s1))/(MaxRGB+1)), + (unsigned char)((shade*qGreen(*s1))/(MaxRGB+1)), + (unsigned char)((shade*qBlue(*s1))/(MaxRGB+1)), + qAlpha(*s1)); + } + ++s0; + ++s1; + ++s2; + q++; + } + *q++=(*s1); + } + } + else{ // PsudeoClass source image + unsigned char *p, *s0, *s1, *s2; + int scanLineIdx; + unsigned int *cTable = (unsigned int *)src.colorTable(); + for(y=0; y < src.height(); ++y){ + scanLineIdx = QMIN(QMAX(y-1,0),src.height()-3); + p = (unsigned char *)src.scanLine(scanLineIdx); + q = (unsigned int *)dest.scanLine(y); + // shade this row of pixels. + s0 = p; + s1 = (unsigned char *) src.scanLine(scanLineIdx+1); + s2 = (unsigned char *) src.scanLine(scanLineIdx+2); + *q++=(*(cTable+(*s1))); + ++p; + ++s0; + ++s1; + ++s2; + for(x=1; x < src.width()-1; ++x){ + // determine the surface normal and compute shading. + normal.x=intensityValue(*(cTable+(*(s0-1))))+intensityValue(*(cTable+(*(s1-1))))+intensityValue(*(cTable+(*(s2-1))))- + (double) intensityValue(*(cTable+(*(s0+1))))-(double) intensityValue(*(cTable+(*(s1+1))))- + (double) intensityValue(*(cTable+(*(s2+1)))); + normal.y=intensityValue(*(cTable+(*(s2-1))))+intensityValue(*(cTable+(*s2)))+intensityValue(*(cTable+(*(s2+1))))- + (double) intensityValue(*(cTable+(*(s0-1))))-(double) intensityValue(*(cTable+(*s0)))- + (double) intensityValue(*(cTable+(*(s0+1)))); + if((normal.x == 0) && (normal.y == 0)) + shade=light.z; + else{ + shade=0.0; + distance=normal.x*light.x+normal.y*light.y+normal.z*light.z; + if (distance > 0.0){ + normal_distance= + normal.x*normal.x+normal.y*normal.y+normal.z*normal.z; + if(fabs(normal_distance) > 0.0000001) + shade=distance/sqrt(normal_distance); + } + } + if(!color_shading){ + *q = qRgba((unsigned char)(shade), + (unsigned char)(shade), + (unsigned char)(shade), + qAlpha(*(cTable+(*s1)))); + } + else{ + *q = qRgba((unsigned char)((shade*qRed(*(cTable+(*s1))))/(MaxRGB+1)), + (unsigned char)((shade*qGreen(*(cTable+(*s1))))/(MaxRGB+1)), + (unsigned char)((shade*qBlue(*(cTable+(*s1))))/(MaxRGB+1)), + qAlpha(*s1)); + } + ++s0; + ++s1; + ++s2; + q++; + } + *q++=(*(cTable+(*s1))); + } + } + return(dest); +} + +QImage OImageEffect::blur(QImage &src, double factor) +{ + +#define Blur(weight) \ + total_red+=(weight)*qRed(*s); \ + total_green+=(weight)*qGreen(*s); \ + total_blue+=(weight)*qBlue(*s); \ + total_opacity+=(weight)*qAlpha(*s); \ + s++; + +#define Blur256(weight) \ + total_red+=(weight)*qRed(*(cTable+(*s))); \ + total_green+=(weight)*qGreen(*(cTable+(*s))); \ + total_blue+=(weight)*qBlue(*(cTable+(*s))); \ + total_opacity+=(weight)*qAlpha(*(cTable+(*s))); \ + s++; + + if(src.width() < 3 || src.height() < 3) + return(src); + + double quantum, total_blue, total_green, total_opacity, total_red, weight; + + int x, y; + unsigned int *q; + + QImage dest(src.width(), src.height(), 32); + weight=((100.0-factor)/2)+1; + quantum = QMAX(weight+12.0, 1.0); + if(src.depth() > 8){ // DirectClass source image + unsigned int *p, *s; + for(y=0; y < src.height(); ++y){ + p = (unsigned int *)src.scanLine(QMIN(QMAX(y-1,0),src.height()-3)); + q = (unsigned int *)dest.scanLine(y); + // blur this row of pixels. + *q++=(*(p+src.width())); + for(x=1; x < src.width()-1; ++x){ + // compute weighted average of target pixel color components. + total_red=0.0; + total_green=0.0; + total_blue=0.0; + total_opacity=0.0; + s=p; + Blur(1); Blur(2); Blur(1); + s=p+src.width(); + Blur(2); Blur(weight); Blur(2); + s=p+2*src.width(); + Blur(1); Blur(2); Blur(1); + *q = qRgba((unsigned char)((total_red+(quantum/2))/quantum), + (unsigned char)((total_green+(quantum/2))/quantum), + (unsigned char)((total_blue+(quantum/2))/quantum), + (unsigned char)((total_opacity+(quantum/2))/quantum)); + p++; + q++; + } + p++; + *q++=(*p); + } + } + else{ // PsudeoClass source image + unsigned char *p, *p2, *p3, *s; + unsigned int *cTable = src.colorTable(); + int scanLineIdx; + for(y=0; y < src.height(); ++y){ + scanLineIdx = QMIN(QMAX(y-1,0),src.height()-3); + p = (unsigned char *)src.scanLine(scanLineIdx); + p2 = (unsigned char *)src.scanLine(scanLineIdx+1); + p3 = (unsigned char *)src.scanLine(scanLineIdx+2); + q = (unsigned int *)dest.scanLine(y); + // blur this row of pixels. + *q++=(*(cTable+(*p2))); + for(x=1; x < src.width()-1; ++x){ + // compute weighted average of target pixel color components. + total_red=0.0; + total_green=0.0; + total_blue=0.0; + total_opacity=0.0; + s=p; + Blur256(1); Blur256(2); Blur256(1); + s=p2; + Blur256(2); Blur256(weight); Blur256(2); + s=p3; + Blur256(1); Blur256(2); Blur256(1); + *q = qRgba((unsigned char)((total_red+(quantum/2))/quantum), + (unsigned char)((total_green+(quantum/2))/quantum), + (unsigned char)((total_blue+(quantum/2))/quantum), + (unsigned char)((total_opacity+(quantum/2))/quantum)); + p++; + p2++; + p3++; + q++; + } + p++; + *q++=(*(cTable+(*p))); + } + } + return(dest); +} + +// High quality, expensive HSV contrast. You can do a faster one by just +// taking a grayscale threshold (ie: 128) and incrementing RGB color +// channels above it and decrementing those below it, but this gives much +// better results. (mosfet 12/28/01) +void OImageEffect::contrastHSV(QImage &img, bool sharpen) +{ + int i, sign; + unsigned int *data; + int count; + double brightness, scale, theta; + QColor c; + int h, s, v; + + sign = sharpen ? 1 : -1; + scale=0.5000000000000001; + if(img.depth() > 8){ + count = img.width()*img.height(); + data = (unsigned int *)img.bits(); + } + else{ + count = img.numColors(); + data = (unsigned int *)img.colorTable(); + } + for(i=0; i < count; ++i){ + c.setRgb(data[i]); + c.hsv(&h, &s, &v); + brightness = v/255.0; + theta=(brightness-0.5)*M_PI; + brightness+=scale*(((scale*((sin(theta)+1.0)))-brightness)*sign); + if (brightness > 1.0) + brightness=1.0; + else + if (brightness < 0) + brightness=0.0; + v = (int)(brightness*255); + c.setHsv(h, s, v); + data[i] = qRgba(c.red(), c.green(), c.blue(), qAlpha(data[i])); + } +} + + + + |