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path: root/noncore/games/backgammon/rulesdialog.cpp
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Diffstat (limited to 'noncore/games/backgammon/rulesdialog.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/backgammon/rulesdialog.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/noncore/games/backgammon/rulesdialog.cpp b/noncore/games/backgammon/rulesdialog.cpp
index 85c3db3..5e17eeb 100644
--- a/noncore/games/backgammon/rulesdialog.cpp
+++ b/noncore/games/backgammon/rulesdialog.cpp
@@ -1,17 +1,19 @@
1#include "rulesdialog.h" 1#include "rulesdialog.h"
2 2
3#include <qgroupbox.h> 3#include <qgroupbox.h>
4#include <qlabel.h> 4#include <qlabel.h>
5 5
6#include <qpe/qpeapplication.h>
7
6RulesDialog::RulesDialog(QWidget* parent,const char* name,bool modal,WFlags f) 8RulesDialog::RulesDialog(QWidget* parent,const char* name,bool modal,WFlags f)
7 : QDialog(parent,name,modal,f) 9 : QDialog(parent,name,modal,f)
8{ 10{
9 setCaption("Rules Configuration"); 11 setCaption("Rules Configuration");
10 QLabel* header=new QLabel("<b>Change the game rules here</b>",this); 12 QLabel* header=new QLabel("<b>Change the game rules here</b>",this);
11 header->setGeometry(10,10,200,20); 13 header->setGeometry(10,10,200,20);
12 14
13 // 15 //
14 QGroupBox* pieces_out_box=new QGroupBox("Movement",this); 16 QGroupBox* pieces_out_box=new QGroupBox("Movement",this);
15 pieces_out_box->setGeometry(10,10,220,120); 17 pieces_out_box->setGeometry(10,10,220,120);
16 18
17 pieces_out=new QCheckBox("Don't care about others",pieces_out_box); 19 pieces_out=new QCheckBox("Don't care about others",pieces_out_box);
@@ -23,25 +25,25 @@ RulesDialog::RulesDialog(QWidget* parent,const char* name,bool modal,WFlags f)
23 25
24 // 26 //
25 QGroupBox* nice_dice_box=new QGroupBox("Dice",this); 27 QGroupBox* nice_dice_box=new QGroupBox("Dice",this);
26 nice_dice_box->setGeometry(10,140,220,120); 28 nice_dice_box->setGeometry(10,140,220,120);
27 29
28 nice_dice=new QCheckBox("Big dice for small numbers",nice_dice_box); 30 nice_dice=new QCheckBox("Big dice for small numbers",nice_dice_box);
29 nice_dice->setGeometry(10,20,200,20); 31 nice_dice->setGeometry(10,20,200,20);
30 connect(nice_dice,SIGNAL(clicked()),this,SLOT(nice_dice_clicked())); 32 connect(nice_dice,SIGNAL(clicked()),this,SLOT(nice_dice_clicked()));
31 33
32 QLabel* nice_dice_help=new QLabel("allow to rescue pieces with dice\nvalues graeter than the distance\nto the players endzone.",nice_dice_box); 34 QLabel* nice_dice_help=new QLabel("allow to rescue pieces with dice\nvalues graeter than the distance\nto the players endzone.",nice_dice_box);
33 nice_dice_help->setGeometry(10,40,200,60); 35 nice_dice_help->setGeometry(10,40,200,60);
34 36
35 showMaximized(); 37 QPEApplication::showDialog( this );
36} 38}
37 39
38 40
39RulesDialog::~RulesDialog() 41RulesDialog::~RulesDialog()
40{ 42{
41} 43}
42 44
43void RulesDialog::pieces_out_clicked() 45void RulesDialog::pieces_out_clicked()
44{ 46{
45 if(pieces_out->isChecked()) 47 if(pieces_out->isChecked())
46 rules.move_with_pieces_out=true; 48 rules.move_with_pieces_out=true;
47 else 49 else