-rw-r--r-- | noncore/games/backgammon/moveengine.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/noncore/games/backgammon/moveengine.cpp b/noncore/games/backgammon/moveengine.cpp index a4145cc..b102258 100644 --- a/noncore/games/backgammon/moveengine.cpp +++ b/noncore/games/backgammon/moveengine.cpp | |||
@@ -53,6 +53,7 @@ void MoveEngine::position(Pieces& pieces,bool non_qte) | |||
53 | { | 53 | { |
54 | if(population[a].total>0) //player 1 pieces | 54 | if(population[a].total>0) //player 1 pieces |
55 | { | 55 | { |
56 | if (a < 26) | ||
56 | pieces.player1[player1_counter].x=x_coord[a]-offset; | 57 | pieces.player1[player1_counter].x=x_coord[a]-offset; |
57 | if(a>=0 && a<13) | 58 | if(a>=0 && a<13) |
58 | { | 59 | { |
@@ -96,6 +97,7 @@ void MoveEngine::position(Pieces& pieces,bool non_qte) | |||
96 | 97 | ||
97 | else if(population[a].total<0) //player 2 pieces | 98 | else if(population[a].total<0) //player 2 pieces |
98 | { | 99 | { |
100 | if (a < 26) | ||
99 | pieces.player2[player2_counter].x=x_coord[a]-offset; | 101 | pieces.player2[player2_counter].x=x_coord[a]-offset; |
100 | if(a>=0 && a<13) | 102 | if(a>=0 && a<13) |
101 | { | 103 | { |