summaryrefslogtreecommitdiff
path: root/library/qpeapplication.cpp
Side-by-side diff
Diffstat (limited to 'library/qpeapplication.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--library/qpeapplication.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/library/qpeapplication.cpp b/library/qpeapplication.cpp
index 19e99f2..dcc1001 100644
--- a/library/qpeapplication.cpp
+++ b/library/qpeapplication.cpp
@@ -2162,97 +2162,97 @@ int QPEApplication::exec()
loosing state.
*/
void QPEApplication::tryQuit()
{
if ( activeModalWidget() )
return ; // Inside modal loop or konsole. Too hard to save state.
#ifndef QT_NO_COP
{
QCopEnvelope e( "QPE/System", "closing(QString)" );
e << d->appName;
}
#endif
if ( d->keep_running )
d->store_widget_rect(d->qpe_main_widget, d->appName);
processEvents();
quit();
}
/*!
\internal
User initiated quit. Makes the window 'Go Away'. If preloaded this means
hiding the window. If not it means quitting the application.
As this is user initiated we don't need to check state.
*/
void QPEApplication::hideOrQuit()
{
if ( d->keep_running )
d->store_widget_rect(d->qpe_main_widget, d->appName);
processEvents();
// If we are a preloaded application we don't actually quit, so emit
// a System message indicating we're quasi-closing.
if ( d->preloaded && d->qpe_main_widget )
#ifndef QT_NO_COP
{
QCopEnvelope e("QPE/System", "fastAppHiding(QString)" );
e << d->appName;
d->qpe_main_widget->hide();
}
#endif
else
quit();
}
-#if (__GNUC__ > 2 )
+#if (__GNUC__ > 2 ) && !defined(_OS_MACX_)
extern "C" void __cxa_pure_virtual();
void __cxa_pure_virtual()
{
fprintf( stderr, "Pure virtual called\n");
abort();
}
#endif
#if defined(OPIE_NEW_MALLOC)
// The libraries with the skiff package (and possibly others) have
// completely useless implementations of builtin new and delete that
// use about 50% of your CPU. Here we revert to the simple libc
// functions.
void* operator new[]( size_t size )
{
return malloc( size );
}
void* operator new( size_t size )
{
return malloc( size );
}
void operator delete[]( void* p )
{
if ( p )
free( p );
}
void operator delete[]( void* p, size_t /*size*/ )
{
if ( p )
free( p );
}
void operator delete( void* p )
{
if ( p )
free( p );
}