Diffstat (limited to 'noncore/games/bounce/kbounce.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/bounce/kbounce.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/noncore/games/bounce/kbounce.cpp b/noncore/games/bounce/kbounce.cpp index c1c0f70..f703f74 100644 --- a/noncore/games/bounce/kbounce.cpp +++ b/noncore/games/bounce/kbounce.cpp | |||
@@ -20,25 +20,25 @@ | |||
20 | #include <qtimer.h> | 20 | #include <qtimer.h> |
21 | #include <qlcdnumber.h> | 21 | #include <qlcdnumber.h> |
22 | #include <qmessagebox.h> | 22 | #include <qmessagebox.h> |
23 | #include <qmainwindow.h> | 23 | #include <qmainwindow.h> |
24 | #include <qpe/qpeapplication.h> | 24 | #include <qpe/qpeapplication.h> |
25 | 25 | ||
26 | #include "kbounce.h" | 26 | #include "kbounce.h" |
27 | #include "game.h" | 27 | #include "game.h" |
28 | #include <qlabel.h> | 28 | #include <qlabel.h> |
29 | 29 | ||
30 | KJezzball::KJezzball() : QMainWindow(0), m_gameWidget( 0 ) | 30 | KJezzball::KJezzball() : QMainWindow(0), m_gameWidget( 0 ) |
31 | { | 31 | { |
32 | setCaption(tr("ZBounce")); | 32 | setCaption(tr("Bounce")); |
33 | // setup variables | 33 | // setup variables |
34 | m_game.level = 1; | 34 | m_game.level = 1; |
35 | m_game.score = 0; | 35 | m_game.score = 0; |
36 | m_state = Idle; | 36 | m_state = Idle; |
37 | 37 | ||
38 | 38 | ||
39 | menu = menuBar(); | 39 | menu = menuBar(); |
40 | game = new QPopupMenu; | 40 | game = new QPopupMenu; |
41 | game->insertItem(tr("&New game"), this, SLOT(newGame()), Key_N ); | 41 | game->insertItem(tr("&New game"), this, SLOT(newGame()), Key_N ); |
42 | game->insertItem(tr("&Pause game"), this, SLOT(pauseGame()), Key_P ); | 42 | game->insertItem(tr("&Pause game"), this, SLOT(pauseGame()), Key_P ); |
43 | game->insertSeparator(); | 43 | game->insertSeparator(); |
44 | game->insertItem(tr("&About"), this, SLOT(about())); | 44 | game->insertItem(tr("&About"), this, SLOT(about())); |
@@ -91,25 +91,25 @@ KJezzball::KJezzball() : QMainWindow(0), m_gameWidget( 0 ) | |||
91 | } | 91 | } |
92 | 92 | ||
93 | void KJezzball::newGame() | 93 | void KJezzball::newGame() |
94 | { | 94 | { |
95 | // Check for running game | 95 | // Check for running game |
96 | closeGame(); | 96 | closeGame(); |
97 | if ( m_state==Idle ) | 97 | if ( m_state==Idle ) |
98 | { | 98 | { |
99 | // update displays | 99 | // update displays |
100 | m_game.level = 1; | 100 | m_game.level = 1; |
101 | m_game.score = 0; | 101 | m_game.score = 0; |
102 | 102 | ||
103 | setCaption(tr("ZBounce Level %1").arg(m_game.level)); | 103 | setCaption(tr("Bounce Level %1").arg(m_game.level)); |
104 | ScoreLabel->setText( tr( "Score: %1" ).arg(m_game.score) ); | 104 | ScoreLabel->setText( tr( "Score: %1" ).arg(m_game.score) ); |
105 | 105 | ||
106 | // start new game | 106 | // start new game |
107 | m_state = Running; | 107 | m_state = Running; |
108 | 108 | ||
109 | createLevel( m_game.level ); | 109 | createLevel( m_game.level ); |
110 | startLevel(); | 110 | startLevel(); |
111 | } | 111 | } |
112 | } | 112 | } |
113 | 113 | ||
114 | void KJezzball::about() | 114 | void KJezzball::about() |
115 | { | 115 | { |