-rw-r--r-- | noncore/games/chess/chess.h | 128 |
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diff --git a/noncore/games/chess/chess.h b/noncore/games/chess/chess.h new file mode 100644 index 0000000..067b2f8 --- a/dev/null +++ b/noncore/games/chess/chess.h | |||
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1 | /********************************************************************** | ||
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | ||
3 | ** | ||
4 | ** This file is part of Qtopia Environment. | ||
5 | ** | ||
6 | ** This file may be distributed and/or modified under the terms of the | ||
7 | ** GNU General Public License version 2 as published by the Free Software | ||
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | ||
9 | ** packaging of this file. | ||
10 | ** | ||
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | ||
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | ||
13 | ** | ||
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | ||
15 | ** | ||
16 | ** Contact info@trolltech.com if any conditions of this licensing are | ||
17 | ** not clear to you. | ||
18 | ** | ||
19 | ** $Id$ | ||
20 | ** | ||
21 | **********************************************************************/ | ||
22 | #ifndef CHESS_H | ||
23 | #define CHESS_H | ||
24 | |||
25 | #include <qwidget.h> | ||
26 | #include <qcanvas.h> | ||
27 | #include <qmainwindow.h> | ||
28 | #include <qpixmap.h> | ||
29 | #include <qimage.h> | ||
30 | #include <qstack.h> | ||
31 | #include <qvector.h> | ||
32 | #include <qpe/process.h> | ||
33 | |||
34 | #define wPawn 'P' | ||
35 | #definewKnight 'N' | ||
36 | #define wBishop 'B' | ||
37 | #define wRook 'R' | ||
38 | #define wQueen 'Q' | ||
39 | #define wKing 'K' | ||
40 | #define bPawn 'p' | ||
41 | #define bKnight 'n' | ||
42 | #define bBishop 'b' | ||
43 | #define bRook 'r' | ||
44 | #define bQueen 'q' | ||
45 | #define bKing 'k' | ||
46 | #define NONE N | ||
47 | |||
48 | #define sideWhite 0 | ||
49 | #define sideBlack 1 | ||
50 | |||
51 | |||
52 | class Piece:public QCanvasRectangle { | ||
53 | public: | ||
54 | Piece(QCanvas *, int); | ||
55 | ~Piece() { | ||
56 | }; | ||
57 | |||
58 | char type; | ||
59 | |||
60 | protected: | ||
61 | void drawShape(QPainter &); | ||
62 | }; | ||
63 | |||
64 | |||
65 | class CraftyProcess : public Process { | ||
66 | public: | ||
67 | CraftyProcess(QObject *parent) : Process( parent ) { qDebug("CraftyProcess functions not implemented"); } | ||
68 | ~CraftyProcess() { } | ||
69 | bool start() { qDebug("CraftyProcess functions not implemented"); return FALSE; } | ||
70 | const char *readStdout() { qDebug("CraftyProcess functions not implemented"); return "Blah"; } | ||
71 | void writeToStdin(const char *) { qDebug("CraftyProcess functions not implemented"); } | ||
72 | }; | ||
73 | |||
74 | |||
75 | class BoardView:public QCanvasView { | ||
76 | Q_OBJECT public: | ||
77 | BoardView(QCanvas *, QWidget *, const char *); | ||
78 | ~BoardView() { | ||
79 | }; | ||
80 | |||
81 | protected: | ||
82 | void contentsMousePressEvent(QMouseEvent *); | ||
83 | |||
84 | signals: | ||
85 | void showMessage(const QString &); | ||
86 | |||
87 | public slots:void readStdout(); | ||
88 | void craftyDied() { | ||
89 | qFatal("Crafty died unexpectedly\n"); | ||
90 | }; | ||
91 | void newGame(); | ||
92 | void setTheme(QString); | ||
93 | void swapSides(); | ||
94 | void undo(); | ||
95 | void annotateGame(); | ||
96 | |||
97 | private: | ||
98 | CraftyProcess * crafty; | ||
99 | QList < Piece > list; | ||
100 | Piece *activePiece; | ||
101 | |||
102 | void revertLastMove(); | ||
103 | void emitErrorMessage(); | ||
104 | void drawBackgroundImage(QPoint activeSquare); | ||
105 | |||
106 | void buildImages(QImage); | ||
107 | |||
108 | char convertToFile(int); | ||
109 | int convertToRank(int); | ||
110 | int convertFromFile(char); | ||
111 | int convertFromRank(int); | ||
112 | |||
113 | void decodePosition(const QString & t); | ||
114 | |||
115 | Piece *findPiece(char f, int r); | ||
116 | Piece *newPiece(int, char, int); | ||
117 | void deletePiece(Piece *); | ||
118 | |||
119 | int pieceSize; | ||
120 | QPixmap bg; | ||
121 | QImage whiteSquare, blackSquare, activeWhiteSquare, activeBlackSquare; | ||
122 | |||
123 | bool humanSide; | ||
124 | bool activeSide; | ||
125 | bool playingGame; | ||
126 | }; | ||
127 | |||
128 | #endif | ||