Diffstat (limited to 'noncore/games/fifteen/fifteen.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/fifteen/fifteen.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/noncore/games/fifteen/fifteen.cpp b/noncore/games/fifteen/fifteen.cpp index 212f7b1..2e4ed94 100644 --- a/noncore/games/fifteen/fifteen.cpp +++ b/noncore/games/fifteen/fifteen.cpp @@ -9,67 +9,67 @@ ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "fifteen.h" #include <qpe/resource.h> #include <qpe/config.h> #include <qvbox.h> #include <qaction.h> #include <qlayout.h> #include <qpainter.h> #include <qpopupmenu.h> #include <qmessagebox.h> #include <qpe/qpetoolbar.h> -#include <qpe/qpemenubar.h> +#include <qmenubar.h> #include <qstringlist.h> #include <qapplication.h> #include <stdlib.h> #include <time.h> FifteenMainWindow::FifteenMainWindow(QWidget *parent, const char* name) : QMainWindow( parent, name ) { // random seed srand(time(0)); setToolBarsMovable( FALSE ); QVBox *vbox = new QVBox( this ); PiecesTable *table = new PiecesTable( vbox ); setCentralWidget(vbox); - QPEToolBar *toolbar = new QPEToolBar(this); + QToolBar *toolbar = new QToolBar(this); toolbar->setHorizontalStretchable( TRUE ); addToolBar(toolbar); QMenuBar *menubar = new QMenuBar( toolbar ); menubar->setMargin(0); QPopupMenu *game = new QPopupMenu( this ); QWidget *spacer = new QWidget( toolbar ); spacer->setBackgroundMode( PaletteButton ); toolbar->setStretchableWidget( spacer ); QAction *a = new QAction( tr( "Randomize" ), Resource::loadPixmap( "new" ), QString::null, 0, this, 0 ); connect( a, SIGNAL( activated() ), table, SLOT( slotRandomize() ) ); a->addTo( game ); a->addTo( toolbar ); a = new QAction( tr( "Solve" ), Resource::loadPixmap( "repeat" ), QString::null, 0, this, 0 ); connect( a, SIGNAL( activated() ), table, SLOT( slotReset() ) ); a->addTo( game ); a->addTo( toolbar ); |