-rw-r--r-- | library/sound.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/library/sound.cpp b/library/sound.cpp index 5b67995..ee2aabc 100644 --- a/library/sound.cpp +++ b/library/sound.cpp | |||
@@ -1,224 +1,222 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include <qpe/resource.h> | 21 | #include <qpe/resource.h> |
22 | #include <qpe/sound.h> | 22 | #include <qpe/sound.h> |
23 | #include <qpe/qcopenvelope_qws.h> | 23 | #include <qpe/qcopenvelope_qws.h> |
24 | 24 | ||
25 | #include <qsound.h> | 25 | #include <qsound.h> |
26 | #include <qfile.h> | 26 | #include <qfile.h> |
27 | 27 | ||
28 | #include <unistd.h> | 28 | #include <unistd.h> |
29 | #include <fcntl.h> | 29 | #include <fcntl.h> |
30 | #include <sys/ioctl.h> | 30 | #include <sys/ioctl.h> |
31 | 31 | ||
32 | #ifndef QT_NO_SOUND | 32 | #ifndef QT_NO_SOUND |
33 | #include <sys/soundcard.h> | 33 | #include <sys/soundcard.h> |
34 | #endif | 34 | #endif |
35 | 35 | ||
36 | #include "config.h" | ||
37 | #include <qmessagebox.h> | ||
38 | #ifndef QT_NO_SOUND | 36 | #ifndef QT_NO_SOUND |
39 | static int WAVsoundDuration(const QString& filename) | 37 | static int WAVsoundDuration(const QString& filename) |
40 | { | 38 | { |
41 | // bad solution | 39 | // bad solution |
42 | 40 | ||
43 | // most of this is copied from qsoundqss.cpp | 41 | // most of this is copied from qsoundqss.cpp |
44 | 42 | ||
45 | QFile input(filename); | 43 | QFile input(filename); |
46 | if ( !input.open(IO_ReadOnly) ) | 44 | if ( !input.open(IO_ReadOnly) ) |
47 | return 0; | 45 | return 0; |
48 | 46 | ||
49 | struct QRiffChunk { | 47 | struct QRiffChunk { |
50 | char id[4]; | 48 | char id[4]; |
51 | Q_UINT32 size; | 49 | Q_UINT32 size; |
52 | char data[4/*size*/]; | 50 | char data[4/*size*/]; |
53 | } chunk; | 51 | } chunk; |
54 | 52 | ||
55 | struct { | 53 | struct { |
56 | Q_INT16 formatTag; | 54 | Q_INT16 formatTag; |
57 | Q_INT16 channels; | 55 | Q_INT16 channels; |
58 | Q_INT32 samplesPerSec; | 56 | Q_INT32 samplesPerSec; |
59 | Q_INT32 avgBytesPerSec; | 57 | Q_INT32 avgBytesPerSec; |
60 | Q_INT16 blockAlign; | 58 | Q_INT16 blockAlign; |
61 | Q_INT16 wBitsPerSample; | 59 | Q_INT16 wBitsPerSample; |
62 | } chunkdata; | 60 | } chunkdata; |
63 | 61 | ||
64 | int total = 0; | 62 | int total = 0; |
65 | 63 | ||
66 | while(1) { | 64 | while(1) { |
67 | // Keep reading chunks... | 65 | // Keep reading chunks... |
68 | const int n = sizeof(chunk)-sizeof(chunk.data); | 66 | const int n = sizeof(chunk)-sizeof(chunk.data); |
69 | if ( input.readBlock((char*)&chunk,n) != n ) | 67 | if ( input.readBlock((char*)&chunk,n) != n ) |
70 | break; | 68 | break; |
71 | if ( qstrncmp(chunk.id,"data",4) == 0 ) { | 69 | if ( qstrncmp(chunk.id,"data",4) == 0 ) { |
72 | total += chunkdata.avgBytesPerSec ? | 70 | total += chunkdata.avgBytesPerSec ? |
73 | chunk.size * 1000 / chunkdata.avgBytesPerSec : 0; | 71 | chunk.size * 1000 / chunkdata.avgBytesPerSec : 0; |
74 | //qDebug("%d bytes of PCM (%dms)", chunk.size,chunkdata.avgBytesPerSec ? chunk.size * 1000 / chunkdata.avgBytesPerSec : 0); | 72 | //qDebug("%d bytes of PCM (%dms)", chunk.size,chunkdata.avgBytesPerSec ? chunk.size * 1000 / chunkdata.avgBytesPerSec : 0); |
75 | input.at(input.at()+chunk.size-4); | 73 | input.at(input.at()+chunk.size-4); |
76 | } else if ( qstrncmp(chunk.id,"RIFF",4) == 0 ) { | 74 | } else if ( qstrncmp(chunk.id,"RIFF",4) == 0 ) { |
77 | char d[4]; | 75 | char d[4]; |
78 | if ( input.readBlock(d,4) != 4 ) | 76 | if ( input.readBlock(d,4) != 4 ) |
79 | return 0; | 77 | return 0; |
80 | if ( qstrncmp(d,"WAVE",4) != 0 ) { | 78 | if ( qstrncmp(d,"WAVE",4) != 0 ) { |
81 | // skip | 79 | // skip |
82 | //qDebug("skip %.4s RIFF chunk",d); | 80 | //qDebug("skip %.4s RIFF chunk",d); |
83 | if ( chunk.size < 10000000 ) | 81 | if ( chunk.size < 10000000 ) |
84 | (void)input.at(input.at()+chunk.size-4); | 82 | (void)input.at(input.at()+chunk.size-4); |
85 | } | 83 | } |
86 | } else if ( qstrncmp(chunk.id,"fmt ",4) == 0 ) { | 84 | } else if ( qstrncmp(chunk.id,"fmt ",4) == 0 ) { |
87 | if ( input.readBlock((char*)&chunkdata,sizeof(chunkdata)) != sizeof(chunkdata) ) | 85 | if ( input.readBlock((char*)&chunkdata,sizeof(chunkdata)) != sizeof(chunkdata) ) |
88 | return 0; | 86 | return 0; |
89 | #define WAVE_FORMAT_PCM 1 | 87 | #define WAVE_FORMAT_PCM 1 |
90 | if ( chunkdata.formatTag != WAVE_FORMAT_PCM ) { | 88 | if ( chunkdata.formatTag != WAVE_FORMAT_PCM ) { |
91 | //qDebug("WAV file: UNSUPPORTED FORMAT %d",chunkdata.formatTag); | 89 | //qDebug("WAV file: UNSUPPORTED FORMAT %d",chunkdata.formatTag); |
92 | return 0; | 90 | return 0; |
93 | } | 91 | } |
94 | } else { | 92 | } else { |
95 | //qDebug("skip %.4s chunk",chunk.id); | 93 | //qDebug("skip %.4s chunk",chunk.id); |
96 | // ignored chunk | 94 | // ignored chunk |
97 | if ( chunk.size < 10000000 ) | 95 | if ( chunk.size < 10000000 ) |
98 | (void)input.at(input.at()+chunk.size); | 96 | (void)input.at(input.at()+chunk.size); |
99 | } | 97 | } |
100 | } | 98 | } |
101 | 99 | ||
102 | //qDebug("%dms",total); | 100 | //qDebug("%dms",total); |
103 | return total; | 101 | return total; |
104 | } | 102 | } |
105 | 103 | ||
106 | class SoundData : public QSound { | 104 | class SoundData : public QSound { |
107 | public: | 105 | public: |
108 | SoundData ( const QString& name ) : | 106 | SoundData ( const QString& name ) : |
109 | QSound ( Resource::findSound ( name )), | 107 | QSound ( Resource::findSound ( name )), |
110 | filename ( Resource::findSound ( name )) | 108 | filename ( Resource::findSound ( name )) |
111 | { | 109 | { |
112 | loopsleft=0; | 110 | loopsleft=0; |
113 | ms = WAVsoundDuration(filename); | 111 | ms = WAVsoundDuration(filename); |
114 | } | 112 | } |
115 | 113 | ||
116 | void playLoop ( int loopcnt = -1 ) | 114 | void playLoop ( int loopcnt = -1 ) |
117 | { | 115 | { |
118 | // needs server support | 116 | // needs server support |
119 | loopsleft = loopcnt; | 117 | loopsleft = loopcnt; |
120 | 118 | ||
121 | if ( ms ) | 119 | if ( ms ) |
122 | startTimer ( ms > 50 ? ms-50 : 0 ); // 50 for latency | 120 | startTimer ( ms > 50 ? ms-50 : 0 ); // 50 for latency |
123 | play ( ); | 121 | play ( ); |
124 | } | 122 | } |
125 | 123 | ||
126 | void timerEvent ( QTimerEvent *e ) | 124 | void timerEvent ( QTimerEvent *e ) |
127 | { | 125 | { |
128 | if ( loopsleft >= 0 ) { | 126 | if ( loopsleft >= 0 ) { |
129 | if ( --loopsleft <= 0 ) { | 127 | if ( --loopsleft <= 0 ) { |
130 | killTimer ( e-> timerId ( )); | 128 | killTimer ( e-> timerId ( )); |
131 | loopsleft = 0; | 129 | loopsleft = 0; |
132 | return; | 130 | return; |
133 | } | 131 | } |
134 | } | 132 | } |
135 | play(); | 133 | play(); |
136 | } | 134 | } |
137 | 135 | ||
138 | bool isFinished ( ) const | 136 | bool isFinished ( ) const |
139 | { | 137 | { |
140 | return ( loopsleft == 0 ); | 138 | return ( loopsleft == 0 ); |
141 | } | 139 | } |
142 | 140 | ||
143 | private: | 141 | private: |
144 | QString filename; | 142 | QString filename; |
145 | int loopsleft; | 143 | int loopsleft; |
146 | int ms; | 144 | int ms; |
147 | }; | 145 | }; |
148 | 146 | ||
149 | #endif | 147 | #endif |
150 | 148 | ||
151 | /*! Opens a wave sound file \a name for playing | 149 | /*! Opens a wave sound file \a name for playing |
152 | * Resource is used for finding the file | 150 | * Resource is used for finding the file |
153 | **/ | 151 | **/ |
154 | Sound::Sound(const QString& name) | 152 | Sound::Sound(const QString& name) |
155 | { | 153 | { |
156 | #ifndef QT_NO_SOUND | 154 | #ifndef QT_NO_SOUND |
157 | d = new SoundData(name); | 155 | d = new SoundData(name); |
158 | #endif | 156 | #endif |
159 | } | 157 | } |
160 | 158 | ||
161 | /*! Destroys the sound */ | 159 | /*! Destroys the sound */ |
162 | Sound::~Sound() | 160 | Sound::~Sound() |
163 | { | 161 | { |
164 | #ifndef QT_NO_SOUND | 162 | #ifndef QT_NO_SOUND |
165 | delete d; | 163 | delete d; |
166 | #endif | 164 | #endif |
167 | } | 165 | } |
168 | 166 | ||
169 | /*! Play the sound once */ | 167 | /*! Play the sound once */ |
170 | void Sound::play() | 168 | void Sound::play() |
171 | { | 169 | { |
172 | #ifndef QT_NO_SOUND | 170 | #ifndef QT_NO_SOUND |
173 | d->playLoop(1); | 171 | d->playLoop(1); |
174 | #endif | 172 | #endif |
175 | } | 173 | } |
176 | 174 | ||
177 | /*! Play the sound, repeatedly until stop() is called */ | 175 | /*! Play the sound, repeatedly until stop() is called */ |
178 | void Sound::playLoop() | 176 | void Sound::playLoop() |
179 | { | 177 | { |
180 | #ifndef QT_NO_SOUND | 178 | #ifndef QT_NO_SOUND |
181 | d->killTimers(); | 179 | d->killTimers(); |
182 | d->playLoop(); | 180 | d->playLoop(); |
183 | #endif | 181 | #endif |
184 | } | 182 | } |
185 | 183 | ||
186 | /*! Do not repeat the sound after it finishes. This will end a playLoop() */ | 184 | /*! Do not repeat the sound after it finishes. This will end a playLoop() */ |
187 | void Sound::stop() | 185 | void Sound::stop() |
188 | { | 186 | { |
189 | #ifndef QT_NO_SOUND | 187 | #ifndef QT_NO_SOUND |
190 | d->killTimers(); | 188 | d->killTimers(); |
191 | #endif | 189 | #endif |
192 | } | 190 | } |
193 | 191 | ||
194 | bool Sound::isFinished() const | 192 | bool Sound::isFinished() const |
195 | { | 193 | { |
196 | #ifndef QT_NO_SOUND | 194 | #ifndef QT_NO_SOUND |
197 | return d->isFinished(); | 195 | return d->isFinished(); |
198 | #else | 196 | #else |
199 | return true; | 197 | return true; |
200 | #endif | 198 | #endif |
201 | } | 199 | } |
202 | 200 | ||
203 | /*! Sounds the audible system alarm. This is used for applications such | 201 | /*! Sounds the audible system alarm. This is used for applications such |
204 | as Calendar when it needs to alarm the user of an event. | 202 | as Calendar when it needs to alarm the user of an event. |
205 | */ | 203 | */ |
206 | void Sound::soundAlarm() | 204 | void Sound::soundAlarm() |
207 | { | 205 | { |
208 | #ifndef QT_NO_COP | 206 | #ifndef QT_NO_COP |
209 | QCopEnvelope( "QPE/TaskBar", "soundAlarm()" ); | 207 | QCopEnvelope( "QPE/TaskBar", "soundAlarm()" ); |
210 | #endif | 208 | #endif |
211 | } | 209 | } |
212 | 210 | ||
213 | 211 | ||
214 | /*! \class Sound | 212 | /*! \class Sound |
215 | \brief The Sound class plays WAVE sound files and can invoke the audible alarm. | 213 | \brief The Sound class plays WAVE sound files and can invoke the audible alarm. |
216 | 214 | ||
217 | The Sound class is constructed with the .wav music file name. The Sound | 215 | The Sound class is constructed with the .wav music file name. The Sound |
218 | class retrieves the sound file from the shared Resource class. This class | 216 | class retrieves the sound file from the shared Resource class. This class |
219 | ties together QSound and the available sound resources. | 217 | ties together QSound and the available sound resources. |
220 | 218 | ||
221 | To sound an audible system alarm, call the static method soundAlarm() | 219 | To sound an audible system alarm, call the static method soundAlarm() |
222 | 220 | ||
223 | \ingroup qtopiaemb | 221 | \ingroup qtopiaemb |
224 | */ | 222 | */ |