summaryrefslogtreecommitdiff
path: root/noncore/games/go/README.AMIGO
Unidiff
Diffstat (limited to 'noncore/games/go/README.AMIGO') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/go/README.AMIGO42
1 files changed, 42 insertions, 0 deletions
diff --git a/noncore/games/go/README.AMIGO b/noncore/games/go/README.AMIGO
new file mode 100644
index 0000000..03978e7
--- a/dev/null
+++ b/noncore/games/go/README.AMIGO
@@ -0,0 +1,42 @@
1 This is version 1.0 of AmiGo --- a Go board and player for the Amiga.
2The Amiga interface and board manager were written by Todd R. Johnson.
3The player is a C port of a Pascal player written by Stoney Ballard.
4The interface allows you to play human vs. human, human vs. Amiga, or
5Amiga vs. Amiga.
6
7 The board manager and player could both use some work. Currently,
8you cannot save/load games, take back a move, or automatically score a
9game. It is also limited to a 19 by 19 board. I'm releasing AmiGo
10now because 1) I'm in the final phases of my dissertation and probably
11won't have much time to do any further work on AmiGo, and 2) a lot of
12people have been asking for an Amiga Go player. I am also releasing
13all of the source code so that others can add to and modify AmiGo.
14Note that all of my code in this release is public domain, while the
15ported go player retains the original copyright.
16
17 If you distribute AmiGo, I urge you to include the source
18code. If anyone makes changes, I would appreciate a copy. In fact, I
19am willing to act as a clearinghouse for AmiGo changes.
20
21Todd R. Johnson
22tj@cis.ohio-state.edu
238/8/89
24
25Here is the message attached to the original USENET posting of Stoney
26Ballard's Pascal code. Note that the board manager mentioned here is
27not included in this distribution.
28
29This go board manager and rudimentary go player was written by
30Stoney Ballard at Perq Systems in 1983-1984. It is written in
31Perq Pascal and utilizes some Perq libraries for I/O. The code
32is offered here if someone is interested to convert it to Unix.
33
34The wonderful part about it is that a game is recorded as a tree
35and can be played forward or backward, branching at any point
36where there were alternate moves.
37
38For some time, this program was also used to generate the go
39boards displayed in the American Go Journal. For this it used
40some large font digits which are now lost.
41
42Fred Hansen