Diffstat (limited to 'noncore/games/backgammon/moveengine.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/backgammon/moveengine.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/noncore/games/backgammon/moveengine.cpp b/noncore/games/backgammon/moveengine.cpp index a4145cc..b102258 100644 --- a/noncore/games/backgammon/moveengine.cpp +++ b/noncore/games/backgammon/moveengine.cpp @@ -48,17 +48,18 @@ void MoveEngine::position(Pieces& pieces,bool non_qte) int offset=(non_qte) ? 5 : 0; for(int a=0;a<28;a++) { for(int b=0;b<abs(population[a].total);b++) { if(population[a].total>0) //player 1 pieces { - pieces.player1[player1_counter].x=x_coord[a]-offset; + if (a < 26) + pieces.player1[player1_counter].x=x_coord[a]-offset; if(a>=0 && a<13) { pieces.player1[player1_counter].y=yup_coord[b]-offset; pieces.player1[player1_counter].z=z_coord[b]; pieces.player1[player1_counter].side=false; player1_counter++; } else if(a>12 && a<26) @@ -91,17 +92,18 @@ void MoveEngine::position(Pieces& pieces,bool non_qte) pieces.player1[player1_counter].side=true; player1_counter++; } } else if(population[a].total<0) //player 2 pieces { - pieces.player2[player2_counter].x=x_coord[a]-offset; + if (a < 26) + pieces.player2[player2_counter].x=x_coord[a]-offset; if(a>=0 && a<13) { pieces.player2[player2_counter].y=yup_coord[b]-offset; pieces.player2[player2_counter].z=z_coord[b]; pieces.player2[player2_counter].side=false; player2_counter++; } else if(a>12 && a<26) |