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path: root/noncore/games/fifteen/fifteen.cpp
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Diffstat (limited to 'noncore/games/fifteen/fifteen.cpp') (more/less context) (show whitespace changes)
-rw-r--r--noncore/games/fifteen/fifteen.cpp16
1 files changed, 4 insertions, 12 deletions
diff --git a/noncore/games/fifteen/fifteen.cpp b/noncore/games/fifteen/fifteen.cpp
index bb57ee1..c41c0a4 100644
--- a/noncore/games/fifteen/fifteen.cpp
+++ b/noncore/games/fifteen/fifteen.cpp
@@ -24,6 +24,6 @@
24 24
25#include <opie2/ofileselector.h> 25#include <opie2/ofileselector.h>
26#include <opie2/oresource.h>
26 27
27#include <qtopia/resource.h>
28#include <qtopia/config.h> 28#include <qtopia/config.h>
29#include <qtopia/qpeapplication.h> 29#include <qtopia/qpeapplication.h>
@@ -53,4 +53,5 @@ FifteenMainWindow::FifteenMainWindow(QWidget *parent, const char* name, WFlags f
53 menubar->setMargin(0); 53 menubar->setMargin(0);
54 QPopupMenu *game = new QPopupMenu( this ); 54 QPopupMenu *game = new QPopupMenu( this );
55 menubar->insertItem( tr( "Game" ), game );
55 56
56 QWidget *spacer = new QWidget( toolbar ); 57 QWidget *spacer = new QWidget( toolbar );
@@ -66,5 +67,5 @@ FifteenMainWindow::FifteenMainWindow(QWidget *parent, const char* name, WFlags f
66 67
67 68
68 QAction *a = new QAction( tr( "Randomize" ), Resource::loadPixmap( "new" ), 69 QAction *a = new QAction( tr( "Randomize" ), Opie::Core::OResource::loadPixmap( "new", Opie::Core::OResource::SmallIcon ),
69 QString::null, 0, this, 0 ); 70 QString::null, 0, this, 0 );
70 connect( a, SIGNAL( activated() ), table, SLOT( slotRandomize() ) ); 71 connect( a, SIGNAL( activated() ), table, SLOT( slotRandomize() ) );
@@ -73,17 +74,8 @@ FifteenMainWindow::FifteenMainWindow(QWidget *parent, const char* name, WFlags f
73 74
74 75
75 a = new QAction( tr("Configure"), Resource::loadPixmap( "SettingsIcon" ), 76 a = new QAction( tr("Configure"), Opie::Core::OResource::loadPixmap( "SettingsIcon", Opie::Core::OResource::SmallIcon ),
76 QString::null, 0, this, 0 ); 77 QString::null, 0, this, 0 );
77 connect( a, SIGNAL( activated()), table, SLOT( slotConfigure()) ); 78 connect( a, SIGNAL( activated()), table, SLOT( slotConfigure()) );
78 a->addTo( game ); 79 a->addTo( game );
79
80 /* This is pointless and confusing.
81 a = new QAction( tr( "Solve" ), Resource::loadIconSet( "repeat" ),
82 QString::null, 0, this, 0 );
83 connect( a, SIGNAL( activated() ), table, SLOT( slotReset() ) );
84 a->addTo( game );
85 a->addTo( toolbar );
86 */
87 menubar->insertItem( tr( "Game" ), game );
88} 80}
89 81