Diffstat (limited to 'noncore/apps/opie-console/emulation_handler.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/apps/opie-console/emulation_handler.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/noncore/apps/opie-console/emulation_handler.h b/noncore/apps/opie-console/emulation_handler.h index 7ca2cf3..12abbc5 100644 --- a/noncore/apps/opie-console/emulation_handler.h +++ b/noncore/apps/opie-console/emulation_handler.h @@ -4,87 +4,89 @@ #include <qobject.h> #include <qcolor.h> #include <qcstring.h> /* * Badly ibotty lacks the time to finish * his widget in time.. * Never the less we've to have an EmulationWidget * This is why I'm taking the inferior not cleaned * up TE* KDE STUFF */ /** * This is the layer above the IOLayer* * This nice QObject here will get stuff from * got a slot and a signal * the signal for data * the slot for receiving * it'll set up the widget internally * and manage the communication between * the pre QByteArray world! */ class Profile; class QWidget; class QPushButton; class TEWidget; class TEmulation; class QFont; class Script; class EmulationHandler : public QObject { Q_OBJECT public: /** * simple c'tor the parent of the TEWdiget * and a name * and a Profile */ EmulationHandler( const Profile&, QWidget* parent, const char* name = 0l ); /** * delete all components */ ~EmulationHandler(); void load( const Profile& ); QWidget* widget(); void setColor( const QColor& fore, const QColor& back ); QPushButton* cornerButton(); - + /* Scripts */ /* Create a new script and record all typed characters */ void startRecording(); /* Return whether we are currently recording a script */ bool isRecording(); /* Return the current script (or NULL) */ Script *script(); /* Stop recording and remove the current script from memory */ void clearScript(); /* Run a script by forwarding its keys to the EmulationLayer */ void runScript(const Script *); signals: void send( const QByteArray& ); void changeSize(int rows, int cols ); public slots: void recv( const QByteArray& ); + void paste(); + void copy(); private slots: void recvEmulation( const char*, int len ); private: QFont font( int ); QColor foreColor(int ); QColor backColor(int ); private: TEWidget* m_teWid; TEmulation* m_teEmu; Script * m_script; }; #endif |