Diffstat (limited to 'noncore/games/fifteen/fifteen.cpp') (more/less context) (show whitespace changes)
-rw-r--r-- | noncore/games/fifteen/fifteen.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/fifteen/fifteen.cpp b/noncore/games/fifteen/fifteen.cpp index 293cd65..212f7b1 100644 --- a/noncore/games/fifteen/fifteen.cpp +++ b/noncore/games/fifteen/fifteen.cpp | |||
@@ -43,25 +43,25 @@ FifteenMainWindow::FifteenMainWindow(QWidget *parent, const char* name) | |||
43 | // random seed | 43 | // random seed |
44 | srand(time(0)); | 44 | srand(time(0)); |
45 | 45 | ||
46 | setToolBarsMovable( FALSE ); | 46 | setToolBarsMovable( FALSE ); |
47 | QVBox *vbox = new QVBox( this ); | 47 | QVBox *vbox = new QVBox( this ); |
48 | PiecesTable *table = new PiecesTable( vbox ); | 48 | PiecesTable *table = new PiecesTable( vbox ); |
49 | setCentralWidget(vbox); | 49 | setCentralWidget(vbox); |
50 | 50 | ||
51 | QPEToolBar *toolbar = new QPEToolBar(this); | 51 | QPEToolBar *toolbar = new QPEToolBar(this); |
52 | toolbar->setHorizontalStretchable( TRUE ); | 52 | toolbar->setHorizontalStretchable( TRUE ); |
53 | addToolBar(toolbar); | 53 | addToolBar(toolbar); |
54 | 54 | ||
55 | QPEMenuBar *menubar = new QPEMenuBar( toolbar ); | 55 | QMenuBar *menubar = new QMenuBar( toolbar ); |
56 | menubar->setMargin(0); | 56 | menubar->setMargin(0); |
57 | 57 | ||
58 | QPopupMenu *game = new QPopupMenu( this ); | 58 | QPopupMenu *game = new QPopupMenu( this ); |
59 | 59 | ||
60 | QWidget *spacer = new QWidget( toolbar ); | 60 | QWidget *spacer = new QWidget( toolbar ); |
61 | spacer->setBackgroundMode( PaletteButton ); | 61 | spacer->setBackgroundMode( PaletteButton ); |
62 | toolbar->setStretchableWidget( spacer ); | 62 | toolbar->setStretchableWidget( spacer ); |
63 | 63 | ||
64 | QAction *a = new QAction( tr( "Randomize" ), Resource::loadPixmap( "new" ), | 64 | QAction *a = new QAction( tr( "Randomize" ), Resource::loadPixmap( "new" ), |
65 | QString::null, 0, this, 0 ); | 65 | QString::null, 0, this, 0 ); |
66 | connect( a, SIGNAL( activated() ), table, SLOT( slotRandomize() ) ); | 66 | connect( a, SIGNAL( activated() ), table, SLOT( slotRandomize() ) ); |
67 | a->addTo( game ); | 67 | a->addTo( game ); |