Diffstat (limited to 'noncore/games/backgammon/backgammon.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/backgammon/backgammon.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/backgammon/backgammon.cpp b/noncore/games/backgammon/backgammon.cpp index 755ed10..e9e5467 100644 --- a/noncore/games/backgammon/backgammon.cpp +++ b/noncore/games/backgammon/backgammon.cpp | |||
@@ -2,33 +2,33 @@ | |||
2 | 2 | ||
3 | #include "aidialog.h" | 3 | #include "aidialog.h" |
4 | #include "filedialog.h" | 4 | #include "filedialog.h" |
5 | #include "playerdialog.h" | 5 | #include "playerdialog.h" |
6 | #include "rulesdialog.h" | 6 | #include "rulesdialog.h" |
7 | #include "themedialog.h" | 7 | #include "themedialog.h" |
8 | 8 | ||
9 | #include <qdatetime.h> | 9 | #include <qdatetime.h> |
10 | #include <qfile.h> | 10 | #include <qfile.h> |
11 | #include <qlayout.h> | 11 | #include <qlayout.h> |
12 | #include <qmessagebox.h> | 12 | #include <qmessagebox.h> |
13 | #include <qstring.h> | 13 | #include <qstring.h> |
14 | #include <qtimer.h> | 14 | #include <qtimer.h> |
15 | #include <qmainwindow.h> | 15 | #include <qmainwindow.h> |
16 | #include <qpe/qpeapplication.h> | 16 | #include <qpe/qpeapplication.h> |
17 | #include <qpe/config.h> | 17 | #include <qpe/config.h> |
18 | #include <qpe/qpemenubar.h> | 18 | #include <qmenubar.h> |
19 | #include <qpe/resource.h> | 19 | #include <qpe/resource.h> |
20 | 20 | ||
21 | #include <stdlib.h> | 21 | #include <stdlib.h> |
22 | 22 | ||
23 | 23 | ||
24 | BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl) | 24 | BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl) |
25 | : QMainWindow(parent, name, fl) | 25 | : QMainWindow(parent, name, fl) |
26 | { | 26 | { |
27 | if (!name) setName("BackGammon"); | 27 | if (!name) setName("BackGammon"); |
28 | setCaption(tr( "Backgammon") ); | 28 | setCaption(tr( "Backgammon") ); |
29 | setIcon( Resource::loadPixmap( "backgammon" ) ); | 29 | setIcon( Resource::loadPixmap( "backgammon" ) ); |
30 | //general counter varaible | 30 | //general counter varaible |
31 | int a=0; | 31 | int a=0; |
32 | //the game engine | 32 | //the game engine |
33 | move=new MoveEngine(); | 33 | move=new MoveEngine(); |
34 | 34 | ||