-rw-r--r-- | noncore/games/go/gowidget.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/go/gowidget.cpp b/noncore/games/go/gowidget.cpp index 1d38c9f..476f7ce1 100644 --- a/noncore/games/go/gowidget.cpp +++ b/noncore/games/go/gowidget.cpp @@ -17,97 +17,97 @@ ** not clear to you. ** **********************************************************************/ #include "gowidget.h" #include <qpe/config.h> #include <qpe/resource.h> #include <qpainter.h> #include <qpixmap.h> #include <qpe/qpetoolbar.h> #include <qpe/qpemenubar.h> #include <qpopupmenu.h> #include <qaction.h> #include <qapplication.h> //processEvents() #include <qlabel.h> //#include <stdio.h> #include "amigo.h" #include "goplayutils.h" static const enum bVal computer_color = BLACK; static int current_handicap = 1; static QBrush *goBrush; //static QImage *newBlackStone; //static QImage *blackStone; //static QImage *whiteStone; static QPixmap *newBlackStone; static QPixmap *blackStone; static QPixmap *whiteStone; static bool smallStones = FALSE; GoMainWidget::GoMainWidget( QWidget *parent, const char* name) : QMainWindow( parent, name ) { setToolBarsMovable( FALSE ); GoWidget *go = new GoWidget(this); setCentralWidget(go); toolbar = new QPEToolBar(this); toolbar->setHorizontalStretchable( TRUE ); addToolBar(toolbar); - QPEMenuBar *mb = new QPEMenuBar( toolbar ); + QMenuBar *mb = new QMenuBar( toolbar ); mb->setMargin(0); QPopupMenu *file = new QPopupMenu( this ); QAction *a = new QAction( tr( "New Game" ), QString::null, 0, this, 0 ); connect( a, SIGNAL( activated() ), go, SLOT( newGame() ) ); a->addTo( file ); a = new QAction( tr( "Pass" ), Resource::loadPixmap( "pass" ), QString::null, 0, this, 0 ); connect( a, SIGNAL( activated() ), go, SLOT( pass() ) ); a->addTo( file ); a->addTo( toolbar ); a = new QAction( tr( "Resign" ), Resource::loadPixmap( "reset" ), QString::null, 0, this, 0 ); connect( a, SIGNAL( activated() ), go, SLOT( resign() ) ); a->addTo( file ); a = new QAction( tr( "Two player option" ), QString::null, 0, this, 0 ); a->setToggleAction( TRUE ); connect( a, SIGNAL( toggled(bool) ), go, SLOT( setTwoplayer(bool) ) ); a->addTo( file ); mb->insertItem( tr( "Game" ), file ); QLabel *turnLabel = new QLabel( toolbar ); turnLabel->setBackgroundMode( PaletteButton ); connect( go, SIGNAL(showTurn(const QPixmap&)), turnLabel, SLOT(setPixmap(const QPixmap&)) ); QLabel * scoreLabel = new QLabel( toolbar ); scoreLabel->setBackgroundMode( PaletteButton ); connect( go, SIGNAL(showScore(const QString&)), scoreLabel, SLOT(setText(const QString&)) ); toolbar->setStretchableWidget( scoreLabel ); go->readConfig(); } void GoMainWidget::resizeEvent( QResizeEvent * ) { //### this won't work because of the text label... /* if ( width() > height() ) moveToolBar( toolbar, Left ); else moveToolBar( toolbar, Top ); |