-rw-r--r-- | noncore/games/go/gowidget.cpp | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/noncore/games/go/gowidget.cpp b/noncore/games/go/gowidget.cpp index fca9797..8567b30 100644 --- a/noncore/games/go/gowidget.cpp +++ b/noncore/games/go/gowidget.cpp @@ -36,32 +36,34 @@ #include "amigo.h" #include "goplayutils.h" static const enum bVal computer_color = BLACK; static int current_handicap = 1; static QBrush *goBrush; //static QImage *newBlackStone; //static QImage *blackStone; //static QImage *whiteStone; static QPixmap *newBlackStone; static QPixmap *blackStone; static QPixmap *whiteStone; +static bool smallStones = FALSE; + GoMainWidget::GoMainWidget( QWidget *parent, const char* name) : QMainWindow( parent, name ) { setToolBarsMovable( FALSE ); GoWidget *go = new GoWidget(this); setCentralWidget(go); toolbar = new QPEToolBar(this); toolbar->setHorizontalStretchable( TRUE ); addToolBar(toolbar); QPEMenuBar *mb = new QPEMenuBar( toolbar ); mb->setMargin(0); QPopupMenu *file = new QPopupMenu( this ); QAction *a = new QAction( tr( "New Game" ), QString::null, 0, this, 0 ); @@ -184,32 +186,45 @@ void GoWidget::readConfig() } lastX = cfg.readNumEntry("LastX"); lastY = cfg.readNumEntry("LastY"); extern int blackPrisoners, whitePrisoners; blackPrisoners = cfg.readNumEntry("BlackPrisoners",0); whitePrisoners = cfg.readNumEntry("WhitePrisoners",0); reportPrisoners(blackPrisoners,whitePrisoners); emit showTurn( currentPlayer == WHITE ? *whiteStone : *blackStone ); } void GoWidget::resizeEvent( QResizeEvent * ) { d = QMIN(width(),height())/19; // int r = (d/2-1); bx = (width() - 18*d)/2 ; by = (height() - 18*d)/2 ; + + if ( d < 10 && !smallStones ) { + blackStone->convertFromImage( blackStone->convertToImage().smoothScale(8,8) ); + whiteStone->convertFromImage( whiteStone->convertToImage().smoothScale(8,8) ); + newBlackStone->convertFromImage( newBlackStone->convertToImage().smoothScale(8,8) ); + + smallStones = TRUE; + } else if ( d >= 10 && smallStones ) { + blackStone = new QPixmap(Resource::loadPixmap( "Go-black" )); + whiteStone = new QPixmap(Resource::loadPixmap( "Go-white" )); + newBlackStone = new QPixmap(Resource::loadPixmap( "Go-black-highlight" )); + smallStones = FALSE; + } } void GoWidget::init() { lastX = lastY = newX = newY = -1; nPassed = 0; for ( int i = 0; i < 19; i++ ) for ( int j = 0; j < 19; j++ ) board[i][j]=-1; gameActive = TRUE; goRestart(current_handicap); if ( twoplayer ) { currentPlayer = BLACK; } else { doComputerMove(); |