-rw-r--r-- | libopie/big-screen/omodalhelper.h | 199 |
1 files changed, 190 insertions, 9 deletions
diff --git a/libopie/big-screen/omodalhelper.h b/libopie/big-screen/omodalhelper.h index 32d921d..c483403 100644 --- a/libopie/big-screen/omodalhelper.h +++ b/libopie/big-screen/omodalhelper.h @@ -24,30 +24,31 @@ Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef HAZE_OMODAL_HELPER_H #define HAZE_OMODAL_HELPER_H +#include <qdialog.h> #include <qwidget.h> #include <qvaluelist.h> #include <qmap.h> typedef int TransactionID; class OModalHelperControler; class OModalHelperSignal; class QDialog; struct OModalHelperBase { - virtual void done( TransactionID id, QWidget* ) = 0; - virtual void next( TransactionID, OModalHelperControler * ); - virtual void prev( TransactionID, OModalHelperControler * ); + virtual void done( TransactionID ) = 0; + virtual void next( TransactionID ) = 0; + virtual void prev( TransactionID ) = 0; }; /** * Modality sucks! ;) But it is easy to work with * do exec() on a dialog and you know everything is funky. * You only need to have one Dialog loaded and so on. * This class helps you to work like with modality and help * you to keep things in sync @@ -60,42 +61,61 @@ struct OModalHelperBase { * for each item or it can queue them depending on your usage. But it is * so smart that if only one item is shown that the queue bar is not shown * See the example for simple usage. * * @short helps to life without modaility * @author hOlgAr * @version 0.01 */ -template<class Dialog, class Record, typename Id = QString> +template<class Dialog, class Record, typename Id = int> class OModalHelper : private OModalHelperBase{ friend class OModalHelperSignal; friend class OModalHelperControler; public: typedef QValueList<Record> RecordList; typedef QMap<Id, Record> IdMap; typedef QMap<TransactionID, Id> TransactionMap; typedef QMap<QDialog*, TransactionID> DialogMap enum Mode { Queue, New }; OModalHelper(enum Mode mode, QObject* parnet ); bool handles( Id id)const; void cancel(); void cancel( TransactionID ); - void connect( QObject* rec, const char* slot ); + void connectDone( QObject* rec, const char* slot ); + void connectAccepted( QObject* rec, const char* slot ); + void connectRejected( QObject* rec, const char* slot ); - TransactionID handle( const Record& rec = Record() ); + TransactionID handle( Id id, const Record& rec = Record() ); void edited( TransactionID, int what, const QString& data ); Record record( TransactionID )const; RecordList done()const; private: + virtual void done( TransactionID, QDialog* ); + virtual void next( TransactionID, OModalHelperControler * ); + virtual void prev( TransactionID, OModalHelperControler * ); + + Record nextRecord( TransactionID, int * )const; + Record prevRecord( TransactionID, int * )const; + +private: + OModalHelperDialog *queuedDialog()const; // generate or recycle + OModalHelperDialog *m_dialog; + OModalHelperSignal *m_signal; // our signal + OModalHelperControler *m_controler; + IdMap m_ids; // maps ids (uids) to a record + TransactionMap m_transactions; // activate transactions + TransactionMap m_done; // done and waiting for getting picked + DialogMap m_editing; // only used for New Mode + enum Mode m_mode; // the mode we're in }; /* ### FIXME use namespace with Qt3 */ /* * A note on flow. The Signal is used for QT Signals when @@ -107,33 +127,194 @@ private: * of the controler. * For the new mode * */ class OModalHelperSignal : public QObject { Q_OBJECT public: - OModalHelperSignal(); + OModalHelperSignal(OModalHelperBase* base, QObject* parent); signals: done( int status, TransactionID transaction ); - accpeted( TransactionID transaction ); + accepted( TransactionID transaction ); rejected( TransactionID transaction ); + +private: + OModalHelperBase* m_base; }; class OModalHelperControler : public QObject { Q_OBJECT public: - OModalHelperControler( TransactionID id ); + OModalHelperControler( OModalHelperBase* , QObject* parent); virtual TransactionID transactionID()const; void setTransactionID( TransactionID id ); QDialog* dialog()const; public slots: virtual done(int result ); private: QDialog *m_dia; TransactionID m_id; + OModalHelperBase *m_base; +} + +class OModalQueueBar; +class OModalQueuedDialog : public QDialog { + Q_OBJECT +public: + OModalQueuedDialog(QWidget *mainWidget); + ~OModalQueuedDialog(); + + QDialog* centerDialog()const; + + void setQueueBarEnabled( bool = true ); + void setRecord( int record, int count ); +private: + OModalQueueBar *m_bar; +}; + + +/* + * Tcpp Template Implementation + */ + +/** + * This is the simple Template c'tor. It takes the mode + * this helper should operate in and the parent object. + * This helper will be deleted when the parent gets deleted + * or you delete it yourself. + * + * @param mode The mode this dialog should be in + * @param parent The parent QObject of this helper. + */ +template<class Dialog, class Record, typename Id> +OModalHelper<Dialog, Record, Id>::OModalHelper( enum Mode mode, QObject* parent ) { + m_mode = mode; + m_signal = new OModalHelperSignal( this, parent ); + m_controler = new OModalHelperControler( this, m_signal ); +} + + +/** + * This functions looks for your record and sees if it is + * handled with this helper. Note that done and edited records + * will not be returned. But if you edit an already edited record + * the done record will be used + * + * @return true if the record is currenlty edited otherwise false + * + * @param Id The id which might be handled + */ +template<class Dialog, class Record, typename Id> +bool OModalHelper<Dialog, Record, Id>::handles( Id id )const { + if ( m_transactions.isEmpty() ) + return false; + + TransactionMap::ConstIterator it = m_transactions.begin(); + for ( ; it != m_transactions.end(); ++it ) + if ( it.data() == id ) + return true; + + return false; +} + +/** + * Cancel will cancel all current operations and clear the list + * of done operations as well. + */ +template<class Dialog, class Record, typename Id> +void OModalHelper<Dialog, Record, Id>::cancel() { + m_ids.clear(); + m_done.clear(); + m_transactions.clear(); + + /* we also need to remove the QDialogs */ + /* and hide the queue dialog if present */ + if (m_mode == New && !m_editing.isEmpty() ) { + for (DialogMap::Iterator it = m_editing.begin(); it != m_editing.end(); ++it ) + delete it.key(); + m_editing.clear(); + }else if (m_dialog ) + queuedDialog()->setRecord( 0, 0 ); + + +} + + +/** + * This cancels editing of the record behind the Transaction Number + * Note that if editing is already done it will also be removed from this list + */ +template<class Dialog, class Record, typename Id> +void OModalHelper::cancel( TransactionID tid ) { + /* wrong tid */ + if (!m_transactions.contains( tid ) && !m_done.contains( tid) ) + return; + + if (m_mode == New ) + /* reverse map eek */ + for (DialogMap::Iterator it = m_editing.begin(); it != m_editing.end(); ++it ) + if ( it.data() == tid ) { + it.key()->hide(); + delete it.key(); + it = m_editing.remove( it ); + break; + } + else if ( m_transactions.contains( tid ) ) { + /* need to stop editing from the queue block */ + /* if we're currently editing actiavte the previous */ +#if 0 + if (tid == m_controler->transactionID() ) { + + } +#endif + /* now either activate the previous again or hide */ + if (! m_transactions.count() -1 ) + queuedDialog()->setRecord( 0, 0 ); + else { + int pos; + Record rec = prevRecord( tid, &pos ); + static_cast<Dialog*>( queuedDialog()->centerDialog() )->setRecord( rec ); + queuedDialog()->setRecord( pos, m_transactions.count() ); + } + } + /* now remove from the various maps */ + m_ids.remove( m_transactions.contains( tid ) ? m_transactions[tid] : m_done[tid ] ); + + m_done.remove( tid ); + m_transactions.remove( tid ); +} + +/** + * Connect to the done Signal. SIGNAL( done(int, TransactionID ) ) + * This signal gets emitted whenever a Record was accepted or rejected + * + * @param rec The object where the slot belongs to + * @param slot The slot which should be called. See the needed parameter above + */ +template<class Dialog, class Record, typename Id> +void OModalHelper<Dialog, Record, Id>::connectDone( QObject* rec, const char* slot ) { + QObject::connect(m_signal, SIGNAL(done(int, TransactionID) ), + rec, slot ); +} + +/** + * Connect to the accepted Signal. SIGNAL( done(int, TransactionID ) ) + * This signal gets emitted whenever a Record was accepted or rejected + * + * @param rec The object where the slot belongs to + * @param slot The slot which should be called. See the needed parameter above + */ +template<class Dialog, class Record, typename Id> +void OModalHelper<Dialog, Record, Id>::( QObject* rec, const char* slot ) { + } + +template<class Dialog, class Record, typename Id> +void OModalHelper<Dialog, Record, Id>::( QObject* rec, const char* slot ) { + +} #endif |