-rw-r--r-- | libopie2/opiecore/device/odevice.cpp | 2 | ||||
-rw-r--r-- | libopie2/opiecore/device/odevice.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/libopie2/opiecore/device/odevice.cpp b/libopie2/opiecore/device/odevice.cpp index ed705a6..cf2061b 100644 --- a/libopie2/opiecore/device/odevice.cpp +++ b/libopie2/opiecore/device/odevice.cpp @@ -502,33 +502,33 @@ int ODevice::readLightSensor() int ODevice::lightSensorResolution() const { return 0; } /** * @return if the device has a hinge sensor */ bool ODevice::hasHingeSensor() const { return false; } /** * @return a value from the hinge sensor */ -OHingeStatus ODevice::readHingeSensor() +OHingeStatus ODevice::readHingeSensor()const { return CASE_UNKNOWN; } /** * @return a list with CPU frequencies supported by the hardware */ const QStrList &ODevice::allowedCpuFrequencies() const { return *d->m_cpu_frequencies; } /** * Set desired CPU frequency * diff --git a/libopie2/opiecore/device/odevice.h b/libopie2/opiecore/device/odevice.h index c434216..e7cd82a 100644 --- a/libopie2/opiecore/device/odevice.h +++ b/libopie2/opiecore/device/odevice.h @@ -272,33 +272,33 @@ public: // input / output virtual void playAlarmSound(); virtual void playKeySound(); virtual void playTouchSound(); virtual QValueList <OLed> ledList() const; virtual QValueList <OLedState> ledStateList ( OLed led ) const; virtual OLedState ledState ( OLed led ) const; virtual bool setLedState ( OLed led, OLedState st ); virtual bool hasLightSensor() const; virtual int readLightSensor(); virtual int lightSensorResolution() const; virtual bool hasHingeSensor() const; - virtual OHingeStatus readHingeSensor(); + virtual OHingeStatus readHingeSensor()const; const QStrList &allowedCpuFrequencies() const; bool setCurrentCpuFrequency(uint index); /** * Returns the available buttons on this device. The number and location * of buttons will vary depending on the device. Button numbers will be assigned * by the device manufacturer and will be from most preferred button to least preffered * button. Note that this list only contains "user mappable" buttons. * * @todo Make method const and take care of calling initButtons or make that const too * */ const QValueList<ODeviceButton> &buttons(); /** |