Diffstat (limited to 'libopie2/opieui/okeyconfigwidget.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | libopie2/opieui/okeyconfigwidget.h | 107 |
1 files changed, 83 insertions, 24 deletions
diff --git a/libopie2/opieui/okeyconfigwidget.h b/libopie2/opieui/okeyconfigwidget.h index 414ee7e..b3309af 100644 --- a/libopie2/opieui/okeyconfigwidget.h +++ b/libopie2/opieui/okeyconfigwidget.h @@ -1,209 +1,268 @@ /* * Copyright (C) 2004 * LGPL v2 zecke@handhelds.org */ #ifndef ODP_KEY_CONFIG_WIDGET_H #define ODP_KEY_CONFIG_WIDGET_H #include <opie2/oconfig.h> #include <opie2/odevice.h> #include <qstring.h> #include <qpixmap.h> -#include <qbytearray.h> +#include <qcstring.h> #include <qhbox.h> #include <qvaluelist.h> class QKeyEvent; +class QLabel; +class QPushButton; +class QListViewItem; +class QRadioButton; namespace Opie { namespace Ui { - +namespace Private { + class OKeyConfigWidgetPrivate; + typedef QValueList<OKeyConfigWidgetPrivate> OKeyConfigWidgetPrivateList; +} + class OListViewItem; + class OListView; /** * \brief small class representing a Key with possible modifiers * This class holds information about key code and possible * modifier state. That is the lowest level of the key input * functions. * There are also static methods to get special keys. * OKeyPair will be used with \see OKeyConfigItem * * @since 1.2 */ class OKeyPair { public: - typedef QValueList<OKeyPair> OKeyPairList; + typedef QValueList<OKeyPair> List; OKeyPair( int key = -1, int modifier = -1); ~OKeyPair(); bool operator==( const OKeyPair& ); bool operator!=( const OKeyPair& ); bool isEmpty()const; int keycode()const; int modifier()const; void setKeycode( int ); void setModifier( int ); static OKeyPair returnKey(); static OKeyPair leftArrowKey(); static OKeyPair rightArrowKey(); static OKeyPair upArrowKey(); static OKeyPair downArrowKey(); static OKeyPair emptyKey(); - static OKeyPairList hardwareKeys(); + static OKeyPair::List hardwareKeys(); private: - int m_key = -1; - int m_mod = -1; + int m_key; + int m_mod; class Private; Private* d; }; /** * A class to represent an OKeyPair. * It consists out of a Text exposed to the user, Config Key Item, * Pixmap, A default OKeyPair and the set OKeyPair. * You can also pass an id to it * * @since 1.1.2 */ class OKeyConfigItem { friend class OKeyConfigManager; public: - typedef QValueList<OKeyConfigItem> OKeyConfigItemList; + typedef QValueList<OKeyConfigItem> List; OKeyConfigItem( const QString& text = QString::null , const QCString& config_key = QCString(), const QPixmap& symbol = QPixmap(), int id = -1, - const OKeyPair& set = OKeyPair::emptyKey(), - const OKeyPair& def = OKeyPair::emptyKey() ); + const OKeyPair& def = OKeyPair::emptyKey(), + QObject *caller = 0, const char* slot = 0); OKeyConfigItem( const Opie::Core::ODeviceButton& ); ~OKeyConfigItem(); bool operator==( const OKeyConfigItem& ); bool operator!=( const OKeyConfigItem& ); QString text()const; QPixmap pixmap()const; int id()const; + + OKeyPair keyPair()const; OKeyPair defaultKeyPair()const; QCString configKey()const; + void setText( const QString& text ); void setPixmap( const QPixmap& ); void setKeyPair( const OKeyPair& ); void setDefaultKeyPair( const OKeyPair& ); bool isEmpty()const; protected: + QObject *object()const; + QCString slot()const; void setId( int id ); void setConfigKey( const QCString& ); private: - int m_id; QString m_text; QCString m_config; QPixmap m_pix; + int m_id; OKeyPair m_key; OKeyPair m_def; + QObject *m_obj; + QCString m_str; class Private; Private *d; }; /** * \brief A manager to load and save Key Actions and get notified * This is the Manager for KeyActions. * You can say from which config and group to read data, to grab the * keyboard to handle hardware keys, you can supply a blacklist of * keys which should not be used by allowed to be used. * You can even pass this manager to a Widget to do the configuration for you. * You need to add OKeyConfigItem for your keys and then issue a load() to * read the Key information. * You can either handle the QKeyEvent yourself and ask this class if it is * handled by your action and let give you the action. Or you can install * the event filter and get a signal. + * You need to load ans save yourself! * * @since 1.1.2 */ class OKeyConfigManager : public QObject { Q_OBJECT - typedef QMap<it, OKeyConfigItemList> OKeyMapConfigPrivate; + typedef QMap<int, OKeyConfigItem::List> OKeyMapConfigPrivate; public: OKeyConfigManager(Opie::Core::OConfig *conf = 0, const QString& group = QString::null, - OKeyPairList &block = OKeyPairList(), - bool grabkeyboard = false, QObject *= 0, + const OKeyPair::List &block = OKeyPair::List(), + bool grabkeyboard = false, QObject * par = 0, const char* name = 0 ); ~OKeyConfigManager(); void load(); void save(); OKeyConfigItem handleKeyEvent( QKeyEvent* ); int handleKeyEventId( QKeyEvent* ); void addKeyConfig( const OKeyConfigItem& ); void removeKeyConfig( const OKeyConfigItem& ); void clearKeyConfig(); void addToBlackList( const OKeyPair& ); void removeFromBlackList( const OKeyPair& ); void clearBlackList(); - OKeyPairList blackList()const; + OKeyPair::List blackList()const; void handleWidget( QWidget* ); bool eventFilter( QObject*, QEvent* ); signals: - void keyConfigChanged( Opie::Ui::OKeyConfigManager* ); + /** + * The Signals are triggered on KeyPress and KeyRelease! + * You can check the isDown of the QKeyEvent + * @see QKeyEvent + */ void actionActivated( QWidget*, QKeyEvent*, const Opie::Ui::OKeyConfigItem& ); + /** + * This Signal correspondents to the OKeyConfigItem slot + * and object + * + * @see OKeyConfigItem::slot + * @see OKeyConfigItem::object + */ + void actionActivated( QWidget* par, QKeyEvent* key); + private: - OKeyConfigItemList keyList( int ); - OKeyPairList m_blackKeys; - OKeyConfigItemList m_keys; + OKeyConfigItem::List keyList( int ); + OKeyConfigItem::List m_keys; QValueList<QWidget*> m_widgets; Opie::Core::OConfig *m_conf; QString m_group; + OKeyPair::List m_blackKeys; bool m_grab : 1; OKeyMapConfigPrivate *m_map; class Private; Private *d; }; -class OKeyConfigWidget : public QHBox { +/** + * With this Widget you can let the Keyboard Shortcuts + * be configured by the user. + * There are two ways you can use this widget. Either in a tab were + * all changes are immediately getting into effect or in a queue + * were you ask for saving. Save won't write the data but only set + * it to the OKeyConfigManager + * + * @since 1.2 + */ +class OKeyConfigWidget : public QWidget { Q_OBJECT + public: - enum ChangeMode { Imediate, Queu }; + /** + * Immediate Apply the change directly to the underlying OKeyConfigManager + * Queue Save all items and then apply when you save() + */ + enum ChangeMode { Imediate, Queue }; OKeyConfigWidget( QWidget* parent = 0, const char* name = 0, WFlags fl = 0 ); - OKeyConfigWidget( OKeyConfigManager *, QWidget* parent = 0, const char* = 0, WFlags = 0 ); ~OKeyConfigWidget(); void setChangeMode( enum ChangeMode ); ChangeMode changeMode()const; - void setKeyConfig( OKeyConfigManager* ); + void insert( const QString& name, OKeyConfigManager* ); - void reload(); + void load(); void save(); + +private slots: + void slotListViewItem( QListViewItem* ); + void slotNoKey(); + void slotDefaultKey(); + void slotCustomKey(); + + private: - OKeyConfigManager* m_manager; + void initUi(); + Opie::Ui::OListView *m_view; + Opie::Ui::Private::OKeyConfigWidgetPrivateList m_list; + QLabel *m_lbl; + QPushButton *m_btn; + QRadioButton *m_def, *m_cus, *m_none; + QWidget* m_box; + ChangeMode m_mode; class Private; Private *d; }; } } #endif |