-rw-r--r-- | noncore/games/bounce/game.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/noncore/games/bounce/game.cpp b/noncore/games/bounce/game.cpp index 6ded218..c07f453 100644 --- a/noncore/games/bounce/game.cpp +++ b/noncore/games/bounce/game.cpp @@ -1,47 +1,46 @@ /* * Copyright (C) 2000 Stefan Schimanski <1Stein@gmx.de> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include <stdlib.h> #include <qtimer.h> #include <qpe/qpeapplication.h> -#include <qimage.h> #include "game.h" #define TILE_SIZE 9 #define TILE_FIRST ((FIELD_WIDTH-2)*(FIELD_HEIGHT-2)) #define TILE_FREE (TILE_FIRST + 0) #define TILE_BORDER (TILE_FIRST + 1) #define TILE_WALLEND (TILE_FIRST + 2) #define TILE_WALLUP (TILE_FIRST + 3) #define TILE_WALLDOWN (TILE_FIRST + 4) #define TILE_WALLLEFT (TILE_FIRST + 5) #define TILE_WALLRIGHT (TILE_FIRST + 6) #define GAME_DELAY 15 #define BALL_ANIM_DELAY 60 #define WALL_DELAY 100 #define MS2TICKS( ms ) ((ms)/GAME_DELAY) Arrow::Arrow(QCanvasPixmapArray* array, QCanvas* canvas) : QCanvasSprite( array, canvas ) { m_vertical = true; |