summaryrefslogtreecommitdiff
path: root/noncore/games/backgammon/rulesdialog.cpp
Side-by-side diff
Diffstat (limited to 'noncore/games/backgammon/rulesdialog.cpp') (more/less context) (show whitespace changes)
-rw-r--r--noncore/games/backgammon/rulesdialog.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/noncore/games/backgammon/rulesdialog.cpp b/noncore/games/backgammon/rulesdialog.cpp
index 85c3db3..5e17eeb 100644
--- a/noncore/games/backgammon/rulesdialog.cpp
+++ b/noncore/games/backgammon/rulesdialog.cpp
@@ -1,17 +1,19 @@
#include "rulesdialog.h"
#include <qgroupbox.h>
#include <qlabel.h>
+#include <qpe/qpeapplication.h>
+
RulesDialog::RulesDialog(QWidget* parent,const char* name,bool modal,WFlags f)
: QDialog(parent,name,modal,f)
{
setCaption("Rules Configuration");
QLabel* header=new QLabel("<b>Change the game rules here</b>",this);
header->setGeometry(10,10,200,20);
//
QGroupBox* pieces_out_box=new QGroupBox("Movement",this);
pieces_out_box->setGeometry(10,10,220,120);
pieces_out=new QCheckBox("Don't care about others",pieces_out_box);
@@ -23,25 +25,25 @@ RulesDialog::RulesDialog(QWidget* parent,const char* name,bool modal,WFlags f)
//
QGroupBox* nice_dice_box=new QGroupBox("Dice",this);
nice_dice_box->setGeometry(10,140,220,120);
nice_dice=new QCheckBox("Big dice for small numbers",nice_dice_box);
nice_dice->setGeometry(10,20,200,20);
connect(nice_dice,SIGNAL(clicked()),this,SLOT(nice_dice_clicked()));
QLabel* nice_dice_help=new QLabel("allow to rescue pieces with dice\nvalues graeter than the distance\nto the players endzone.",nice_dice_box);
nice_dice_help->setGeometry(10,40,200,60);
- showMaximized();
+ QPEApplication::showDialog( this );
}
RulesDialog::~RulesDialog()
{
}
void RulesDialog::pieces_out_clicked()
{
if(pieces_out->isChecked())
rules.move_with_pieces_out=true;
else