-rw-r--r-- | libopie/odevice.cpp | 8 | ||||
-rw-r--r-- | libopie/odevice.h | 5 |
2 files changed, 6 insertions, 7 deletions
diff --git a/libopie/odevice.cpp b/libopie/odevice.cpp index 4c33a0e..d6e6892 100644 --- a/libopie/odevice.cpp +++ b/libopie/odevice.cpp @@ -754,62 +754,62 @@ bool ODevice::setLedState ( OLed which, OLedState st ) * @return if the device has a light sensor */ bool ODevice::hasLightSensor ( ) const { return false; } /** * @return a value from the light senso */ int ODevice::readLightSensor ( ) { return -1; } /** * @return the light sensor resolution whatever that is ;) */ int ODevice::lightSensorResolution ( ) const { return 0; } /** - * @return a list with valid CPU frequency + * @return a list with CPU frequencies supported by the hardware */ -QStrList &ODevice::cpuFrequencies ( ) const +const QStrList &ODevice::allowedCpuFrequencies ( ) const { return *d->m_cpu_frequencies; } /** - * Set desired cpu frequency + * Set desired CPU frequency * * @param index index into d->m_cpu_frequencies of the frequency to be set */ -bool ODevice::setCpuFrequency(uint index) +bool ODevice::setCurrentCpuFrequency(uint index) { if (index >= d->m_cpu_frequencies->count()) return false; char *freq = d->m_cpu_frequencies->at(index); qWarning("set freq to %s", freq); int fd; if ((fd = ::open("/proc/sys/cpu/0/speed", O_WRONLY)) >= 0) { char writeCommand[50]; const int count = sprintf(writeCommand, "%s\n", freq); int res = (::write(fd, writeCommand, count) != -1); ::close(fd); return res; } return false; } /** * @return a list of hardware buttons */ diff --git a/libopie/odevice.h b/libopie/odevice.h index 18ff5f1..f2f6467 100644 --- a/libopie/odevice.h +++ b/libopie/odevice.h @@ -177,51 +177,50 @@ public: virtual bool setSoftSuspend ( bool on ); virtual bool suspend ( ); virtual bool setDisplayStatus ( bool on ); virtual bool setDisplayBrightness ( int brightness ); virtual int displayBrightnessResolution ( ) const; virtual bool setDisplayContrast ( int contrast ); virtual int displayContrastResolution ( ) const; // input / output //FIXME playAlarmSound and al might be better -zecke virtual void alarmSound ( ); virtual void keySound ( ); virtual void touchSound ( ); virtual QValueList <OLed> ledList ( ) const; virtual QValueList <OLedState> ledStateList ( OLed led ) const; virtual OLedState ledState ( OLed led ) const; virtual bool setLedState ( OLed led, OLedState st ); virtual bool hasLightSensor ( ) const; virtual int readLightSensor ( ); virtual int lightSensorResolution ( ) const; - QStrList &cpuFrequencies() const; - bool setCpuFrequency(uint index); - int cpuFrequency() const; + const QStrList &allowedCpuFrequencies() const; + bool setCurrentCpuFrequency(uint index); /** * Returns the available buttons on this device. The number and location * of buttons will vary depending on the device. Button numbers will be assigned * by the device manufacturer and will be from most preferred button to least preffered * button. Note that this list only contains "user mappable" buttons. */ const QValueList<ODeviceButton> &buttons ( ); /** * Returns the DeviceButton for the \a keyCode. If \a keyCode is not found, it * returns 0L */ const ODeviceButton *buttonForKeycode ( ushort keyCode ); /** * Reassigns the pressed action for \a button. To return to the factory * default pass an empty string as \a qcopMessage. */ void remapPressedAction ( int button, const OQCopMessage &qcopMessage ); /** * Reassigns the held action for \a button. To return to the factory * default pass an empty string as \a qcopMessage. |