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-rw-r--r--library/qcopenvelope_qws.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/library/qcopenvelope_qws.cpp b/library/qcopenvelope_qws.cpp
index 8f58787..63efb13 100644
--- a/library/qcopenvelope_qws.cpp
+++ b/library/qcopenvelope_qws.cpp
@@ -63,18 +63,18 @@
To receive a message, you will generally just use your application's
predefined QPE/Application/\e{appname} channel
(see QPEApplication::appMessage()), but you can make another channel
and connect it to a slot like this:
\code
myChannel = new QCopChannel( "QPE/FooBar", this );
- connect( myChannel, SIGNAL(received(const QCString &, const QByteArray &)),
- this, SLOT(fooBarMessage( const QCString &, const QByteArray &)) );
+ connect( myChannel, SIGNAL(received(const QCString&,const QByteArray&)),
+ this, SLOT(fooBarMessage(const QCString&,const QByteArray&)) );
\endcode
See also, the \link qcop.html list of Qtopia messages\endlink.
*/
/*!
Constructs a QCopEnvelope that will write \a message to \a channel.
If \a message has parameters, you must then use operator<<() to